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Rodrigo Locatti 36f607217f
Merge pull request #3610 from FernandoS27/gpu-caches
6 years ago
..
buffer_cache Memory: Correct GCC errors. 6 years ago
engines Merge pull request #3601 from ReinUsesLisp/some-shader-encodings 6 years ago
renderer_opengl Memory: Address Feedback. 6 years ago
renderer_vulkan VkRasterizer: Eliminate Legacy code. 6 years ago
shader Merge pull request #3601 from ReinUsesLisp/some-shader-encodings 6 years ago
texture_cache Merge pull request #3610 from FernandoS27/gpu-caches 6 years ago
textures astc: Fix clang build issues 6 years ago
CMakeLists.txt renderer_vulkan/wrapper: Add ToString function for VkResult 6 years ago
dirty_flags.cpp DirtyFlags: relax need to set render_targets as dirty 6 years ago
dirty_flags.h DirtyFlags: relax need to set render_targets as dirty 6 years ago
dma_pusher.cpp video_core: Reintroduce dirty flags infrastructure 6 years ago
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 7 years ago
gpu.cpp Frontend/GPU: Refactor context management 6 years ago
gpu.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_asynch.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_asynch.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_synch.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_synch.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_thread.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
gpu_thread.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 6 years ago
guest_driver.h gl_shader_cache: Rework shader cache and remove post-specializations 6 years ago
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 7 years ago
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 7 years ago
memory_manager.cpp Memory: Correct GCC errors. 6 years ago
memory_manager.h Memory: Address Feedback. 6 years ago
morton.cpp video_core: Implement RGBA16_SNORM 6 years ago
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 7 years ago
query_cache.h Clang Format. 6 years ago
rasterizer_accelerated.cpp Added missing include 6 years ago
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 6 years ago
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 8 years ago
rasterizer_cache.h Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 6 years ago
rasterizer_interface.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
renderer_base.cpp video_core/engines: Remove unnecessary includes 7 years ago
renderer_base.h Frontend/GPU: Refactor context management 6 years ago
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 7 years ago
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 7 years ago
surface.cpp video_core: Implement RGBA16_SNORM 6 years ago
surface.h video_core: Use native ASTC when available 6 years ago
video_core.cpp Address review and fix broken yuzu-tester build 6 years ago
video_core.h Frontend/GPU: Refactor context management 6 years ago