Fernando Sahmkow
913f42a3a7
Memory: Address Feedback.
6 years ago
ReinUsesLisp
bf1d66b7c0
yuzu: Drop SDL2 and Qt frontend Vulkan requirements
Create Vulkan instances and surfaces from the Vulkan backend.
6 years ago
enler
27f122c48c
file_sys: fix LayeredFS error when loading some games made with… ( #3602 )
* fix LayeredFS error when loading some games made with the Unity
6 years ago
Fernando Sahmkow
7fcd0fee6d
Buffer Cache: Use vAddr instead of physical memory.
6 years ago
Fernando Sahmkow
9c0f40a1f5
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
6 years ago
Morph
224a75d839
capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication ( #3571 )
* Organize capture services into individual files
* Stub GetAlbumContentsFileListForApplication
* Address feedback
6 years ago
bunnei
8a6a25e4b6
services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
6 years ago
bunnei
a60f34a850
services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
6 years ago
perillamint
a429644672
am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.
This fixes issue #2938
6 years ago
bunnei
5228bd0bb9
services: ldr: Fix MemoryState for read/write regions of NROs.
- Fixes #3541 , used by Final Fantasy VIII Remastered.
6 years ago
James Rowe
cf9c94d401
Address review and fix broken yuzu-tester build
6 years ago
James Rowe
282adfc70b
Frontend/GPU: Refactor context management
Changes the GraphicsContext to be managed by the GPU core. This
eliminates the need for the frontends to fool around with tricky
MakeCurrent/DoneCurrent calls that are dependent on the settings (such
as async gpu option).
This also refactors out the need to use QWidget::fromWindowContainer as
that caused issues with focus and input handling. Now we use a regular
QWidget and just access the native windowHandle() directly.
Another change is removing the debug tool setting in FrameMailbox.
Instead of trying to block the frontend until a new frame is ready, the
core will now take over presentation and draw directly to the window if
the renderer detects that its hooked by NSight or RenderDoc
Lastly, since it was in the way, I removed ScopeAcquireWindowContext and
replaced it with a simple subclass in GraphicsContext that achieves the
same result
6 years ago
FearlessTobi
4afebf26b6
sm/controller: Increase PointerBufferSize
This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.
Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize .
6 years ago
FearlessTobi
977418c65b
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.
This works around https://github.com/yuzu-emu/yuzu/issues/2852 .
6 years ago
Dan
06dea163fa
set: implement GetRegionCode
6 years ago
ReinUsesLisp
ac7ee21331
time_zone_content_manager: Fix out of bounds read
There were cases where raw_data didn't contain enough
space to hold the zero terminator.
This was caught with -fsanitize=address.
6 years ago
FearlessTobi
cdeadd448b
yuzu: Save sound output mode and set it to Stereo by default
6 years ago
Gauvain "GovanifY" Roussel-Tarbouriech
eae2ed6b07
gdbstub: small logic bug fix with defer_start
6 years ago
Gauvain "GovanifY" Roussel-Tarbouriech
38036eb1c8
gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization
6 years ago
Fernando Sahmkow
95b804ff05
NVFlinger: Do the microprofile Flip after processing a valid frame.
6 years ago
Vitor Kiguchi
e891ff9a0c
framebuffer_layout.h: drop the use of enum for screen dimensions.
+clang format
6 years ago
bunnei
dba112e510
core: hle: Implement separate A32/A64 SVC interfaces.
6 years ago
bunnei
c083ea7d78
core: Implement separate A32/A64 ARM interfaces.
6 years ago
bunnei
6fc485a607
core: loader: Remove check for 32-bit.
6 years ago
bunnei
64facb403e
core: dynarmic: Add CP15 from Citra.
6 years ago
ReinUsesLisp
eed789d0d1
video_core: Reintroduce dirty flags infrastructure
6 years ago
Morph
7ee6065178
Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.
6 years ago
Morph
e1efab1f51
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled ( #3454 )
* Stub SetLcdBacklighOffEnabled
Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.
* Address feedback
6 years ago
bunnei
aef159354c
renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.
6 years ago
Fernando Sahmkow
f3d4d4eaa8
ARM_Interface: Cache the JITs instead of deleting/recreating.
This was a bug inherited from citra which was fixed by then at some
time. This commit corrects such bug and ensures JITs are correctly
recycled.
6 years ago
bunnei
667f026c95
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
6 years ago
bunnei
2e16c23784
frontend: sdl2: emu_window: Implement separate presentation thread.
6 years ago
bunnei
dc672ca4b3
renderer_opengl: Add texture mailbox support for presenter thread.
6 years ago
bunnei
0c82b00dfd
core: frontend: emu_window: Add TextureMailbox class.
6 years ago
bunnei
571451bdfe
core: settings: Add setting to enable vsync, which is on by default.
6 years ago
Fernando Sahmkow
3d0a2375ca
Scheduler: Inline global scheduler in Scheduler Lock.
6 years ago
Fernando Sahmkow
a1bf353780
Kernel: Correct pending feedback.
6 years ago
Fernando Sahmkow
b9472eae44
System: Expose Host thread registering routines from kernel.
6 years ago
Fernando Sahmkow
d219a96cc8
Kernel: Address Feedback.
6 years ago
Fernando Sahmkow
ea956c823e
Kernel: Implement Scheduler locks
6 years ago
Fernando Sahmkow
5c90d22f3d
Kernel: Implement Time Manager.
6 years ago
Fernando Sahmkow
179bafa7cb
Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.
6 years ago
Fernando Sahmkow
0728dfef84
Kernel: Make global scheduler depend on KernelCore
6 years ago
Brian Clinkenbeard
ad4e5c15fb
httplib compatibility
6 years ago
CJBok
23c4cc80e2
analog_from_button get direction implementation
6 years ago
Nguyen Dac Nam
5257a83ebe
IUserLocalCommunicationService: add function Initialize2
6 years ago
Nguyen Dac Nam
6c0eb6026b
HLE: correct function name of IUserLocalCommunicationService
402: function name should be Initialize2 (7.0.0+) not SetOperationMode
Follow by: https://switchbrew.org/wiki/LDN_services#IUserLocalCommunicationService
6 years ago
namkazy
7fadc9c180
nvhost_gpu: implement ChannelSetTimeslice
6 years ago
Morph
c3d0a0d627
Add 4:3 aspect ratio and address feedback
6 years ago
Fernando Sahmkow
829d8c0d6b
Core: Correct compilition in GCC
6 years ago