ReinUsesLisp
9764c13d6d
video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.
This commit aims to address those issues.
5 years ago
ReinUsesLisp
fbc232426d
video_core: Rearrange pixel format names
Normalizes pixel format names to match Vulkan names. Previous to this
commit pixel formats had no convention, leading to confusion and
potential bugs.
6 years ago
ReinUsesLisp
eda37ff26b
video_core: Fix DXT4 and RGB565
6 years ago
ReinUsesLisp
480850ffe7
video_core: Fix B5G6R5_UNORM render target format
6 years ago
ReinUsesLisp
1d20aac795
video_core: Implement RGBA32_SINT render target
6 years ago
ReinUsesLisp
9338599d72
video_core: Implement RGBA32_SINT render target
6 years ago
ReinUsesLisp
95c0f5afe5
video_core: Implement RGBA16_SINT render target
6 years ago
ReinUsesLisp
977d6c46f3
video_core: Implement RGBA8_SINT render target
6 years ago
ReinUsesLisp
50c6030a8d
video_core: Implement RG32_SINT render target
6 years ago
ReinUsesLisp
e849d68048
video_core: Implement RG8_SINT render target and fix RG8_UINT
6 years ago
ReinUsesLisp
f29fede49c
video_core: Implement R8_SINT render target
6 years ago
ReinUsesLisp
fd33e996e0
video_core: Implement R8_SNORM render target
6 years ago
Morph
7909860d16
texture: Implement R8G8UI
- Used by The Walking Dead: The Final Season
6 years ago
ReinUsesLisp
4dcca90ef4
video_core: Implement RGBA16_SNORM
Implement RGBA16_SNORM with the current API. Nothing special here.
6 years ago
ReinUsesLisp
14c2a4a2ec
texture: Implement R32I
6 years ago
Fernando Sahmkow
3f9262195b
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
This commit implements the E5B9G9R9 Texture format into the general
system and OpenGL backend.
7 years ago
Fernando Sahmkow
f32a49d3d8
Surfaces: Implement R4G4B4A4U format.
7 years ago
Fernando Sahmkow
b9ddb517b1
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
7 years ago
FearlessTobi
55d272efe6
video_core: Implement RGBX16F PixelFormat
7 years ago
ReinUsesLisp
9cdf5c6c31
renderer_opengl: Use block linear swizzling for CPU framebuffers
7 years ago
bunnei
574e89d924
video_core: Refactor to use MemoryManager interface for all memory access.
# Conflicts:
# src/video_core/engines/kepler_memory.cpp
# src/video_core/engines/maxwell_3d.cpp
# src/video_core/morton.cpp
# src/video_core/morton.h
# src/video_core/renderer_opengl/gl_global_cache.cpp
# src/video_core/renderer_opengl/gl_global_cache.h
# src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
7 years ago
ReinUsesLisp
ffe2e50458
video_core/morton: Use enum to describe MortonCopyPixels128 mode
7 years ago
ReinUsesLisp
6ed6129b4f
video_core/morton: Remove unused parameter in MortonSwizzle
7 years ago
ReinUsesLisp
9030a8259f
video_core/morton: Remove clang-format off when it's not needed
7 years ago
ReinUsesLisp
fdf76a25ab
video_core/morton: Remove unused functions
7 years ago
bunnei
2020ba06e1
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
7 years ago
David Marcec
fdd649e2ef
Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
7 years ago
ReinUsesLisp
237c2026e9
morton: Fixup compiler warning
8 years ago
FernandoS27
ddfbe0b58d
Implemented Tile Width Spacing
8 years ago
ReinUsesLisp
7ff2131cf9
morton: Style changes
8 years ago
ReinUsesLisp
dad3a6718e
video_core: Move morton functions to their own file
8 years ago