70 Commits (f771d1fc5202d9d3a18042d975ea047abaec0c21)

Author SHA1 Message Date
ReinUsesLisp f771d1fc52 spirv: Use ConstOffset instead of Offset when possible 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago
ReinUsesLisp 40948b18ac shader: Implement OUT 5 years ago
ReinUsesLisp 4678dc7246 shader: Implement LOP CC 5 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 5 years ago
ReinUsesLisp b580c1e208 shader: Implement BAR and fix memory barriers 5 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 5 years ago
FernandoS27 a9f79b6553 shader: Implement MEMBAR 5 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 5 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 5 years ago
ameerj a0a4d75c6c shader: Implement I2I CC 5 years ago
ameerj f3ec28dc23 shader: Implement I2I SAT 5 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp 96a54aeea8 spirv: Remove dependencies on Environment when generating SPIR-V 5 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 ac81f51141 shader: Add IR opcode for ImageFetch 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 5 years ago
ameerj 483439a540 shader: Implement SHFL 5 years ago
FernandoS27 c52b528cf7 shader: Fix F2I 5 years ago
ReinUsesLisp 24bc872af3 shader: Implement NDC [-1, 1], attribute types and default varying initialization 5 years ago
ameerj 0705eff8f6 shader: Implement VOTE 5 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 5 years ago
ReinUsesLisp 9bf9276fe9 shader: Add support for fp16 comparisons and misc fixes 5 years ago
ReinUsesLisp 5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 5 years ago
ReinUsesLisp 6398d03341 shader: Implement I2F 5 years ago
ReinUsesLisp 33090a74dd shader: Add partial rasterizer integration 5 years ago
ameerj f8f0eea4eb shader: Implement FMNMX 5 years ago
ameerj ab928b72c0 shader: Implement FCMP 5 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 5 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 5 years ago
ameerj 449374cb13 shader: Implement R2P 5 years ago
ameerj 5d2857e57a shader: Implement SHF 5 years ago
ameerj 67a8a810d2 shader: Implement LEA 5 years ago
ReinUsesLisp 8230e271ea shader: Implement HADD2 5 years ago