479 Commits (f06049438afb55e3c171c86e46f502e5560e7522)

Author SHA1 Message Date
FernandoS27 a6294ad653 Implemented encodings for LEA and PSET 8 years ago
FernandoS27 4877b9a03d Replace old FragmentHeader for the new Header 8 years ago
FernandoS27 120a7f2706 Implemented (Partialy) Shader Header 8 years ago
Markus Wick f84b102dfb rasterizer: Drop unused handler. 8 years ago
bunnei 05d93558f4 gl_rasterizer: Implement multiple color attachments. 8 years ago
FernandoS27 e54854dfb7 Implemented TMML 8 years ago
FernandoS27 6dd5b33570 Implemented TXQ dimension query type, used by SMO. 8 years ago
FernandoS27 0611ac673f Change name of TEXQ to TXQ, in order to match NVIDIA's naming 8 years ago
Subv 6e6071b6f9 GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 8 years ago
bunnei 58c9460557 maxwell_3d: Remove assert that no longer applies. 8 years ago
FernandoS27 758dd86de9 Implemented IPA Properly 8 years ago
Markus Wick 7902bc2853 gl_rasterizer: Implement a VAO cache. 8 years ago
David Marcec a8c27cb703 Removed saturate assert 8 years ago
David Marcec 70692108c0 Removed saturate assert 8 years ago
David Marcec 9a841e0f5c Added FMUL asserts 8 years ago
David Marcec d7f1baf47e Added FFMA asserts 8 years ago
David Marcec e01efcd8ef Added assert for TEXS nodep 8 years ago
David Marcec 3483657ed7 Added better asserts to IPA, Renamed IPA modes to match mesa 8 years ago
Zach Hilman c5c7c8eb47 maxwell_3d: Use CoreTiming for query timestamp 8 years ago
Lioncash 84f855a61d core/core: Replace includes with forward declarations where applicable 8 years ago
Hexagon12 7afccb51a2 Added predicate comparison GreaterEqualWithNan 8 years ago
Laku a7f046e97f gl_shader_decompiler: Implement POPC (#1203) 8 years ago
tech4me 6df9c631c2 Shaders: Implemented IADD3 8 years ago
bunnei cda7c87ade gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. 8 years ago
Lioncash 28cec12008 maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch() 8 years ago
Laku afc673ec9d fix SEL_IMM bitstring 8 years ago
tech4me 1204fbbc16 Shaders: Added decodings for IADD3 instructions 8 years ago
bunnei 69146a7aa8 maxwell_3d: Update to include additional stencil registers. 8 years ago
Laku 5a8c2eff39 implement lop3 8 years ago
Lioncash 309df18cdb shader_bytecode: Parenthesize conditional expression within GetTextureType() 8 years ago
bunnei f0e1387103 shader_bytecode: Replace some UNIMPLEMENTED logs. 8 years ago
Subv b55ca15b4b GPU: Added registers for the logicop functionality. 8 years ago
Subv 67da7c7ab8 Shaders/TEXS: Fixed the component mask in the TEXS instruction. 8 years ago
Subv 8b1711cdd5 Shader: Added bitfields for the texture type of the various sampling instructions. 8 years ago
Subv 906f9fb7bf Shaders: Added decodings for TLD4 and TLD4S 8 years ago
Subv d580b54809 Shaders: Added decodings for the LDG and STG instructions. 8 years ago
Subv 67e993fdd3 Shaders: Implemented the gl_FrontFacing input attribute (attr 63). 8 years ago
Subv 175096eff7 GLRasterizer: Implemented instanced vertex arrays. 8 years ago
Subv 70e99baabe Shader: Implemented the predicate and mode arguments of LOP. 8 years ago
Subv a175f7ba29 Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. 8 years ago
David Marcec ab3b9d7aa5 Added predcondition GreaterThanWithNan 8 years ago
Subv 1162a49920 Rasterizer: Implemented instanced rendering. 8 years ago
bunnei 03ac254de6 gl_shader_decompiler: Implement XMAD instruction. 8 years ago
Subv 45ee826309 GPU/Maxwell3D: Implemented an alternative set of blend factors. 8 years ago
Subv 8582c5bb3e RasterizerGL: Ignore invalid/unset vertex attributes. 8 years ago
bunnei 5fd0744a63 gl_shader_decompiler: Improve handling of unknown input/output attributes. 8 years ago
Subv 5d543d88b9 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 8 years ago
Lioncash b206ee3957 video_core: Use variable template variants of type_traits interfaces where applicable 8 years ago
bunnei cfb59dbe1b maxwell_3d: Ignore macros that have not been uploaded yet. 8 years ago
bunnei 37e2165d82 gl_shader_decompiler: Stub input attribute Unknown_63. 8 years ago