bunnei
f009ed63f3
Merge pull request #1063 from lioncash/inline
common/xbyak_abi: Mark defined functions in header as inline
7 years ago
bunnei
18dfa99030
Merge pull request #1074 from greggameplayer/Z16_UNORM
Implement Z16 in PixelFormatFromTextureFormat function
7 years ago
greggameplayer
6eda9ebbdb
Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
7 years ago
bunnei
ad7815a28d
Merge pull request #1054 from zhaowenlan1779/misc-fixup
common/misc: use windows.h
7 years ago
bunnei
409d2e07c2
Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
7 years ago
bunnei
8dc4407586
Merge pull request #1066 from lioncash/aarch64
CMakeLists: Add architecture detection for AArch64
7 years ago
bunnei
1c31cbad72
Merge pull request #1062 from lioncash/unused
common: Remove unused old breakpoint source files
7 years ago
Lioncash
319dbc5843
CMakeLists: Add architecture detection for AArch64
We already have an equivalent in place for the 32-bit ARM architecture, so we
should also have one for the newer 64-bit ARM architecture as well.
7 years ago
Lioncash
6d549abb4e
common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
7 years ago
Lioncash
0ce0905380
common/xbyak: Use nested namespace specifiers where applicable
7 years ago
Lioncash
11895d54af
common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
7 years ago
bunnei
d1520410a3
Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
7 years ago
bunnei
4dacb8a4b1
Merge pull request #1058 from greggameplayer/BC7U_Fix
Fix BC7U
7 years ago
bunnei
5b32594fbe
Merge pull request #1050 from bunnei/rgba16-unorm
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
7 years ago
James Rowe
882ce44986
Merge pull request #1060 from lioncash/log
logging/backend: Use const reference to refer to log filter
7 years ago
Lioncash
bc7bfd96f0
logging/backend: Use const reference to refer to log filter
The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
7 years ago
greggameplayer
6bfcf13187
Fix BC7U
7 years ago
Mat M
309564abe3
Merge pull request #1046 from ogniK5377/missing-channels
Added missing channel devices
7 years ago
Lioncash
b6c47b578f
mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
7 years ago
Lioncash
9d09d92c56
mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
7 years ago
Lioncash
57d007e545
audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
7 years ago
bunnei
6e52f37d5b
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
- Used by Breath of the Wild.
7 years ago
Zhu PengFei
59d18ef55b
common/misc: use windows.h
linux-mingw does not really like this.
7 years ago
bunnei
46fbf6dd92
Merge pull request #1052 from ogniK5377/xeno
Implement RG32UI and R32UI
7 years ago
bunnei
f19b4fab5f
Merge pull request #1033 from MerryMage/interp
audio_core: Interpolate
7 years ago
bunnei
875d52a81f
Merge pull request #1053 from MerryMage/rm-IsExecuting
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
7 years ago
Mat M
9bf9c71c88
Merge pull request #1049 from bunnei/vtx-size-8
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
7 years ago
MerryMage
fcc5155601
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
No longer required. HaltExecution is a no-op if it is not currently executing.
7 years ago
David Marcec
45cc022ea9
Implement RG32UI and R32UI
Needed for xenoblade
7 years ago
MerryMage
01d199965a
audio_renderer: samples_remaining counts frames, not samples
7 years ago
MerryMage
4b44b8b4fb
audio_core: Interpolate
7 years ago
MerryMage
56300f2928
audio_core: Implement low-pass filter
7 years ago
bunnei
e67630b51e
Merge pull request #1032 from lioncash/sanitize
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
7 years ago
bunnei
bd14653417
Merge pull request #1031 from lioncash/verbosity
card_image: Simplify return statement of GetSubdirectories()
7 years ago
bunnei
2e89719d3e
Merge pull request #1048 from lioncash/atomic
kernel/object: Tighten object against data races
7 years ago
bunnei
41b77c4e0a
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
- Used by Breath of the Wild.
7 years ago
bunnei
baaafbd5ea
Merge pull request #1047 from bunnei/rgba16-uint
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
7 years ago
Lioncash
3476f5b4d3
kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.
Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
7 years ago
bunnei
bdf17fe0cc
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
- Used by Breath of the Wild.
7 years ago
bunnei
54ef9302a2
Merge pull request #1045 from bunnei/rg8-unorm
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
7 years ago
David Marcec
76fad8410d
Registered missing channel devices
7 years ago
David Marcec
92492ee23b
Added missing channel devices
7 years ago
bunnei
e56a444da9
Merge pull request #1044 from bunnei/linestrip
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
7 years ago
bunnei
8fe118bcaa
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
- Used by Breath of the Wild.
7 years ago
bunnei
c56a0e3c34
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
- Used by Breath of the Wild.
7 years ago
bunnei
fecffeb0dd
Merge pull request #1043 from Subv/timing
Use an approximated amortized amount of ticks when advancing timing.
7 years ago
bunnei
9608f51cde
Merge pull request #1036 from lioncash/thread
scheduler: Make HaveReadyThreads() a const member function
7 years ago
bunnei
e4ed5bc836
Merge pull request #1042 from Subv/races
Fixed a bunch of race conditions when running in multicore mode.
7 years ago
bunnei
de5d431eec
Merge pull request #1041 from Subv/duplicated_mutex
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
7 years ago
bunnei
8da753ab81
Merge pull request #1040 from bunnei/xmad
gl_shader_decompiler: Implement XMAD instruction.
7 years ago