..
buffer_cache
BufferCache: Fixes and address feedback
3 years ago
control
general: fix spelling mistakes
3 years ago
engines
Maxwell3D: only update parameters on High
3 years ago
host1x
Allow >1 cpu threads on video decoding, disable multi-frame decoding
3 years ago
host_shaders
general: fix spelling mistakes
3 years ago
macro
video_core/macro: Make use of Common::HashValue
3 years ago
renderer_null
Engines: Implement Accelerate DMA Texture.
3 years ago
renderer_opengl
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
3 years ago
renderer_vulkan
vk_swapchain: Use certain modes for unlocked
3 years ago
texture_cache
Texture Cache: Release stagging buffers on tick frame
3 years ago
textures
Disable SRGB border color conversion for now, to fix shadows in Xenoblade.
3 years ago
vulkan_common
vulkan_surface: Pass only window info for surface creation
3 years ago
CMakeLists.txt
renderer_vulkan: Async presentation
3 years ago
cache_types.h
RasterizerMemory: Add filtering for flushing/invalidation operations.
3 years ago
cdma_pusher.cpp
NVDRV: Refactor Host1x
4 years ago
cdma_pusher.h
NVDRV: Refactor Host1x
4 years ago
compatible_formats.cpp
renderer_(gl/vk): Implement ASTC_10x6_UNORM
4 years ago
compatible_formats.h
general: Convert source file copyright comments over to SPDX
4 years ago
delayed_destruction_ring.h
general: Convert source file copyright comments over to SPDX
4 years ago
dirty_flags.cpp
Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
4 years ago
dirty_flags.h
general: Convert source file copyright comments over to SPDX
4 years ago
dma_pusher.cpp
DMAPusher: Improve collection of non executing methods
3 years ago
dma_pusher.h
MacroHLE: Refactor MacroHLE system.
3 years ago
fence_manager.h
VideoCore: Refactor fencing system.
4 years ago
framebuffer_config.h
nvnflinger: fix name
3 years ago
fsr.cpp
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
3 years ago
fsr.h
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
3 years ago
gpu.cpp
core_timing: Use higher precision sleeps on Windows
3 years ago
gpu.h
GPU: Implement additional render target formats.
3 years ago
gpu_thread.cpp
bounded_threadsafe_queue: Deduplicate and add PushModes
3 years ago
gpu_thread.h
gpu_thread: Use bounded queue
3 years ago
invalidation_accumulator.h
BufferBase: Don't ignore GPU pages.
3 years ago
memory_manager.cpp
Fixes 'Continous' typo
3 years ago
memory_manager.h
Fixes 'Continous' typo
3 years ago
precompiled_headers.h
CMake: Consolidate common PCH headers
3 years ago
pte_kind.h
video_core: Implement memory manager page kind
4 years ago
query_cache.h
general: fix spelling mistakes
3 years ago
rasterizer_accelerated.cpp
code: dodge PAGE_SIZE #define
4 years ago
rasterizer_accelerated.h
general: Convert source file copyright comments over to SPDX
4 years ago
rasterizer_interface.h
Merge pull request #9556 from vonchenplus/draw_texture
3 years ago
renderer_base.cpp
video_core: don't block rendering on screenshots
4 years ago
renderer_base.h
chore: make yuzu REUSE compliant
4 years ago
shader_cache.cpp
Update 3D regs
4 years ago
shader_cache.h
general: fix compile for Apple Clang
3 years ago
shader_environment.cpp
Video_core: Address feedback
3 years ago
shader_environment.h
MacroHLE: Add HLE replacement for base vertex and base instance.
3 years ago
shader_notify.cpp
general: Convert source file copyright comments over to SPDX
4 years ago
shader_notify.h
general: Convert source file copyright comments over to SPDX
4 years ago
smaa_area_tex.h
video_core: Integrate SMAA
3 years ago
smaa_search_tex.h
video_core: Integrate SMAA
3 years ago
surface.cpp
video_core/surface: Eliminate casts in GetFormatType()
3 years ago
surface.h
GPU: Implement additional render target formats.
3 years ago
transform_feedback.cpp
general: fix compile for Apple Clang
3 years ago
transform_feedback.h
Update 3D regs
4 years ago
video_core.cpp
memory: rename global memory references to application memory
3 years ago
video_core.h
chore: make yuzu REUSE compliant
4 years ago