6 changed files with 391 additions and 345 deletions
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3src/video_core/CMakeLists.txt
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353src/video_core/morton.cpp
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21src/video_core/morton.h
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193src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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2src/video_core/renderer_opengl/renderer_opengl.cpp
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164src/video_core/utils.h
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstring>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/memory.h"
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#include "video_core/morton.h"
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#include "video_core/surface.h"
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#include "video_core/textures/decoders.h"
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namespace VideoCore { |
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using Surface::GetBytesPerPixel; |
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using Surface::PixelFormat; |
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using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr); |
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using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; |
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template <bool morton_to_linear, PixelFormat format> |
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static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, |
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u8* buffer, std::size_t buffer_size, VAddr addr) { |
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constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); |
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// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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// pixel values.
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const u32 tile_size_x{GetDefaultBlockWidth(format)}; |
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const u32 tile_size_y{GetDefaultBlockHeight(format)}; |
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if (morton_to_linear) { |
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Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, |
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stride, height, depth, block_height, block_depth); |
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} else { |
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Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, |
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(height + tile_size_y - 1) / tile_size_y, depth, |
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bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), |
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buffer, false, block_height, block_depth); |
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} |
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} |
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static constexpr ConversionArray morton_to_linear_fns = { |
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// clang-format off
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MortonCopy<true, PixelFormat::ABGR8U>, |
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MortonCopy<true, PixelFormat::ABGR8S>, |
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MortonCopy<true, PixelFormat::ABGR8UI>, |
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MortonCopy<true, PixelFormat::B5G6R5U>, |
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MortonCopy<true, PixelFormat::A2B10G10R10U>, |
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MortonCopy<true, PixelFormat::A1B5G5R5U>, |
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MortonCopy<true, PixelFormat::R8U>, |
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MortonCopy<true, PixelFormat::R8UI>, |
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MortonCopy<true, PixelFormat::RGBA16F>, |
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MortonCopy<true, PixelFormat::RGBA16U>, |
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MortonCopy<true, PixelFormat::RGBA16UI>, |
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MortonCopy<true, PixelFormat::R11FG11FB10F>, |
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MortonCopy<true, PixelFormat::RGBA32UI>, |
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MortonCopy<true, PixelFormat::DXT1>, |
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MortonCopy<true, PixelFormat::DXT23>, |
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MortonCopy<true, PixelFormat::DXT45>, |
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MortonCopy<true, PixelFormat::DXN1>, |
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MortonCopy<true, PixelFormat::DXN2UNORM>, |
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MortonCopy<true, PixelFormat::DXN2SNORM>, |
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MortonCopy<true, PixelFormat::BC7U>, |
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MortonCopy<true, PixelFormat::BC6H_UF16>, |
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MortonCopy<true, PixelFormat::BC6H_SF16>, |
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>, |
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MortonCopy<true, PixelFormat::G8R8U>, |
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MortonCopy<true, PixelFormat::G8R8S>, |
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MortonCopy<true, PixelFormat::BGRA8>, |
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MortonCopy<true, PixelFormat::RGBA32F>, |
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MortonCopy<true, PixelFormat::RG32F>, |
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MortonCopy<true, PixelFormat::R32F>, |
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MortonCopy<true, PixelFormat::R16F>, |
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MortonCopy<true, PixelFormat::R16U>, |
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MortonCopy<true, PixelFormat::R16S>, |
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MortonCopy<true, PixelFormat::R16UI>, |
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MortonCopy<true, PixelFormat::R16I>, |
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MortonCopy<true, PixelFormat::RG16>, |
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MortonCopy<true, PixelFormat::RG16F>, |
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MortonCopy<true, PixelFormat::RG16UI>, |
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MortonCopy<true, PixelFormat::RG16I>, |
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MortonCopy<true, PixelFormat::RG16S>, |
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MortonCopy<true, PixelFormat::RGB32F>, |
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MortonCopy<true, PixelFormat::RGBA8_SRGB>, |
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MortonCopy<true, PixelFormat::RG8U>, |
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MortonCopy<true, PixelFormat::RG8S>, |
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MortonCopy<true, PixelFormat::RG32UI>, |
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MortonCopy<true, PixelFormat::R32UI>, |
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MortonCopy<true, PixelFormat::ASTC_2D_8X8>, |
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MortonCopy<true, PixelFormat::ASTC_2D_8X5>, |
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MortonCopy<true, PixelFormat::ASTC_2D_5X4>, |
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MortonCopy<true, PixelFormat::BGRA8_SRGB>, |
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MortonCopy<true, PixelFormat::DXT1_SRGB>, |
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MortonCopy<true, PixelFormat::DXT23_SRGB>, |
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MortonCopy<true, PixelFormat::DXT45_SRGB>, |
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MortonCopy<true, PixelFormat::BC7U_SRGB>, |
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MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, |
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MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, |
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MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, |
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MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, |
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MortonCopy<true, PixelFormat::ASTC_2D_5X5>, |
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MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, |
