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diff --git a/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag b/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
index 2db04b3..056d177 100644
--- a/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
+++ b/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
@@ -8,8 +8,10 @@
//
//============================================================================================================
-precision mediump float;
-precision highp int;
+//precision mediump float;
+//precision highp int;
+#define highp
+#define mediump
////////////////////////
// USER CONFIGURATION //
diff --git a/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag b/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
index 5a38589..5ed5f5e 100644
--- a/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
+++ b/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
@@ -8,8 +8,10 @@
//
//============================================================================================================
-precision mediump float;
-precision highp int;
+//precision mediump float;
+//precision highp int;
+#define highp
+#define mediump
////////////////////////
// USER CONFIGURATION //