Valeri
af37388ee5
input/SDL: Update SDL hints
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
5 years ago
Lioncash
190cfc5997
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
5 years ago
Lioncash
f41c22d30f
input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
5 years ago
Lioncash
54e164d9de
input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
5 years ago
Narr the Reg
48537c07cd
input_common: Fix error with thread name
5 years ago
german77
b8b849dc2e
input_common: Move button names to the frontend
5 years ago
german77
bc9641614d
input_common: Fix SDL controller with inverted axis
5 years ago
german77
30de38ee7f
kraken: Address comments from review
Fix compiler bug
5 years ago
german77
9f91335a71
kraken: Address comments from review
start lion review
5 years ago
german77
124404e756
input_common: Add multiple vibration curves
5 years ago
german77
6c7814bc9c
core/hid: Fix rumble too strong at 1%
5 years ago
german77
00f654cd22
core/hid: Only signal when needed
5 years ago
german77
66cf94709a
core/hid: Add output devices
5 years ago
german77
9a108578ed
input_common: Rewrite SDL
5 years ago