Commit Graph

  • 05e8f2fd83 fixes bitfields 2 lizzie 2025-11-18 22:15:09 +0000
  • 9e9d9716bf fix bitfields lizzie 2025-11-18 22:09:40 +0000
  • 04cb0e4157 fixup lizzie 2025-11-18 21:27:13 +0000
  • 6d3c8a4577 [vk, texture_cache] Handling for integer formats with float samplers CamilleLaVey 2025-11-19 01:54:55 -0400
  • 9c2c83d429 [vk] Corrections to VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE CamilleLaVey 2025-11-18 16:32:14 -0400
  • 4e8ce769b6 [vk] Reordering disabled broken DynamicState and ExtendedDynamicState CamilleLaVey 2025-11-18 03:52:14 -0400
  • 6922216c0f [vk, qcom] Disabled SFC and added more qcom features CamilleLaVey 2025-11-18 03:01:58 -0400
  • b85bf7d0ae [vk, qcom] Default FP32 CamilleLaVey 2025-11-18 00:59:24 -0400
  • 5d9f379bd9 [vk] compiler baka baka CamilleLaVey 2025-11-17 22:33:10 -0400
  • f3290428e2 [vk] Handling padding (compiler tomto) CamilleLaVey 2025-11-17 22:26:24 -0400
  • 1e0b300e85 Adding missing headers CamilleLaVey 2025-11-17 22:16:29 -0400
  • cb8fb25126 [vk] Simplifying DynamicState and ExtendedState with Bitfield CamilleLaVey 2025-11-17 22:14:34 -0400
  • 37d0d43c94 [vk] Refactor to DynamicState and ExtendedState CamilleLaVey 2025-11-17 21:53:34 -0400
  • 5c205edcbd [vk, texture_cache] Remove Force Identity in Component Swizzle CamilleLaVey 2025-11-17 20:55:47 -0400
  • dbb33e903d [vk, android] Scaled Formats Emulation Only Available on Android CamilleLaVey 2025-11-17 20:47:49 -0400
  • 37d407ab32 [vk, pipeline_cache] TEST: Refactor shader float controls handling for Qualcomm devices CamilleLaVey 2025-11-17 20:30:17 -0400
  • dc0ddce0fe [vk, texture_cache, pipeline_cache] Removing handling for wrong vk formats CamilleLaVey 2025-11-17 02:13:39 -0400
  • a2a9045718 comment PavelBARABANOV 2025-11-16 20:11:56 +0300
  • 6f4672d8c8 [vk] Add Android-specific sRGB fallback format PavelBARABANOV 2025-11-16 20:07:30 +0300
  • 481c1b0486 Fixing building issues again, dammed binding. CamilleLaVey 2025-11-16 02:20:00 -0400
  • c39934aa65 [spir-v] Include more cases for ColorArray1D CamilleLaVey 2025-11-16 02:03:46 -0400
  • e12c7f44cc [vk, spir-v] Refining the path for Array 1D emulation and R32 Uint handling consistency CamilleLaVey 2025-11-16 01:48:18 -0400
  • c2412e53c0 Fix building/ licensing issues CamilleLaVey 2025-11-15 23:18:39 -0400
  • 56de1618b6 [vk, texture_cache, pipeline_cache] Refining handling of R32 CamilleLaVey 2025-11-15 23:06:47 -0400
  • e0de78aaa3 [vk, texture_cache] Workaround for games with wrong usage of R32 with float samplers CamilleLaVey 2025-11-15 19:41:26 -0400
  • 4e36d2e468 [vk, pipeline_cache, texture_cache, qcom] Resolving textures and pipeline usage for QCOM CamilleLaVey 2025-11-15 19:18:00 -0400
  • 4495724c2a [vk, spir-v] Adding emulation of Array 1D with 2D for Android CamilleLaVey 2025-11-15 18:54:53 -0400
  • f9e484fba6 [vk] Handling threading missuse of VkQueue CamilleLaVey 2025-11-15 18:30:31 -0400
  • 07f07d8d39 [vk, Maxwell] Refining support for HDR Formats based on Specs CamilleLaVey 2025-11-15 18:24:14 -0400
  • 54f92930e2 [vk] Degrade HDR Format to LDR CamilleLaVey 2025-11-15 16:12:44 -0400
  • 01658fc320 [vk, qcom] TEST: Adjustment to the MSAA and format resolve with native support CamilleLaVey 2025-11-15 15:06:43 -0400
  • 5845764ed4 [vk] Re-adjusted HDR format handling based on physical specifications CamilleLaVey 2025-11-15 14:44:47 -0400