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MortonCopy<true, PixelFormat::ASTC_2D_10X8>, |
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MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, |
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MortonCopy<true, PixelFormat::Z32F>, |
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MortonCopy<true, PixelFormat::Z16>, |
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MortonCopy<true, PixelFormat::Z24S8>, |
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MortonCopy<true, PixelFormat::S8Z24>, |
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MortonCopy<true, PixelFormat::Z32FS8>, |
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// clang-format on
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}; |
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static constexpr ConversionArray linear_to_morton_fns = { |
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// clang-format off
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MortonCopy<false, PixelFormat::ABGR8U>, |
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MortonCopy<false, PixelFormat::ABGR8S>, |
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MortonCopy<false, PixelFormat::ABGR8UI>, |
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MortonCopy<false, PixelFormat::B5G6R5U>, |
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MortonCopy<false, PixelFormat::A2B10G10R10U>, |
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MortonCopy<false, PixelFormat::A1B5G5R5U>, |
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MortonCopy<false, PixelFormat::R8U>, |
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MortonCopy<false, PixelFormat::R8UI>, |
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MortonCopy<false, PixelFormat::RGBA16F>, |
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MortonCopy<false, PixelFormat::RGBA16U>, |
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MortonCopy<false, PixelFormat::RGBA16UI>, |
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MortonCopy<false, PixelFormat::R11FG11FB10F>, |
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MortonCopy<false, PixelFormat::RGBA32UI>, |
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MortonCopy<false, PixelFormat::DXT1>, |
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MortonCopy<false, PixelFormat::DXT23>, |
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MortonCopy<false, PixelFormat::DXT45>, |
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MortonCopy<false, PixelFormat::DXN1>, |
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MortonCopy<false, PixelFormat::DXN2UNORM>, |
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MortonCopy<false, PixelFormat::DXN2SNORM>, |
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MortonCopy<false, PixelFormat::BC7U>, |
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MortonCopy<false, PixelFormat::BC6H_UF16>, |
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MortonCopy<false, PixelFormat::BC6H_SF16>, |
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// TODO(Subv): Swizzling ASTC formats are not supported
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nullptr, |
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MortonCopy<false, PixelFormat::G8R8U>, |
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MortonCopy<false, PixelFormat::G8R8S>, |
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MortonCopy<false, PixelFormat::BGRA8>, |
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MortonCopy<false, PixelFormat::RGBA32F>, |
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MortonCopy<false, PixelFormat::RG32F>, |
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MortonCopy<false, PixelFormat::R32F>, |
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MortonCopy<false, PixelFormat::R16F>, |
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MortonCopy<false, PixelFormat::R16U>, |
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MortonCopy<false, PixelFormat::R16S>, |
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MortonCopy<false, PixelFormat::R16UI>, |
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MortonCopy<false, PixelFormat::R16I>, |
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MortonCopy<false, PixelFormat::RG16>, |
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MortonCopy<false, PixelFormat::RG16F>, |
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MortonCopy<false, PixelFormat::RG16UI>, |
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MortonCopy<false, PixelFormat::RG16I>, |
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MortonCopy<false, PixelFormat::RG16S>, |
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MortonCopy<false, PixelFormat::RGB32F>, |
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MortonCopy<false, PixelFormat::RGBA8_SRGB>, |
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MortonCopy<false, PixelFormat::RG8U>, |
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MortonCopy<false, PixelFormat::RG8S>, |
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MortonCopy<false, PixelFormat::RG32UI>, |
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MortonCopy<false, PixelFormat::R32UI>, |
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nullptr, |
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nullptr, |
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nullptr, |
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MortonCopy<false, PixelFormat::BGRA8_SRGB>, |
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MortonCopy<false, PixelFormat::DXT1_SRGB>, |
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MortonCopy<false, PixelFormat::DXT23_SRGB>, |
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MortonCopy<false, PixelFormat::DXT45_SRGB>, |
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MortonCopy<false, PixelFormat::BC7U_SRGB>, |
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nullptr, |
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nullptr, |
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nullptr, |
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nullptr, |
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nullptr, |
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nullptr, |
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nullptr, |
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nullptr, |
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MortonCopy<false, PixelFormat::Z32F>, |
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MortonCopy<false, PixelFormat::Z16>, |
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MortonCopy<false, PixelFormat::Z24S8>, |
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MortonCopy<false, PixelFormat::S8Z24>, |
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MortonCopy<false, PixelFormat::Z32FS8>, |
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// clang-format on
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}; |
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constexpr MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) { |
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switch (mode) { |
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case MortonSwizzleMode::MortonToLinear: |
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return morton_to_linear_fns[static_cast<std::size_t>(format)]; |
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case MortonSwizzleMode::LinearToMorton: |
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return linear_to_morton_fns[static_cast<std::size_t>(format)]; |
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} |
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} |
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/// 8x8 Z-Order coordinate from 2D coordinates
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static u32 MortonInterleave(u32 x, u32 y) { |
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static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15}; |
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static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a}; |
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return xlut[x % 8] + ylut[y % 8]; |
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} |
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/// Calculates the offset of the position of the pixel in Morton order
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static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { |
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// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
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// of which is composed of four 2x2 subtiles each of which is composed of four texels.
