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Apply Position Y Direction

pull/15/merge
Fernando Sahmkow 7 years ago
parent
commit
08cdcc2871
  1. 3
      src/video_core/renderer_opengl/gl_shader_gen.cpp

3
src/video_core/renderer_opengl/gl_shader_gen.cpp

@ -57,6 +57,9 @@ void main() {
}
out += R"(
// Set Position Y direction
position.y *= utof(config_pack[2]);
// Check if the flip stage is VertexB
// Config pack's second value is flip_stage
if (config_pack[1] == 1) {

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