734 Commits (f67605e6aa5ec3a5e7a7e44ab30a24991bac6e6d)

Author SHA1 Message Date
ameerj 73666fb262 general: Update style to clang-format-12 4 years ago
Fernando Sahmkow 8984abfc76 Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan. 4 years ago
Feng Chen b1e655f898 Detail adjustment 4 years ago
Feng Chen bbc1800c1b Detail adjustment 4 years ago
Feng Chen e5ca733722 Re-implement get unused location 4 years ago
Feng Chen 9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 4 years ago
Feng Chen 1de9e4e121 Dynamic get unused location 4 years ago
Feng Chen d994466a08 Implement intput and output fixed fnc textures 4 years ago
Feng Chen a7bbaa4897 Rename parameters 4 years ago
Feng Chen cf26f375ff Fix create GraphicsPipelines crash 4 years ago
Feng Chen 1e2a89d306 Add input/output location 4 years ago
ameerj d956fb3c7c emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 4 years ago
ameerj 5b45dfe971 emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 4 years ago
ameerj a5d9dcf3d9 emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes 4 years ago
ameerj 95213270ef emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes 4 years ago
Feng Chen 73b11f390e Add colorfront and txtcoord support 4 years ago
ameerj 907dfbea71 structured_control_flow: Skip reordering nested demote branches. 4 years ago
ameerj 4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass 4 years ago
ameerj 862dc2b2b3 structured_control_flow: Add DemoteCombinationPass 4 years ago
ameerj 6e407c02d8 emit_spirv_context_get_set: Fix Get FrontFace return value 4 years ago
Valeri beb7305b73
SPIR-V: Merge two ifs in EmitGetAttribute 4 years ago
ReinUsesLisp 8c9febe8f7 shader: Fold UnpackFloat2x16 and PackFloat2x16 4 years ago
ReinUsesLisp 1bb46b7d64 shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions 5 years ago
Lioncash c27ddb44de exception: Make constructors explicit 5 years ago
Lioncash e490ddf327 exception: Make what() member function nodiscard 5 years ago
Lioncash 90f3678ada exception: Narrow down specific header 5 years ago
Lioncash 3e7813e49d emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() 5 years ago
Lioncash c2915d9f2f emit_spirv_instructions: Add missing header guard 5 years ago
Lioncash 06ca911621 shader_recompiler: Remove unnecessary [[nodiscard]] instances 5 years ago
Lioncash 0b67df1f7c control_flow: Fix duplicate switch case in OpcodeToken 5 years ago
Lioncash 89ad9df0e9 object_pool: Add missing return in Chunk move assignment operator 5 years ago
ReinUsesLisp 66a0cedba3 shader: Fold integer FMA from Nvidia's pattern 5 years ago
ReinUsesLisp 09fb41dc63 shader: Use TryInstRecursive on XMAD multiply folding 5 years ago
ReinUsesLisp f6f0383b49 shader: Add TryInstRecursive utility to values 5 years ago
ReinUsesLisp 7f13104c17 shader: Support out of bound local memory reads and immediate writes 5 years ago
ameerj 56478bc9ac shader: Fix disabled attribute default values 5 years ago
ameerj 56c30dd9e0 glsl: Simplify FCMP emission 5 years ago
ameerj 79d2684261 glsl: Update TessellationControl gl_in 5 years ago
ameerj fc7bed21b5 shader: Implement ISETP.X 5 years ago
ReinUsesLisp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ameerj 94af0a00f6 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 5 years ago
lat9nq 49946cf780 shader_recompiler, video_core: Resolve clang errors 5 years ago
ReinUsesLisp 2235a51b5d shader: Manually convert from array<u32> to bitset instead of using bit_cast 5 years ago
ameerj 41c6cb70f9 glsl: Fix tracking of info.uses_shadow_lod 5 years ago
ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support 5 years ago
ameerj 57f222c56e dual_vertex_pass: Clang format 5 years ago
ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes 5 years ago
ameerj b9069c7891 shader: Account for 33-bit IADD3 scenario 5 years ago
ReinUsesLisp b21bf79bd2 shader: Only apply shift on register mode for IADD3 5 years ago