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crueter 7fda6dde73
[common] Switch to boost::unordered_flat containers (#4326)
1 week ago
..
ui [hle/service{nvdrv,apm}] fixes for TetrisSwitch (#3983) 4 months ago
binder.h vi: manage resources independently of nvnflinger and refactor 3 years ago
buffer_item.h nvnflinger: fix name 4 years ago
buffer_item_consumer.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 6 months ago
buffer_item_consumer.h vi: manage resources independently of nvnflinger and refactor 3 years ago
buffer_queue_consumer.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 6 months ago
buffer_queue_consumer.h vi: manage resources independently of nvnflinger and refactor 3 years ago
buffer_queue_core.cpp [nvnflinger] Reimplement GetBufferHistory (#3394) 7 months ago
buffer_queue_core.h [nvnflinger] Reimplement GetBufferHistory (#3394) 7 months ago
buffer_queue_defs.h nvnflinger: fix name 4 years ago
buffer_queue_producer.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 3 months ago
buffer_queue_producer.h [core/core_timing] better MWAITX and WAITPKG delays (#3984) 3 months ago
buffer_slot.h [nvnflinger] Reimplement GetBufferHistory (#3394) 7 months ago
buffer_transform_flags.h renderer_vulkan: fix cropping for presentation 3 years ago
consumer_base.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 6 months ago
consumer_base.h vi: manage resources independently of nvnflinger and refactor 3 years ago
consumer_listener.h nvnflinger: fix name 4 years ago
display.h [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
graphic_buffer_producer.cpp nvnflinger: fix name 4 years ago
graphic_buffer_producer.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
hardware_composer.cpp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
hardware_composer.h [core, gpu, threads] Multithreading refactor (#4254) 1 month ago
hos_binder_driver.cpp [nvnflinger] unstub AdjustRefcount (#120) 1 year ago
hos_binder_driver.h [*] fix missing '#pragma once' on header files (#4014) 3 months ago
hos_binder_driver_server.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 6 months ago
hos_binder_driver_server.h [common] Switch to boost::unordered_flat containers (#4326) 1 week ago
hwc_layer.h [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
nvnflinger.cpp vi: manage resources independently of nvnflinger and refactor 3 years ago
nvnflinger.h vi: manage resources independently of nvnflinger and refactor 3 years ago
parcel.h [compat] Debian stable gcc12/clang14 compilation fixes (#2763) 11 months ago
pixel_format.h nvnflinger: fix name 4 years ago
producer_listener.h nvnflinger: fix name 4 years ago
status.h nvnflinger: use graphic buffer lifetime for map handle 3 years ago
surface_flinger.cpp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
surface_flinger.h [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
window.h nvnflinger: add missing scale mode 3 years ago