36 Commits (f1a3f449d684dbcf62e458eef7a98a3d282ef07e)

Author SHA1 Message Date
FernandoS27 f1a3f449d6 shader: Address feedback 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 10c96c7484 shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 03c16b085a spirv: Implement image buffers 5 years ago
ReinUsesLisp bba876f192 spirv: Implement Layer stores 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 1cae8e9a10 spirv: Define StorageImageWriteWithoutFormat capability when used 5 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 480ce24b7e spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
ReinUsesLisp 3e6cb6362d shader: Interact texture buffers with buffer cache 5 years ago
ReinUsesLisp 96da029a74 shader: Implement texture buffers 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 5 years ago
FernandoS27 06469da581 shader: Mark SSBOs as written when they are 5 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 5 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 5 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 5 years ago
ameerj 357a47d944 shader: Add PointSize attribute 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 5 years ago
ameerj 483439a540 shader: Implement SHFL 5 years ago
ameerj 0705eff8f6 shader: Implement VOTE 5 years ago
ReinUsesLisp 5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 5 years ago
ReinUsesLisp 33090a74dd shader: Add partial rasterizer integration 5 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 5 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp 6350a277a3 shader: Add denorm flush support 5 years ago
ReinUsesLisp 605783f828 spirv: Initial bindings support 5 years ago
ReinUsesLisp c4d75e4b78 shader: Initial implementation of an AST 5 years ago