7259 Commits (fb65076b0f816b6185eaf299eb3ac6178a71fdbb)

Author SHA1 Message Date
Lioncash a0e51d8b98 service: Use nested namespace specifiers where applicable 7 years ago
Valentin Vanelslande 2ec9fbc2d4
ipc: minor fix 7 years ago
ReinUsesLisp a42376dfad Use ARB_multi_bind for uniform buffers (#1287) 7 years ago
Lioncash ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts 7 years ago
bunnei 4a43fb7e1d gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format. 7 years ago
MerryMage 957ddab679 audio_core: Flush stream when not playing anything 7 years ago
FernandoS27 a99d9db32f Implemented Texture Processing Modes 7 years ago
Lioncash fbe462099b svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is given 7 years ago
Lioncash 3c5c292592 kernel/errors: Correct error codes for invalid thread priority and invalid processor ID 7 years ago
Lioncash 9b3bc0b282 svc: Do nothing if svcOutputDebugString() is given a length of zero 7 years ago
Lioncash 04d723baf9 svc: Correct parameter type for OutputDebugString() 7 years ago
Lioncash e89c22c147 yuzu/configure_gamelist: Make combo box strings translatable 7 years ago
Lioncash a9b953e6d4 yuzu/configure_gamelist: Use std::array instead of std::vector for translatable strings 7 years ago
Lioncash 3a2567c97c yuzu/configure_gamelist: Move combo box initializtion to their own functions 7 years ago
bunnei 7bb226f22d gl_rasterizer_cache: Always blit on recreate, regardless of format. 7 years ago
Lioncash 0e61e8362f game_list: Resolve variable shadowing within LoadCompatibilityList() 7 years ago
Lioncash 7fe10dea3e game_list: Use QJsonValueRef() within LoadCompatibilityList() 7 years ago
Lioncash c243bc09d4 service/audio: Replace includes with forward declarations where applicable 7 years ago
Lioncash bad035e9a3 audio_core/sink_details: Change std::string parameter into std::string_view 7 years ago
Lioncash c061e27155 pl_u: Eliminate mutable file-scope state 7 years ago
Lioncash 325c259fc5 service/prepo: Move class into the cpp file 7 years ago
bunnei cdddd71d08 gl_shader_cache: Remove cache_width/cache_height. 7 years ago
Markus Wick 3e973bc4c6 gl_rasterizer: Use ARB_texture_storage. 7 years ago
FernandoS27 5c676dc884 Implemented LEA and PSET 7 years ago
FernandoS27 3f0922715a Implemented encodings for LEA and PSET 7 years ago
Lioncash 46ba1bc40f externals: Place font data within cpp files 7 years ago
Lioncash 6ac955a0b4 hle/service: Default constructors and destructors in the cpp file where applicable 7 years ago
David Marcec 4c3bd33be2 Fixed renderdoc input/output textures not working due to render targets 7 years ago
Tobias 3bac3051fc Use open-source shared fonts if no dumped file is available (#1269) 7 years ago
Tobias 804115b2a4 Port #4141 from citra: Joystick hotplug support (#1275) 7 years ago
Markus Wick c1b8cd9058 video_core: Refactor command_processor. 7 years ago
Markus Wick 0cfb0bacb2 video_core: Move command buffer loop. 7 years ago
MysticExile d2f788762a
Remove multicore configure_general.ui 7 years ago
MysticExile 17f8059fea
remove multicore in configure_general.cpp 7 years ago
Markus Wick c560043581 rasterizer: Drop unused handler. 7 years ago
bunnei 4c0b1cc1ae gl_rasterizer_cache: Only use depth for applicable texture formats. 7 years ago
bunnei 035e6bd407 gl_rasterizer: Implement clear for non-zero render targets. 7 years ago
bunnei 1c34498368 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. 7 years ago
bunnei 49b15af054 gl_rasterizer: Implement multiple color attachments. 7 years ago
Lioncash 136040ee15 service: Remove unused g_kernel_named_ports variable 7 years ago
FernandoS27 00131e752d Implemented TMML 7 years ago
Lioncash 73a2d71f44 game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference 7 years ago
Lioncash bd8065295c yuzu: Move compatibility list specifics to their own source files 7 years ago
FernandoS27 073a21ac0b Implemented TXQ dimension query type, used by SMO. 7 years ago
Patrick Elsässer 64e45b04e0 video_core: fixed arithmetic overflow warnings & improved code style 7 years ago
MerryMage 55af5bda55 cubeb_sink: Downsample arbitrary number of channels 7 years ago
tech4me 3dcedb36b4 Port Citra #4047 & #4052: add change background color support 7 years ago
fearlessTobi 500e81429a hid: Implement ReloadInputDevices 7 years ago
FernandoS27 82a313a14c Change name of TEXQ to TXQ, in order to match NVIDIA's naming 7 years ago
Subv fdb199290b GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 7 years ago