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Fernando Sahmkow 5cc292ac3c GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
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buffer_cache buffer_cache: Delay buffer destructions 6 years ago
engines shader_decompiler: Remove FragCoord.w hack and change IPA implementation 6 years ago
renderer_opengl GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
renderer_vulkan GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
shader Merge pull request #3592 from ReinUsesLisp/ipa 6 years ago
texture_cache video_core: Use native ASTC when available 6 years ago
textures astc: Fix clang build issues 6 years ago
CMakeLists.txt renderer_vulkan/wrapper: Add ToString function for VkResult 6 years ago
dirty_flags.cpp DirtyFlags: relax need to set render_targets as dirty 6 years ago
dirty_flags.h DirtyFlags: relax need to set render_targets as dirty 6 years ago
dma_pusher.cpp video_core: Reintroduce dirty flags infrastructure 6 years ago
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 7 years ago
gpu.cpp Frontend/GPU: Refactor context management 6 years ago
gpu.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_asynch.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_asynch.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_synch.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_synch.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_thread.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_thread.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 6 years ago
guest_driver.h gl_shader_cache: Rework shader cache and remove post-specializations 6 years ago
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 years ago
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 years ago
memory_manager.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
memory_manager.h PageTable: move backing addresses to a children class as the CPU page table does not need them. 6 years ago
morton.cpp video_core: Implement RGBA16_SNORM 6 years ago
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 6 years ago
query_cache.h query_cache: Address feedback 6 years ago
rasterizer_accelerated.cpp Added missing include 6 years ago
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 6 years ago
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 7 years ago
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 7 years ago
rasterizer_interface.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
renderer_base.cpp video_core/engines: Remove unnecessary includes 7 years ago
renderer_base.h Frontend/GPU: Refactor context management 6 years ago
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 7 years ago
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 7 years ago
surface.cpp video_core: Implement RGBA16_SNORM 6 years ago
surface.h video_core: Use native ASTC when available 6 years ago
video_core.cpp Address review and fix broken yuzu-tester build 6 years ago
video_core.h Frontend/GPU: Refactor context management 6 years ago