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// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
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// texels are laid out in a 2x2 subtile like this:
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// 2 3
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// 0 1
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//
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// The full 8x8 tile has the texels arranged like this:
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//
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// 42 43 46 47 58 59 62 63
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// 40 41 44 45 56 57 60 61
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// 34 35 38 39 50 51 54 55
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// 32 33 36 37 48 49 52 53
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// 10 11 14 15 26 27 30 31
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// 08 09 12 13 24 25 28 29
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// 02 03 06 07 18 19 22 23
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// 00 01 04 05 16 17 20 21
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//
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// This pattern is what's called Z-order curve, or Morton order.
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const unsigned int block_height = 8; |
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const unsigned int coarse_x = x & ~7; |
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u32 i = MortonInterleave(x, y); |
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const unsigned int offset = coarse_x * block_height; |
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return (i + offset) * bytes_per_pixel; |
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} |
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static u32 MortonInterleave128(u32 x, u32 y) { |
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// 128x128 Z-Order coordinate from 2D coordinates
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static constexpr u32 xlut[] = { |
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0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, |
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0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, |
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0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, |
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0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, |
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0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, |
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0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, |
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0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, |
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0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, |
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0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, |
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0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, |
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0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, |
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0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, |
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0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, |
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0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, |
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0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, |
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0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, |
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0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, |
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0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, |
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0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, |
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0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, |
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0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, |
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0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, |
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0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, |
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0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, |
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0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, |
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0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, |
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0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, |
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0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, |
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0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, |
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0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, |
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0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, |
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0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, |
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0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, |
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0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, |
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0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, |
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}; |
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static constexpr u32 ylut[] = { |
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0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, |
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0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, |
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0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, |
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0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, |
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0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, |
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0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, |
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0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, |
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0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, |
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0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, |
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0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, |
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0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, |
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0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, |
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0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, |
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0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, |
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0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, |
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0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, |
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0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, |
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0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, |
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0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, |
|||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, |
|||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, |
|||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, |
|||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, |
|||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, |
|||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, |
|||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, |
|||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, |
|||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, |
|||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, |
|||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, |
|||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, |
|||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, |
|||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, |
|||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, |
|||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, |
|||
}; |
|||
return xlut[x % 128] + ylut[y % 128]; |
|||
} |
|||
|
|||
static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { |
