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buffer_cache
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buffer_cache: Delay buffer destructions
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6 years ago |
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engines
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shader_decompiler: Remove FragCoord.w hack and change IPA implementation
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6 years ago |
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renderer_opengl
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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renderer_vulkan
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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shader
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Merge pull request #3592 from ReinUsesLisp/ipa
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6 years ago |
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texture_cache
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video_core: Use native ASTC when available
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6 years ago |
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textures
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astc: Fix clang build issues
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6 years ago |
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CMakeLists.txt
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renderer_vulkan/wrapper: Add ToString function for VkResult
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6 years ago |
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dirty_flags.cpp
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DirtyFlags: relax need to set render_targets as dirty
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6 years ago |
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dirty_flags.h
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DirtyFlags: relax need to set render_targets as dirty
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6 years ago |
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dma_pusher.cpp
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video_core: Reintroduce dirty flags infrastructure
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6 years ago |
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dma_pusher.h
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gpu: Rewrite virtual memory manager using PageTable.
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7 years ago |
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gpu.cpp
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Frontend/GPU: Refactor context management
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6 years ago |
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gpu.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_asynch.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_asynch.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_synch.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_synch.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_thread.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_thread.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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guest_driver.h
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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macro_interpreter.cpp
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video_core/macro_interpreter: Make definitions of most private enums/unions hidden
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6 years ago |
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macro_interpreter.h
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video_core/macro_interpreter: Make definitions of most private enums/unions hidden
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6 years ago |
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memory_manager.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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memory_manager.h
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PageTable: move backing addresses to a children class as the CPU page table does not need them.
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6 years ago |
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morton.cpp
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video_core: Implement RGBA16_SNORM
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6 years ago |
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morton.h
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renderer_opengl: Use block linear swizzling for CPU framebuffers
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6 years ago |
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query_cache.h
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query_cache: Address feedback
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6 years ago |
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rasterizer_accelerated.cpp
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Added missing include
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6 years ago |
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rasterizer_accelerated.h
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core: Prepare various classes for memory read/write migration
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6 years ago |
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rasterizer_cache.cpp
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rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
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7 years ago |
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rasterizer_cache.h
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rasterizer_cache: Protect inherited caches from submission level
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7 years ago |
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rasterizer_interface.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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renderer_base.cpp
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video_core/engines: Remove unnecessary includes
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7 years ago |
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renderer_base.h
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Frontend/GPU: Refactor context management
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6 years ago |
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sampler_cache.cpp
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video_core: Abstract vk_sampler_cache into a templated class
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7 years ago |
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sampler_cache.h
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video_core: Abstract vk_sampler_cache into a templated class
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7 years ago |
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surface.cpp
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video_core: Implement RGBA16_SNORM
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6 years ago |
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surface.h
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video_core: Use native ASTC when available
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6 years ago |
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video_core.cpp
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Address review and fix broken yuzu-tester build
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6 years ago |
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video_core.h
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Frontend/GPU: Refactor context management
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6 years ago |