bunnei
fa6d0cef75
Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix
half_set_predicate: Fix HSETP2_C constant buffer offset
6 years ago
bunnei
0d754d7a75
Merge pull request #2753 from FernandoS27/float-convert
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
6 years ago
bunnei
8fa1acd285
Merge pull request #2773 from lioncash/test-unused
yuzu-tester/yuzu: Remove unused variable
6 years ago
bunnei
79992d99d3
Merge pull request #2747 from lioncash/audio
service/audren_u: Unstub ListAudioDeviceName
6 years ago
bunnei
6f772b4b9a
Merge pull request #2778 from ReinUsesLisp/nop
shader_ir: Implement NOP
6 years ago
bunnei
eb15b1c5ac
Merge pull request #2768 from ReinUsesLisp/hsetp2-fix
decode/half_set_predicate: Fix predicates
6 years ago
James Rowe
9acb94a246
Merge pull request #2789 from jroweboy/quickfix
Fixup! #2772 missed this one file
6 years ago
James Rowe
8795e9bee8
Fixup! #2772 missed this one file
6 years ago
James Rowe
baef0f7e5e
Merge pull request #2766 from FearlessTobi/port-4849
Port citra-emu/citra#4849 : "Qt: Fixed behaviour of buttons by connecting functors to correct signals"
6 years ago
James Rowe
329c5eb0b2
Merge pull request #2772 from lioncash/ui
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
6 years ago
Lioncash
7c15a53048
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.
As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
7 years ago
ReinUsesLisp
b6272eb8e2
shader_ir: Implement NOP
7 years ago
ReinUsesLisp
48e8b1ab74
half_set_predicate: Fix HSETP2_C constant buffer offset
6 years ago
Silent
70c839c55d
Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes:
- Configure/Debug
- Configure/Input
7 years ago
Flame Sage
9ec5e0a238
Merge pull request #2770 from DarkLordZach/azure-pr-fix
ci: Fix Azure PR Builds
6 years ago
Zach Hilman
bedc593c77
Correct apt permissions
6 years ago
Zach Hilman
a1735134e8
Upgrade PIP version with APT
6 years ago
Zach Hilman
60815560b5
Upgrade pip version
6 years ago
Zach Hilman
0511d10e4f
Add missing dot
6 years ago
Lioncash
c899be460b
yuzu-tester/yuzu: Correct format string
Prevents an invalid formatting exception from being thrown.
7 years ago
Lioncash
e664a1b940
yuzu-tester/yuzu: Remove unused variable
Gets rid of a compilation warning.
7 years ago
Zach Hilman
ccc6c732fe
ci: Fix Azure PR Builds
7 years ago
bunnei
6b8b59ee75
Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
7 years ago
ReinUsesLisp
5188570517
decode/half_set_predicate: Fix predicates
7 years ago
bunnei
5d731e30a7
Merge pull request #2739 from lioncash/cflow
video_core/control_flow: Minor changes/warning cleanup
7 years ago
bunnei
7b61ad4c05
Merge pull request #2737 from FernandoS27/track-fix
Shader_Ir: Correct tracking to track from right to left
7 years ago
bunnei
6b4babed89
Merge pull request #2689 from lioncash/tl
yuzu/main: Make error messages within OnCoreError more localization-friendly
7 years ago
bunnei
6904a38621
Merge pull request #2743 from FernandoS27/surpress-assert
Downgrade and suppress a series of GPU asserts and debug messages.
7 years ago
bunnei
8ae3b5f4de
Merge pull request #2704 from FernandoS27/conditional
maxwell3d: Implement Conditional Rendering
7 years ago
Zach Hilman
19b1d82fe4
Fix README change mistake ( #2754 )
Fix README change mistake
7 years ago
bunnei
92195406c7
Merge pull request #2734 from ReinUsesLisp/compute-shaders
gl_rasterizer: Implement compute shaders
7 years ago
bunnei
03445ce112
Merge pull request #2735 from FernandoS27/pipeline-rework
Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism
7 years ago
Zach Hilman
0b7e8a60d5
Update README.md
7 years ago
Fernando Sahmkow
9a0fa90be2
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
This commit takes care of implementing the F16 Variants of the
conversion instructions and makes sure conversions are done.
7 years ago
Fernando Sahmkow
f96208f686
Merge pull request #2693 from ReinUsesLisp/hsetp2
shader/half_set_predicate: Implement missing HSETP2 variants
7 years ago
Flame Sage
521d5a88fc
Update README.md
7 years ago
Flame Sage
6eeed7c44b
Update README.md
7 years ago
Flame Sage
c2d28e1d54
Merge pull request #2752 from DarkLordZach/master
azure: Fix clang-format and releases
7 years ago
Zach Hilman
ca7db6fde8
azure: Fix clang-format and releases
7 years ago
Fernando Sahmkow
57e6c1fac3
Maxwell3D: Reorganize and address feedback
7 years ago
Fernando Sahmkow
9a4a346b3f
Shader_Ir: Change Debug Asserts for Log Warnings
7 years ago
ReinUsesLisp
2f76aafca9
shader/half_set_predicate: Fix HSETP2 implementation
7 years ago
ReinUsesLisp
edc43b2509
shader/half_set_predicate: Implement missing HSETP2 variants
7 years ago
Lioncash
873a3e1144
service/audren_u: Handle audio USB output revision queries in ListAudioDeviceName()
Audio devices use the supplied revision information in order to
determine if USB audio output is able to be supported. In this case, we
can only really handle using this revision information in
ListAudioDeviceName(), where it checks if USB audio output is supported
before supplying it as a device name.
A few other scenarios exist where the revision info is checked, such as:
- Early exiting from SetAudioDeviceOutputVolume if USB audio is
attempted to be set when that device is unsupported.
- Early exiting and returning 0.0f in GetAudioDeviceOutputVolume when
USB output volume is queried and it's an unsupported device.
- Falling back to AHUB headphones in GetActiveAudioDeviceName when the
device type is USB output, but is unsupported based off the revision
info.
In order for these changes to also be implemented, a few other changes
to the interface need to be made.
Given we now properly handle everything about ListAudioDeviceName(), we
no longer need to describe it as a stubbed function.
7 years ago
Lioncash
cb8212d8b5
service/audren_u: Move revision testing code out of AudRenU
The revision querying facilities are used by more than just audren. e.g.
audio devices can use this to test whether or not USB audio output is
supported.
This will be used within the following change.
7 years ago
Lioncash
b8c8916ab8
service/audio: Remove global system accessors
Trims out the lingering reliance on global state out of the audio code.
7 years ago
Lioncash
b5db7b0100
service/audren_u: Remove unnecessary return value from GetActiveAudioDeviceName()
This service function only ever returns a result and nothing more.
7 years ago
Lioncash
9532e5e262
service/audren_u: Report proper device names
AudioDevice and AudioInterface aren't valid device names on the Switch.
We should also be returning consistent names in
GetActiveAudioDeviceName().
While we're at it, we can also handle proper name output in
ListAudioDeviceName, by returning all the available devices on the
Switch.
7 years ago
Lioncash
2f1921b8f4
video_core/control_flow: Provide operator!= for types with operator==
Provides operational symmetry for the respective structures.
7 years ago
Lioncash
e792178598
video_core/control_flow: Prevent sign conversion in TryGetBlock()
The return value is a u32, not an s32, so this would result in an
implicit signedness conversion.
7 years ago