|||
// Calculates the offset of the position of the pixel in Morton order
|
|||
// Framebuffer images are split into 128x128 tiles.
|
|||
|
|||
const unsigned int block_height = 128; |
|||
const unsigned int coarse_x = x & ~127; |
|||
|
|||
u32 i = MortonInterleave128(x, y); |
|||
|
|||
const unsigned int offset = coarse_x * block_height; |
|||
|
|||
return (i + offset) * bytes_per_pixel; |
|||
} |
|||
|
|||
void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, |
|||
u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer, |
|||
std::size_t buffer_size, VAddr addr) { |
|||
|
|||
GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer, |
|||
buffer_size, addr); |
|||
} |
|||
|
|||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, |
|||
u8* morton_data, u8* linear_data, bool morton_to_linear) { |
|||
u8* data_ptrs[2]; |
|||
for (unsigned y = 0; y < height; ++y) { |
|||
for (unsigned x = 0; x < width; ++x) { |
|||
const u32 coarse_y = y & ~127; |
|||
u32 morton_offset = |
|||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; |
|||
u32 gl_pixel_index = (x + y * width) * linear_bytes_per_pixel; |
|||
|
|||
data_ptrs[morton_to_linear] = morton_data + morton_offset; |
|||
data_ptrs[!morton_to_linear] = &linear_data[gl_pixel_index]; |
|||
|
|||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); |
|||
} |
|||
} |
|||
} |
|||
|
|||
} // namespace VideoCore
|
|||
@ -0,0 +1,21 @@ |
|||
// Copyright 2018 yuzu Emulator Project |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common_types.h" |
|||
#include "video_core/surface.h" |
|||
|
|||
namespace VideoCore { |
|||
|
|||
enum class MortonSwizzleMode { MortonToLinear, LinearToMorton }; |
|||
|
|||
void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride, |
|||
u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer, |
|||
std::size_t buffer_size, VAddr addr); |
|||
|
|||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, |
|||
u8* morton_data, u8* linear_data, bool morton_to_linear); |
|||
|
|||
} // namespace VideoCore |
|||
@ -1,164 +0,0 @@ |
|||
// Copyright 2014 Citra Emulator Project |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common_types.h" |
|||
|
|||
namespace VideoCore { |
|||
|
|||
// 8x8 Z-Order coordinate from 2D coordinates |
|||
static inline u32 MortonInterleave(u32 x, u32 y) { |
|||
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15}; |
|||
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a}; |
|||
return xlut[x % 8] + ylut[y % 8]; |
|||
} |
|||
|
|||
/** |
|||
* Calculates the offset of the position of the pixel in Morton order |
|||
*/ |
|||
static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { |
|||
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each |
|||
// of which is composed of four 2x2 subtiles each of which is composed of four texels. |
|||
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. |
|||
// texels are laid out in a 2x2 subtile like this: |
|||
// 2 3 |
|||
// 0 1 |
|||
// |
|||
// The full 8x8 tile has the texels arranged like this: |
|||
// |
|||
// 42 43 46 47 58 59 62 63 |
|||
// 40 41 44 45 56 57 60 61 |
|||
// 34 35 38 39 50 51 54 55 |
|||
// 32 33 36 37 48 49 52 53 |
|||
// 10 11 14 15 26 27 30 31 |
|||
// 08 09 12 13 24 25 28 29 |
|||
// 02 03 06 07 18 19 22 23 |
|||
// 00 01 04 05 16 17 20 21 |
|||
// |
|||
// This pattern is what's called Z-order curve, or Morton order. |
|||
|
|||
const unsigned int block_height = 8; |
|||
const unsigned int coarse_x = x & ~7; |
|||
|
|||
u32 i = VideoCore::MortonInterleave(x, y); |
|||
|
|||
const unsigned int offset = coarse_x * block_height; |
|||
|
|||
return (i + offset) * bytes_per_pixel; |
|||
} |
|||
|
|||
static inline u32 MortonInterleave128(u32 x, u32 y) { |
|||
// 128x128 Z-Order coordinate from 2D coordinates |
|||
static constexpr u32 xlut[] = { |
|||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, |
|||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, |
|||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, |
|||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, |
|||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, |
|||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, |
|||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, |
|||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, |
|||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, |
|||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, |
|||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, |
|||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, |
|||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, |
|||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, |
|||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, |
|||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, |
|||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, |
|||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, |
|||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, |
|||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, |
|||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, |
|||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, |
|||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, |
|||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, |
|||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, |
|||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, |
|||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, |
|||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, |
|||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, |
|||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, |
|||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, |
|||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, |
|||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, |
|||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, |
|||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, |
|||
}; |
|||
static constexpr u32 ylut[] = { |
|||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, |
|||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, |
|||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, |
|||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, |
|||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, |
|||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, |
|||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, |
|||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, |
|||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, |
|||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, |
|||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, |
|||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, |
|||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, |
|||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, |
|||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, |
|||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, |
|||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, |
|||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, |
|||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, |
|||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, |
|||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, |
|||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, |
|||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, |
|||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, |
|||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, |
|||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, |
|||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, |
|||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, |
|||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, |
|||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, |
|||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, |
|||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, |
|||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, |
|||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, |
|||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, |
|||
}; |
|||
return xlut[x % 128] + ylut[y % 128]; |
|||
} |
|||
|
|||
static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { |
|||
// Calculates the offset of the position of the pixel in Morton order |
|||
// Framebuffer images are split into 128x128 tiles. |
|||
|
|||
const unsigned int block_height = 128; |
|||
const unsigned int coarse_x = x & ~127; |
|||
|
|||
u32 i = MortonInterleave128(x, y); |
|||
|
|||
const unsigned int offset = coarse_x * block_height; |
|||
|
|||
return (i + offset) * bytes_per_pixel; |
|||
} |
|||
|
|||
static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, |
|||
u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data, |
|||
bool morton_to_gl) { |
|||
u8* data_ptrs[2]; |
|||
for (unsigned y = 0; y < height; ++y) { |
|||
for (unsigned x = 0; x < width; ++x) { |
|||
const u32 coarse_y = y & ~127; |
|||
u32 morton_offset = |
|||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; |
|||
u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel; |
|||
|
|||
data_ptrs[morton_to_gl] = morton_data + morton_offset; |
|||
data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index]; |
|||
|
|||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); |
|||
} |
|||
} |
|||
} |
|||
|
|||
} // namespace VideoCore |
|||
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