15 Commits (f3ba678b81ea68eaaa2aa40ccda213682d8d1a98)

Author SHA1 Message Date
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
Subv 7b33e163b9 GPU/PrimitiveAssembler: Fixed drawing triangle fans. 10 years ago
Lioncash aec28ed91e video_core: Reorganize headers 10 years ago
bunnei 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 11 years ago
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
Tony Wasserka 33568494af Pica/Shader: Add geometry shader definitions. 11 years ago
Tony Wasserka 5742367341 Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. 11 years ago
archshift ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h 11 years ago
purpasmart96 ebfd831ccb License change 11 years ago
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 11 years ago
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 11 years ago
Tony Wasserka 2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 12 years ago
Tony Wasserka 94aa9da562 Pica: Add triangle clipper. 12 years ago
Tony Wasserka 9a76a2d061 Pica: Add primitive assembly stage. 12 years ago