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Liam 6611ba122b shader_recompiler: ignore clip distances beyond driver support level 2 years ago
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buffer_cache video_core: use interval map for page count tracking 2 years ago
control gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
engines Buffer Cache: Eliminate clears on Indirect buffers 2 years ago
host1x codec: Update to use av frame flags 2 years ago
host_shaders gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
macro gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
query_cache query_cache: demote report synced unreachable to assert 2 years ago
renderer_null renderer_null: fix 2 years ago
renderer_opengl shader_recompiler: ignore clip distances beyond driver support level 2 years ago
renderer_vulkan shader_recompiler: ignore clip distances beyond driver support level 2 years ago
texture_cache video_core: use interval map for page count tracking 2 years ago
textures configure_graphics_advance: Generate UI at runtime 3 years ago
vulkan_common shader_recompiler: ignore clip distances beyond driver support level 2 years ago
CMakeLists.txt Merge pull request #11535 from GPUCode/upload_cmdbuf 2 years ago
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 3 years ago
cdma_pusher.cpp NVDRV: Refactor Host1x 4 years ago
cdma_pusher.h Remove memory allocations in some hot paths 3 years ago
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 3 years ago
compatible_formats.h general: Convert source file copyright comments over to SPDX 4 years ago
delayed_destruction_ring.h general: Convert source file copyright comments over to SPDX 4 years ago
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 4 years ago
dirty_flags.h general: Convert source file copyright comments over to SPDX 4 years ago
dma_pusher.cpp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
dma_pusher.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
fence_manager.h Query Cache: address issues 3 years ago
framebuffer_config.h nvnflinger: fix name 3 years ago
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
gpu.cpp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
gpu.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 3 years ago
gpu_thread.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 3 years ago
gpu_thread.h gpu_thread: Use bounded queue 3 years ago
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 3 years ago
memory_manager.cpp Use spans over guest memory where possible instead of copying data. 3 years ago
memory_manager.h Use spans over guest memory where possible instead of copying data. 3 years ago
precompiled_headers.h CMake: Consolidate common PCH headers 3 years ago
pte_kind.h video_core: Implement memory manager page kind 3 years ago
query_cache.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
rasterizer_accelerated.cpp video_core: lock interval map update 2 years ago
rasterizer_accelerated.h video_core: lock interval map update 2 years ago
rasterizer_download_area.h Address feedback, add CR notice, etc 3 years ago
rasterizer_interface.h video_core: use interval map for page count tracking 2 years ago
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 3 years ago
renderer_base.h core: frontend: Refactor GraphicsContext to its own module. 3 years ago
shader_cache.cpp video_core: use interval map for page count tracking 2 years ago
shader_cache.h Fix shader dumps with nvdisasm 3 years ago
shader_environment.cpp Fix shader dumps with nvdisasm 3 years ago
shader_environment.h Fix shader dumps with nvdisasm 3 years ago
shader_notify.cpp general: Convert source file copyright comments over to SPDX 4 years ago
shader_notify.h general: Convert source file copyright comments over to SPDX 4 years ago
smaa_area_tex.h video_core: Integrate SMAA 3 years ago
smaa_search_tex.h video_core: Integrate SMAA 3 years ago
surface.cpp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
surface.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
transform_feedback.cpp Remove memory allocations in some hot paths 3 years ago
transform_feedback.h Remove memory allocations in some hot paths 3 years ago
video_core.cpp memory: rename global memory references to application memory 3 years ago
video_core.h chore: make yuzu REUSE compliant 4 years ago