  • cf06bd9a4b [vk, qcom] Revert Push Descriptors Threshold due to data corruption CamilleLaVey 2025-11-15 14:14:37 -0400
  • 19ea6bb629 [vk, qcom] Including Tile Properties and Store Ops based on QCOM specifications CamilleLaVey 2025-11-15 03:02:08 -0400
  • be245477af [vk, host shaders, qcom] MSAA Handling by Native QCOM Shader Resolve CamilleLaVey 2025-11-15 01:47:28 -0400
  • 47e6072a29 fix license lizzie 2025-11-15 03:38:33 +0000
  • 4e8ec2551a [memory, vk] TEST: Tiled GPU optimization try #1 CamilleLaVey 2025-11-14 01:32:02 -0400
  • f418c6c3b0 Fix building issues CamilleLaVey 2025-11-13 21:30:19 -0400
  • 6bce124b28 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. CamilleLaVey 2025-11-13 20:37:47 -0400
  • 65284939e6 [shader_recompiler, spir-v] verifying int64 emulation path activation CamilleLaVey 2025-11-13 18:42:49 -0400
  • 98baa7c918 Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" PavelBARABANOV 2025-11-10 18:52:31 +0300
  • 32c12852a8 Adding missing headers CamilleLaVey 2025-11-10 00:27:38 -0400
  • f562b9032d [shader_recompiler, spir-v] Adding INT64 emulation path CamilleLaVey 2025-11-09 23:14:51 -0400
  • f00031d421 TEST: Enabling TimelineSemaphores for QCOM and Turnip CamilleLaVey 2025-11-09 02:23:53 -0400
  • 86cd8a98c5 fix lizzie 2025-11-08 22:48:36 +0000
  • d5e7b51c97 Implement handling for texture cache flickering CamilleLaVey 2025-11-08 16:13:24 -0400
  • 3c114eeaaa build crueter 2025-11-08 12:41:15 -0500
  • dfb09191f3 attempt to fix building issues CamilleLaVey 2025-11-08 01:28:35 -0400
  • 63a9eb9d62 Giving maintance to driver features and unused extensions CamilleLaVey 2025-11-08 01:09:05 -0400
  • 3fe1ec9322 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. CamilleLaVey 2025-11-13 20:37:47 -0400
  • 60d4f84ad3 Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" PavelBARABANOV 2025-11-10 18:52:31 +0300
  • baf821f5a2 TEST: Enabling TimelineSemaphores for QCOM and Turnip CamilleLaVey 2025-11-09 02:23:53 -0400
  • e3507c741e build crueter 2025-11-08 12:41:15 -0500
  • b1e984475f attempt to fix building issues CamilleLaVey 2025-11-08 01:28:35 -0400
  • 24238c215a Giving maintance to driver features and unused extensions CamilleLaVey 2025-11-08 01:09:05 -0400
  • 0c1030e2cb [service, hle] Add defensive check in WriteBuffer CamilleLaVey 2025-11-14 20:31:14 -0400
  • ad45b41c48 [memory, vk] TEST: Tiled GPU optimization try #1 CamilleLaVey 2025-11-14 01:32:02 -0400
  • eb4d094a56 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. CamilleLaVey 2025-11-13 20:37:47 -0400
  • b4cbc89596 Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" PavelBARABANOV 2025-11-10 18:52:31 +0300
  • 7f587e952c Adding missing headers CamilleLaVey 2025-11-10 00:27:38 -0400
  • 522e17c865 [shader_recompiler, spir-v] Adding INT64 emulation path CamilleLaVey 2025-11-09 23:14:51 -0400
  • de914eeaa0 TEST: Enabling TimelineSemaphores for QCOM and Turnip CamilleLaVey 2025-11-09 02:23:53 -0400
  • 9dd79109d5 Implement handling for texture cache flickering CamilleLaVey 2025-11-08 16:13:24 -0400
  • 0ce3fab047 build crueter 2025-11-08 12:41:15 -0500
  • 3dd1c12b9f attempt to fix building issues CamilleLaVey 2025-11-08 01:28:35 -0400
  • d097764008 Giving maintance to driver features and unused extensions CamilleLaVey 2025-11-08 01:09:05 -0400
