622 Commits (fdc151aebba8cd62f5c037f420d13663dc4fcc9c)

Author SHA1 Message Date
ameerj b2cd8e4588 glsl: Pass IR::Inst& to Emit functions 5 years ago
ameerj c01220d25a glsl: INeg and IAdd negate tests 5 years ago
ameerj 6ee142d3e4 glsl: Reusable typed variables. IADD32 5 years ago
ameerj 690e6a79c7 glsl: Fix program linking and cbuf 5 years ago
ameerj 3355c467e0 glsl: Fix "reg" allocing 5 years ago
ameerj fda83fe3c5 glsl: Initial backend 5 years ago
ReinUsesLisp 04fed81921 spirv: Reduce log severity of mismatching denorm rules 5 years ago
ReinUsesLisp f40daa777e shader: Add logging 5 years ago
lat9nq 3a70b6c79b shader: Add shader loop safety check settings 5 years ago
ameerj 60b33bdc9f spirv/convert: Catch more signed operations oversights 5 years ago
ReinUsesLisp 4fedf2c20a spirv/convert: Catch more broken signed operations on Nvidia OpenGL 5 years ago
ReinUsesLisp 5fa6d7a3b9 glasm: Use ARB_derivative_control conditionally 5 years ago
lat9nq 6e9eab2c32 emit_glasm_context_get_set: Remove unused variable 5 years ago
ReinUsesLisp 34d1a2ffe5 shader,glasm: Implement legacy texcoord loads 5 years ago
ReinUsesLisp b9a0a742fa glasm: Implement legacy varyings 5 years ago
ReinUsesLisp 4744a21bd4 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp d27dbec3e6 spirv: Fix output generics with components 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp f7508aa014 spirv: Fix image and image buffer descriptor index usage 5 years ago
ReinUsesLisp bd96e0a436 glasm: Fix immediate texture coordinate 5 years ago
ReinUsesLisp 1a02dee23a glasm: Reduce reg allocation leaks from an exception to a log 5 years ago
ReinUsesLisp 50e491f101 glasm: Use integer lod for TXQ 5 years ago
ReinUsesLisp 5339775f96 glasm: Fix global memory fallbacks 5 years ago
ReinUsesLisp 0ca75be20a Revert "glasm: Skip phi moves on undefined instructions" 5 years ago
ReinUsesLisp e607d856c2 glasm: Remove unintentional '\n' on Undef32 5 years ago
ReinUsesLisp df14567fcc glasm: Use storage buffers instead of global memory when possible 5 years ago
ReinUsesLisp ec19b0d7eb glasm: Implement Y direction 5 years ago
ReinUsesLisp 459e3b17e6 glasm: Skip phi moves on undefined instructions 5 years ago
ReinUsesLisp 91a375b557 glasm: Implement undef instructions 5 years ago
ReinUsesLisp 93b8943fae glasm: Fix global memory callbacks 5 years ago
ReinUsesLisp 3e5b0c116d glasm: Release phi node registers after they are no longer needed 5 years ago
ReinUsesLisp 8d77a943cc glasm: Fix INeg32 on negative immediates 5 years ago
ReinUsesLisp 42a91d4366 glasm: Remove unnecessary value types 5 years ago
ReinUsesLisp 6bf6015548 glasm: Throw when there are register leaks 5 years ago
ReinUsesLisp 143db4b112 glasm: Catch more register leaks 5 years ago
ReinUsesLisp a5ce5f4a65 glasm: Fix usage counting on phi nodes 5 years ago
ReinUsesLisp 09ad2b5994 glasm: Implement global memory fallbacks 5 years ago
ReinUsesLisp 46edc93371 glasm: Implement int64 add and subtract 5 years ago
lat9nq 90e2710052 emit_glasm_context_get_set: Remove unused variable 5 years ago
ReinUsesLisp e9a5390a92 glasm: Implement indirect attribute loads 5 years ago
ReinUsesLisp 2e2d1986b1 glasm: Implement image atomics 5 years ago
ReinUsesLisp 9a2176f883 glasm: Reorder unreachable image atomic insts 5 years ago
ReinUsesLisp 26ba81b9bf glasm: Implement gl_Layer stores 5 years ago
ReinUsesLisp dd41025472 glasm: Implement SampleId 5 years ago
ReinUsesLisp 5f9dd18113 glasm: Implement IsHelperInvocation 5 years ago
ReinUsesLisp b0b43d2a66 glasm: Fix EmitVertex's optimization 5 years ago
ReinUsesLisp 94d3b4d7e3 gl_shader_cache,glasm: Conditionally use typeless image reads extension 5 years ago
ReinUsesLisp 16c95ab56d glasm: Implement forced early Z 5 years ago
ReinUsesLisp 9960abf482 glasm: Simplify patch reads 5 years ago
ReinUsesLisp 8499797b68 glasm: Fix output patch reads 5 years ago