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@ -200,7 +200,8 @@ private: |
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DownloadResult DownloadInternal(const std::string& resolved_path, u32 timeout_seconds, |
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const std::string& content_type_name) { |
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if (client == nullptr) { |
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client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT, timeout_seconds); |
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client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT); |
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client->set_timeout_sec(timeout_seconds); |
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} |
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httplib::Headers headers{ |
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@ -448,8 +449,8 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) |
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Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global, |
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std::map<std::string, EventStatus>& games) { |
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httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT), |
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static_cast<int>(TIMEOUT_SECONDS)}; |
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httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)}; |
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client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS)); |
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httplib::Headers headers{ |
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{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)}, |
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