Hexagon12
8df9449bb8
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
7 years ago
Hexagon12
b2fbcaae30
Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
7 years ago
Fernando Sahmkow
f1e5314f1a
Add Swizzle Parameters to the DMA engine
7 years ago
Fernando Sahmkow
e140e2ebc6
Add Documentation Headers to all the GPU Engines
7 years ago
Fernando Sahmkow
021d28c9b8
Corrections and styling
7 years ago
bunnei
4fad91ca45
Merge pull request #2383 from ReinUsesLisp/aoffi-test
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
7 years ago
bunnei
9cab042674
Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
7 years ago
Fernando Sahmkow
701ce1c9d0
Implement Maxwell3D Data Upload
7 years ago
Fernando Sahmkow
e4ff140b99
Introduce skeleton of the GPU Compute Engine.
7 years ago
Fernando Sahmkow
a91d3fc639
Revamp Kepler Memory to use a subegine to manage uploads
7 years ago
bunnei
b5889cbd6f
Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
7 years ago
bunnei
68b707711a
Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
7 years ago
bunnei
01100f8afd
Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
7 years ago
Fernando Sahmkow
4c36b78567
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
This PR should heavily reduce memory usage since temporal buffers are no
longer stored per Surface but instead managed by the Rasterizer Cache.
7 years ago
Fernando Sahmkow
623b2e4b8f
Corrections Half Float operations on const buffers and implement saturation.
7 years ago
tkeph616
92c274d4bb
Launch directly in Mac without terminal
7 years ago
bunnei
da0c3bc658
Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
7 years ago
Fernando Sahmkow
788497fd9d
Allow picking a Compatibility Profile for OpenGL.
This option allows picking the compatibility profile since a lot of bugs
are fixed in it. We devs will use this option to easierly debug current
problems in our Core implementation.:wq
7 years ago
bunnei
650d9b1044
Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
7 years ago
Fernando Sahmkow
08cdcc2871
Apply Position Y Direction
7 years ago
Fernando Sahmkow
a3eb91ed8c
RasterizerCache Redesign: Flush
flushing is now responsability of children caches instead of the cache
object. This change will allow the specific cache to pass extra
parameters on flushing and will allow more flexibility.
7 years ago
Fernando Sahmkow
db4b2bc798
make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.
7 years ago
bunnei
62c2404d3c
Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
7 years ago
bunnei
cd38eadcc1
Merge pull request #2414 from lioncash/reorder
yuzu/bootmanager: Resolve constructor initializer list warnings
7 years ago
bunnei
b6faea0dd2
Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
7 years ago
bunnei
40dc893c37
Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
7 years ago
ReinUsesLisp
d74cb16535
gl_state: Fix samplers memory corruption
It was possible for "samplers" to be read without being written. This
addresses that.
7 years ago
Lioncash
f8be3f55da
kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
7 years ago
Lioncash
19f8f86bdb
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
These two service functions are literally hardcoded to always return
these values without any other error checking.
7 years ago
ReinUsesLisp
fbe8d1ceaa
video_core: Silent -Wswitch warnings
7 years ago
bunnei
83b830eb2f
Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
7 years ago
bunnei
4294062516
Merge pull request #2318 from ReinUsesLisp/sampler-cache
gl_sampler_cache: Port sampler cache to OpenGL
7 years ago
bunnei
5bd5140bde
Merge pull request #2348 from FernandoS27/guest-bindless
Implement Bindless Textures on Shader Decompiler and GL backend
7 years ago
Zach Hilman
2adb226b26
web_browser: Make OpenPage non-const
7 years ago
Zach Hilman
8f8049e846
main: Add GMainWindow hooks for Error display
7 years ago
Zach Hilman
a04d36c5a4
main: Switch to AppletManager for frontend
7 years ago
Zach Hilman
76452cd5b3
qt: Add dialog implementation of Error applet
7 years ago
Zach Hilman
f6e2295055
general_backend: Move StubApplet and add backend PhotoViewer
7 years ago
Zach Hilman
80c9e4d3ab
general_frontend: Add frontend scaffold for PhotoViewer applet
7 years ago
Zach Hilman
d9f6715d45
frontend: Add frontend receiver for Error applet
7 years ago
Zach Hilman
de3cfb1d37
applets: Add Error applet
Responsible for displaying error codes and messages
7 years ago
Zach Hilman
d273bec68f
applets: Port current applets to take frontend in constructor
As opposed to using Core::System::GetInstance()
7 years ago
Zach Hilman
f7540157e4
web_browser: Make OpenPage const
7 years ago
Zach Hilman
ec0bc3061e
core: Remove specific applets in favor of AppletManager
7 years ago
Zach Hilman
6cea62b756
am: Delegate applet creation to AppletManager
7 years ago
Zach Hilman
e51d33f0ce
applets: Add AppletManager class to control lifetime
7 years ago
Lioncash
c268ffd831
kernel/thread: Unify wait synchronization types
This is a holdover from Citra, where the 3DS has both
WaitSynchronization1 and WaitSynchronizationN. The switch only has one
form of wait synchronizing (literally WaitSynchonization). This allows
us to throw out code that doesn't apply at all to the Switch kernel.
Because of this unnecessary dichotomy within the wait synchronization
utilities, we were also neglecting to properly handle waiting on
multiple objects.
While we're at it, we can also scrub out any lingering references to
WaitSynchronization1/WaitSynchronizationN in comments, and change them
to WaitSynchronization (or remove them if the mention no longer
applies).
7 years ago
Lioncash
433b59c112
kernel/svc: Migrate svcCancelSynchronization behavior to a thread function
The actual behavior of this function is slightly more complex than what
we're currently doing within the supervisor call. To avoid dumping most
of this behavior in the supervisor call itself, we can migrate this to
another function.
7 years ago
Lioncash
6b2bece81f
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
7 years ago
Lioncash
54e9f9b6ed
yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
The default constructor will always run, even when not specified, so
this is redundant.
However, the context member can indeed be initialized in the constructor
initializer list.
7 years ago