  • 21bfce5ab9 Fix building issues CamilleLaVey 2025-11-13 21:30:19 -0400
  • 73f8b5ff42 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. CamilleLaVey 2025-11-13 20:37:47 -0400
  • d3f827868d [shader_recompiler, spir-v] verifying int64 emulation path activation CamilleLaVey 2025-11-13 18:42:49 -0400
  • ac581764ca Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" PavelBARABANOV 2025-11-10 18:52:31 +0300
  • 2994723321 Adding missing headers CamilleLaVey 2025-11-10 00:27:38 -0400
  • 4726894c58 [gl, vk, texture cache] Attempt to get correct MSAA image upload and download CamilleLaVey 2025-11-10 00:22:08 -0400
  • a147c45dfa [shader_recompiler, spir-v] Adding INT64 emulation path CamilleLaVey 2025-11-09 23:14:51 -0400
  • 3fab473f68 Fixing missing headers CamilleLaVey 2025-11-09 19:58:57 -0400
  • 3ad77cf268 [gl. vk] Extending impl for atomic floats operations CamilleLaVey 2025-11-09 19:54:03 -0400
  • b9b2c84e03 Changing checks in HostMemor for virtual memory mapping CamilleLaVey 2025-11-09 16:18:01 -0400
  • a3a59aca91 TEST: Enabling TimelineSemaphores for QCOM and Turnip CamilleLaVey 2025-11-09 02:23:53 -0400
  • 5da42f728c Improved handling for Custom Border Color buggy impl on ARM/ QCOM and Turnip CamilleLaVey 2025-11-09 01:22:15 -0400
  • c1c15277b1 fix lizzie 2025-11-08 22:48:36 +0000
  • 08cfef6883 Implement handling for texture cache flickering CamilleLaVey 2025-11-08 16:13:24 -0400
  • c2a1488529 build crueter 2025-11-08 12:41:15 -0500
  • aaf5fbc289 attempt to fix building issues CamilleLaVey 2025-11-08 01:28:35 -0400
  • ecef42f2c5 Giving maintance to driver features and unused extensions CamilleLaVey 2025-11-08 01:09:05 -0400
  • 85244fcd53 +async cardsize & bottominset Allison Cunha 2025-11-15 13:08:58 -0300
  • 41192e6e3d
    [dist] New adaptive icons (#3034) lizzie 2025-11-20 01:18:48 +0100
  • d6debaa49c Revert "[vk, qcom] Remove VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE for QCOM drivers" CamilleLaVey 2025-11-19 20:16:36 -0400
  • 55a4efa178 fix offset lizzie 2025-11-20 00:13:10 +0000
  • b6fb3b5ef7 update lizzie 2025-11-17 09:32:12 +0000
  • 87460c419b [dist] New adaptive icons lizzie 2025-11-17 09:28:56 +0000
  • 43a4ad946d [vk, qcom] Remove VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE for QCOM drivers CamilleLaVey 2025-11-19 18:26:21 -0400
  • d8f2e22bf8
    Revert "[gpu/nvdrv] Unstub SetErrorNotifier, add PostErrorNotification function (#2500)" (#3046) lizzie 2025-11-19 23:17:38 +0100
  • 045415b9bb Revert "[shader_recompiler, spir-v] Adding INT64 emulation path" PavelBARABANOV 2025-11-20 00:57:22 +0300
  • f9ec137396 It seems to work that way too. showcase2 PavelBARABANOV 2025-11-20 00:08:39 +0300
  • 99646c7e5f Merge branch 'pr-2981' of ssh://152.53.18.18:22345/eden-emu/eden into pr-2981 Allison Cunha 2025-11-19 17:56:09 -0300
  • f99e84fbfe VIDS toggle added xbzk 2025-11-19 21:40:17 +0100
  • 34351e8c1a
    VIDS toggle added (#3052) xbzk 2025-11-19 21:40:17 +0100
  • a341e5d033 VIDS toggle added Allison Cunha 2025-11-19 17:09:16 -0300
  • b54d9ba28b Revert "[gpu/nvdrv] Unstub SetErrorNotifier, add PostErrorNotification function (#2500)" lizzie 2025-11-19 02:45:19 +0000
  • 1f43d1f66c
    VIDS toggle added (#3051) xbzk 2025-11-19 21:21:53 +0100
  • 747ae179e0 VIDS toggle added Allison Cunha 2025-11-19 17:09:16 -0300