..
CMakeLists.txt
[compat] HaikuOS port (#2805)
8 months ago
StringShaderHeader.cmake
video_core: Integrate SMAA
4 years ago
astc_decoder.comp
Fix typos in video_core
2 years ago
blit_color_float.frag
video_core: Implement maxwell3d draw texture method
3 years ago
block_linear_unswizzle_2d.comp
general: Convert source file copyright comments over to SPDX
4 years ago
block_linear_unswizzle_3d.comp
general: Convert source file copyright comments over to SPDX
4 years ago
convert_abgr8_srgb_to_d24s8.frag
[vulkan] add native cubic filtering (#88)
11 months ago
convert_abgr8_to_d24s8.frag
general: Convert source file copyright comments over to SPDX
4 years ago
convert_abgr8_to_d32f.frag
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
convert_astc_hdr_to_rgba16f.comp
video_core: Add new shader format conversion pipelines
1 year ago
convert_bc7_to_rgba8.comp
video_core: Add new shader format conversion pipelines
1 year ago
convert_d24s8_to_abgr8.frag
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
convert_d32f_to_abgr8.frag
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
convert_depth_to_float.frag
general: Convert source file copyright comments over to SPDX
4 years ago
convert_float_to_depth.frag
general: Convert source file copyright comments over to SPDX
4 years ago
convert_msaa_to_non_msaa.comp
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
convert_non_msaa_to_msaa.comp
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
convert_rgb_to_yuv420.comp
video_core: Add new shader format conversion pipelines
1 year ago
convert_rgba8_to_bgra8.frag
video_core: Add new shader format conversion pipelines
1 year ago
convert_rgba16f_to_rgba8.frag
video_core: Add new shader format conversion pipelines
1 year ago
convert_s8d24_to_abgr8.frag
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
convert_yuv420_to_rgb.comp
video_core: Add new shader format conversion pipelines
1 year ago
dither_temporal.frag
video_core: Add new shader format conversion pipelines
1 year ago
dynamic_resolution_scale.comp
video_core: Add new shader format conversion pipelines
1 year ago
fidelityfx_fsr.frag
nvnflinger/gpu: implement blending
2 years ago
full_screen_triangle.vert
Address feedback
3 years ago
fxaa.frag
nvnflinger/gpu: implement blending
2 years ago
fxaa.vert
renderer_opengl: split out FXAA
2 years ago
opengl_convert_s8d24.comp
general: Convert source file copyright comments over to SPDX
4 years ago
opengl_copy_bc4.comp
general: Convert source file copyright comments over to SPDX
4 years ago
opengl_fidelityfx_fsr.frag
nvnflinger/gpu: implement blending
2 years ago
opengl_fidelityfx_fsr_easu.frag
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
3 years ago
opengl_fidelityfx_fsr_rcas.frag
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
3 years ago
opengl_lmem_warmup.comp
OpenGL: Add Local Memory warmup shader
3 years ago
opengl_present.frag
nvnflinger/gpu: implement blending
2 years ago
opengl_present.vert
general: Convert source file copyright comments over to SPDX
4 years ago
opengl_present_scaleforce.frag
renderer_vulkan: implement layer stack composition
2 years ago
opengl_smaa.glsl
general: fix spelling mistakes
3 years ago
pitch_unswizzle.comp
general: Convert source file copyright comments over to SPDX
4 years ago
present_area.frag
renderer: add area sampling scaling method (#201)
1 year ago
present_bicubic.frag
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
8 months ago
present_bspline.frag
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
8 months ago
present_gaussian.frag
nvnflinger/gpu: implement blending
2 years ago
present_lanczos.frag
[vk, opengl] add lanczo and spline-1 filtering (#2534)
9 months ago
present_mitchell.frag
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
8 months ago
present_mmpx.frag
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
8 months ago
present_spline1.frag
[vk, opengl] add lanczo and spline-1 filtering (#2534)
9 months ago
present_zero_tangent.frag
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
8 months ago
queries_prefix_scan_sum.comp
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
queries_prefix_scan_sum_nosubgroups.comp
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
resolve_conditional_render.comp
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
smaa_blending_weight_calculation.frag
video_core: Integrate SMAA
4 years ago
smaa_blending_weight_calculation.vert
video_core: Integrate SMAA
4 years ago
smaa_edge_detection.frag
video_core: Integrate SMAA
4 years ago
smaa_edge_detection.vert
video_core: Integrate SMAA
4 years ago
smaa_neighborhood_blending.frag
video_core: Integrate SMAA
4 years ago
smaa_neighborhood_blending.vert
video_core: Integrate SMAA
4 years ago
source_shader.h.in
chore: make yuzu REUSE compliant
4 years ago
vulkan_blit_depth_stencil.frag
general: Convert source file copyright comments over to SPDX
4 years ago
vulkan_color_clear.frag
video_core: Implement vulkan clear specified channel
3 years ago
vulkan_color_clear.vert
video_core: Implement vulkan clear specified channel
3 years ago
vulkan_depthstencil_clear.frag
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
vulkan_fidelityfx_fsr.vert
renderer_vulkan: convert FSR to graphics pipeline
2 years ago
vulkan_fidelityfx_fsr_easu_fp16.frag
nvnflinger/gpu: implement blending
2 years ago
vulkan_fidelityfx_fsr_easu_fp32.frag
nvnflinger/gpu: implement blending
2 years ago
vulkan_fidelityfx_fsr_rcas_fp16.frag
nvnflinger/gpu: implement blending
2 years ago
vulkan_fidelityfx_fsr_rcas_fp32.frag
nvnflinger/gpu: implement blending
2 years ago
vulkan_present.frag
renderer_vulkan: implement layer stack composition
2 years ago
vulkan_present.vert
host_shaders: add vendor workaround for adreno drivers
2 years ago
vulkan_present_scaleforce_fp16.frag
nvnflinger/gpu: implement blending
2 years ago
vulkan_present_scaleforce_fp32.frag
nvnflinger/gpu: implement blending
2 years ago
vulkan_quad_indexed.comp
video_core: Implement vulkan QuadStrip topology
4 years ago
vulkan_turbo_mode.comp
vulkan: implement 'turbo mode' clock booster
3 years ago
vulkan_uint8.comp
general: Convert source file copyright comments over to SPDX
4 years ago