CamilleLaVey
f63818be3c
[vk, swapchain] Swapchaing Image VkQueue
10 months ago
CamilleLaVey
8cce12f3d3
[vk, graphics, pipeline, rasterizer] Alpha Coverage Adjustment
10 months ago
CamilleLaVey
2abf124f09
[vk, pipeline, texture_cache] Renamed MakeView parametter
10 months ago
CamilleLaVey
2afdafc5cb
[spir-v] Add is_integer flag to texture descriptors and update image type handling
10 months ago
CamilleLaVey
6a230bec1a
[surface, vk, pipeline, texture_cache] Refactor image view handling and add normalized compatible format utility
10 months ago
CamilleLaVey
18dabbaaff
[vk] Removing false remove feature logging for robustness2 and image robustness.
10 months ago
CamilleLaVey
f24b7015be
[vk] ExtendedDynamicState repair #1
10 months ago
CamilleLaVey
5738b48694
[spir-v] Flat decorations for input interfaces
10 months ago
CamilleLaVey
3adf212933
[vk] VK_EXT_multi_draw
10 months ago
CamilleLaVey
60645dc51c
[vk] Declaring features from Maintenance5
10 months ago
CamilleLaVey
b9f3e3b258
[vk] Fixing logging statements
10 months ago
CamilleLaVey
f6287ea7cd
[vk] Removing Image Robustness from EXT list.
10 months ago
CamilleLaVey
7867c19b2c
[vk] ExtendedDynamicState impl close to Vulkan specs
10 months ago
CamilleLaVey
b1ec27dfce
[vk, rasterizer] Reduce FlushWork constant drawcalls
10 months ago
CamilleLaVey
3760b8c097
[vk] Moving Maintenance features to wrapper
10 months ago
CamilleLaVey
34530edd39
[vk] Re-ordering tiling format features
10 months ago
CamilleLaVey
a3c0e0ac2d
[vk] Re-ordering format feature
10 months ago
CamilleLaVey
39e3a56575
[vk] Robustness2 and Image Robustness
10 months ago
CamilleLaVey
66c26e39fe
[maxwell] Logging for HDR wrong convertions into depth formats
10 months ago
CamilleLaVey
7389b35a98
[vk, texture_cache] BGRA8 Depth/Stencil format convertions
10 months ago
CamilleLaVey
a96b601cb5
[vk, texture_cache] Preveting ARGB8 get misinterpretated with depth formats
10 months ago
CamilleLaVey
567a203f56
[vk] Adjusting Custom Border Color
10 months ago
CamilleLaVey
1cd270cf4f
[vk] Adjusting VIDS
10 months ago
CamilleLaVey
b053517c67
[vk] Changing conditions for Swapchain maintenance1
10 months ago
CamilleLaVey
1f5b866290
[vk] Ensure image view flags are resolved
10 months ago
CamilleLaVey
57d56086c4
[vk] Aliging ExtendedDynamicState2
10 months ago
CamilleLaVey
ad4ceaf7e3
[vk, spir-v] Conditioning creation of VK_EXT_Shader_Stencil_Export in SPIR-V
10 months ago
CamilleLaVey
b0d0b61f88
fixing building error.
10 months ago
CamilleLaVey
e7eb4dba78
[vk, texture_cache, vendor] Adding path for hardware resolve on shader stencil export/ MSAA image blits
10 months ago
CamilleLaVey
d82b333383
[vk] Return VK 1.3 as main target, treat VK 1.4 core features as extensions if driver supports it
10 months ago
CamilleLaVey
8e90752f62
[vk] Ordering double cases specified and allocating them in the correct please on GetSuitability phase
10 months ago
CamilleLaVey
c28c19dffa
Dammed macros.
10 months ago
CamilleLaVey
3cadb3715b
Fix building issues
10 months ago
CamilleLaVey
a17e295a13
[vk, qcom] VertexInputDynamicState ban removal
10 months ago
CamilleLaVey
d7c932cc93
[vk] Bumping features to 1.4
10 months ago
CamilleLaVey
3334e9aafb
[vk] Updated maintenance features
10 months ago
CamilleLaVey
21a4752401
[vk, amd, qcom] Removed older driver workarounds
10 months ago
CamilleLaVey
e537cba7f3
[vk, spir-v] Adding decoration for NonWritable buffers if vertexPipelineStoresAndAtomics isn't available
10 months ago
CamilleLaVey
9578c4b29c
[vk, buffer_cache] Aligning VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT logic
10 months ago
CamilleLaVey
963fb7c803
[vk., vendor] Adding driver id flag in blacklist
10 months ago
CamilleLaVey
3ba40e7274
[Refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState
10 months ago
lizzie
fe13539d72
[meta] remove stale/dead links in help/about ( #3064 )
removes old links to dead wiki
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3064
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
10 months ago
John
be218cc020
[vk] Fixes regression of PR #180 vk_scheduler.cpp for AMD GPU and Windows OS ( #3071 )
Fixes AMD + Windows because it forces barriers to include the fragment test and color output stages explicitly, ensuring that all render pass writes are visible before later commands. Without it, AMD’s driver sometimes skipped synchronization, causing broken rendering in Final Fantasy Tactics.
PR #3069 also fixes this regression by reverting vk_scheduler.cpp in PR #180 .
This PR fixes PR #180 and may be the better solution.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3071
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
10 months ago
PavelBARABANOV
c3cbe2d4d0
[android] fixing virtual keyboard in dark souls ( #3061 )
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3061
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
10 months ago
kleidis
79b162a37c
[android] Automatic update fetcher and APK installer ( #2987 )
This might need a test run before merging. Just to make sure.
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2987
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
10 months ago
PavelBARABANOV
f3fbb3812f
[android] Localize play time units ( #3045 )
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3045
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
10 months ago
MaranBr
d8caa74233
[video_core] Fix regressions introduced in #3015 ( #3068 )
This change is intended to fix two regressions:
1. Fixes the issue where `EDS3` + `Vertex Input Dynamic State` being enabled prevented some games from launching correctly.
2. Fixes the issue with broken water in `Super Mario Party Jamboree`.
This complements #3042 .
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3068
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
10 months ago
lizzie
17fe74ef11
[vk] Fix 20xx flipped screen ( #3058 )
flip_y means "flip the Y coordinate of the triangles"; however, right now we just update the front face... this "emulates" the raster flip in the viewport itself, not the best solution but it's one solution :)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3058
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
10 months ago
lizzie
73713737c6
[frontend] use hh:mm:ss for playtime so we don't have to translate h,m or s suffixes ( #3065 )
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3065
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
10 months ago
Caio Oliveira
61f3ce643c
[android] Fix build id ( #3066 )
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3066
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
10 months ago