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Rodrigo Locatti 36f607217f
Merge pull request #3610 from FernandoS27/gpu-caches
6 years ago
..
gl_buffer_cache.cpp Buffer Cache: Use vAddr instead of physical memory. 6 years ago
gl_buffer_cache.h Buffer Cache: Use vAddr instead of physical memory. 6 years ago
gl_device.cpp gl_device: Detect if ASTC is reported and expose it 6 years ago
gl_device.h gl_device: Detect if ASTC is reported and expose it 6 years ago
gl_framebuffer_cache.cpp gl_state: Remove completely 6 years ago
gl_framebuffer_cache.h gl_state: Remove completely 6 years ago
gl_query_cache.cpp vk_query_cache: Implement generic query cache on Vulkan 6 years ago
gl_query_cache.h query_cache: Address feedback 6 years ago
gl_rasterizer.cpp Memory: Address Feedback. 6 years ago
gl_rasterizer.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gl_resource_manager.cpp gl_state: Remove completely 6 years ago
gl_resource_manager.h gl_state: Remove VAO cache and tracking 6 years ago
gl_sampler_cache.cpp Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 6 years ago
gl_sampler_cache.h video_core: Add missing override specifiers 7 years ago
gl_shader_cache.cpp Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 6 years ago
gl_shader_cache.h Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 6 years ago
gl_shader_decompiler.cpp shader_decompiler: Remove FragCoord.w hack and change IPA implementation 6 years ago
gl_shader_decompiler.h gl_shader_decompiler: Add identifier to decompiled code 6 years ago
gl_shader_disk_cache.cpp engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
gl_shader_disk_cache.h shader/registry: Store graphics and compute metadata 6 years ago
gl_shader_manager.cpp gl_shader_manager: Fix interaction between graphics and compute 6 years ago
gl_shader_manager.h gl_shader_manager: Fix interaction between graphics and compute 6 years ago
gl_shader_util.cpp gl_shader_cache: Address review commentaries 7 years ago
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 7 years ago
gl_state_tracker.cpp DirtyFlags: relax need to set render_targets as dirty 6 years ago
gl_state_tracker.h gl_rasterizer: Implement polygon modes and fill rectangles 6 years ago
gl_stream_buffer.cpp gl_state: Remove completely 6 years ago
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 7 years ago
gl_texture_cache.cpp gl_texture_cache: Fix software ASTC fallback 6 years ago
gl_texture_cache.h video_core: Use native ASTC when available 6 years ago
maxwell_to_gl.h gl_rasterizer: Implement polygon modes and fill rectangles 6 years ago
renderer_opengl.cpp Address review and fix broken yuzu-tester build 6 years ago
renderer_opengl.h Frontend/GPU: Refactor context management 6 years ago
utils.cpp gl_state_tracker: Track state of index buffers 6 years ago
utils.h gl_state_tracker: Track state of index buffers 6 years ago