ReinUsesLisp
8357908099
gl_shader_manager: Fix interaction between graphics and compute
After a compute shader was set to the pipeline, no graphics shader was
invoked again. To address this use glUseProgram to bind compute shaders
(without state tracking) and call glUseProgram(0) when transitioning out
of it back to the graphics pipeline.
6 years ago
ReinUsesLisp
1aa75b1081
textures: Fix anisotropy hack
Previous code could generate an anisotropy value way higher than x16.
6 years ago
ReinUsesLisp
e4f9ce0379
vk_rasterizer: Support disabled uniform buffers
6 years ago
ReinUsesLisp
aa6fe3f1aa
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
6 years ago
Nguyen Dac Nam
85a4222a8c
nit: move comment to right place.
6 years ago
ReinUsesLisp
735c003a70
video_core/dirty_flags: Address feedback
6 years ago
ReinUsesLisp
ef7f6eb67d
renderer_opengl: Fix edge-case where alpha testing might cull presentation
6 years ago
ReinUsesLisp
a6a350ddc3
gl_texture_cache: Remove blending disable on blits
Blending doesn't affect blits. Rasterizer discard does, update the
commentaries.
6 years ago
ReinUsesLisp
887d5288ef
gl_rasterizer: Don't disable blending on clears
Blending doesn't affect clears.
6 years ago
ReinUsesLisp
ac204754d4
dirty_flags: Deduplicate code between OpenGL and Vulkan
6 years ago
ReinUsesLisp
6669b359a3
vk_rasterizer: Pass Maxwell registers to dynamic updates
6 years ago
ReinUsesLisp
042256c6bb
state_tracker: Remove type traits with named structures
6 years ago
ReinUsesLisp
6ac3eb4d87
vk_state_tracker: Implement dirty flags for stencil properties
6 years ago
ReinUsesLisp
f9df2c6bcd
vk_state_tracker: Implement dirty flags for depth bounds
6 years ago
ReinUsesLisp
cd0e28c9ec
vk_state_tracker: Implement dirty flags for blend constants
6 years ago
ReinUsesLisp
a33870996b
vk_state_tracker: Implement dirty flags for depth bias
6 years ago
ReinUsesLisp
42f1874965
vk_state_tracker: Implement dirty flags for scissors
6 years ago
ReinUsesLisp
1bd95a314f
vk_state_tracker: Initial implementation
Add support for render targets and viewports.
6 years ago
ReinUsesLisp
b1498d2c54
gl_rasterizer: Remove num vertex buffers magic number
6 years ago
ReinUsesLisp
62437943a7
gl_rasterizer: Only apply polygon offset clamp if enabled
6 years ago
ReinUsesLisp
2eeea90713
gl_state_tracker: Implement dirty flags for depth clamp enabling
6 years ago
ReinUsesLisp
3ce66776ec
gl_rasterizer: Disable scissor 0 when scissor is not used on clear
6 years ago
ReinUsesLisp
35bb9239ca
gl_rasterizer: Notify depth mask changes on clear
6 years ago
ReinUsesLisp
98c8948b23
gl_rasterizer: Minor sort changes to clearing
6 years ago
ReinUsesLisp
15cadc3948
maxwell_3d: Use two tables instead of three for dirty flags
6 years ago
ReinUsesLisp
a5bfc0d045
gl_state_tracker: Track state of index buffers
6 years ago
ReinUsesLisp
a42a6e1a2c
gl_state_tracker: Implement dirty flags for clip control
6 years ago
ReinUsesLisp
4f8d152b18
gl_state_tracker: Implement dirty flags for point sizes
6 years ago
ReinUsesLisp
231601763c
gl_state_tracker: Implement dirty flags for fragment color clamp
6 years ago
ReinUsesLisp
bf1a1d989f
gl_state_tracker: Implement dirty flags for logic op
6 years ago
ReinUsesLisp
13afd0e5b0
gl_state_tracker: Implement dirty flags for sRGB
6 years ago
ReinUsesLisp
d8f5c45051
gl_state_tracker: Implement dirty flags for rasterize enable
6 years ago
ReinUsesLisp
b727d99441
gl_state_tracker: Implement dirty flags for multisample
6 years ago
ReinUsesLisp
3c22bd92d8
gl_state_tracker: Implement dirty flags for alpha testing
6 years ago
ReinUsesLisp
9e46953580
gl_state_tracker: Implement dirty flags for polygon offsets
6 years ago
ReinUsesLisp
46a1888e02
gl_state_tracker: Implement dirty flags for primitive restart
6 years ago
ReinUsesLisp
37536d7a49
gl_state_tracker: Implement dirty flags for stencil testing
6 years ago
ReinUsesLisp
40a2c57df5
gl_state_tracker: Implement depth dirty flags
6 years ago
ReinUsesLisp
b910a83a47
gl_state_tracker: Implement dirty flags for front face and culling
6 years ago
ReinUsesLisp
b01dd7d1c8
gl_state_tracker: Implement dirty flags for blending
6 years ago
ReinUsesLisp
f7ec078592
gl_state_tracker: Implement dirty flags for clip distances and shaders
6 years ago
ReinUsesLisp
758ad3f75d
gl_state_tracker: Add dirty flags for buffers and divisors
6 years ago
ReinUsesLisp
9b08698a0c
maxwell_3d: Change write dirty flags to a bitset
6 years ago
ReinUsesLisp
69ad6279e4
gl_state_tracker: Implement dirty flags for vertex formats
6 years ago
ReinUsesLisp
6530144ccb
gl_state_tracker: Implement dirty flags for color masks
6 years ago
ReinUsesLisp
ba6f390448
gl_state_tracker: Implement dirty flags for scissors
6 years ago
ReinUsesLisp
7f52efdf61
gl_state_tracker: Implement dirty flags for viewports
6 years ago
ReinUsesLisp
dacf83ac02
renderer_opengl: Reintroduce dirty flags for render targets
6 years ago
ReinUsesLisp
9e74e6988b
maxwell_3d: Flatten cull and front face registers
6 years ago
ReinUsesLisp
eed789d0d1
video_core: Reintroduce dirty flags infrastructure
6 years ago