Liam
b49aaadc87
Vulkan: crop to screen dimensions if crop not explicitly requested
4 years ago
Liam
a9d9b29461
OpenGL: propagate face flip condition
4 years ago
Liam
6c926f3cac
OpenGL: flip front faces if Z scale is inverted
4 years ago
lat9nq
bda62c0837
k_auto_object: Fix data race
Change the memory order to acqure-release when we decrement the
reference count. Prevents a race with line 89 reported by TSan.
4 years ago
lat9nq
831f022536
k_thread: Fix data race
TSan reports a data race between writing at cpp:1162 and reading at
h:262. Make the thread_state atomic to prevent this.
4 years ago
lat9nq
0f347eaf52
k_process: Fix data race
TSan reported a race between thread 36 and thread 34, a read at :225 and
a write at :225 respectively. Make total_proces_running_time_ticks
atomic to avoid this race.
4 years ago
lat9nq
53d3082dd4
kernel: Fix current_process race
TSan reported a race at :258 and :803, so make current_process an atomic
pointer.
4 years ago
lat9nq
039ce14442
k_scheduler_lock: Fix data race
TSan reports a race between the main thread and T37 during
IsLockedByCurrentThread and when it's set at the end of Lock(),
respectively. Set owner_thread to an atomic pointer to fix it.
Co-authored-by: bunnei <bunneidev@gmail.com>
4 years ago
Merry
42d6a01039
native_clock: Internal linkage for FencedRDTSC
__forceinline required on MSVC for function to be inlined
4 years ago
merry
b8d8677ed1
native_clock: Use lfence with rdtsc
4 years ago
merry
ac87509300
arm_dynarmic: Use HaltReason for svc calls and reschedules
4 years ago
merry
f54345590b
dynarmic: Better interrupts
4 years ago
german77
c4bf041235
service: npad: Default initialize shared memory
4 years ago
merry
7470fdd77c
native_clock: Use writeback from CAS to avoid double-loading
4 years ago
merry
eeca2f2df9
atomic_ops: Implement AtomicCompareAndSwap with writeback
4 years ago
Merry
18ecb3053b
native_clock: Use AtomicLoad128
4 years ago
Merry
14df27ff04
atomic_ops: Implement AtomicLoad128
4 years ago
merry
9b28edea4f
configure_per_game_addons: Set tree view minimum section size to 150px
4 years ago
merry
d20d8b9214
configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
4 years ago
Andrea Pappacoda
d9044f00e1
fix: typos
4 years ago
merry
5d7dffaa0e
configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
4 years ago
bunnei
a00e1de7ce
hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes.
4 years ago
bunnei
7054ba2ed8
hle: service: nvflinger: consumer_base: Cleanup & fixes.
4 years ago
bunnei
2123fc0a50
hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers.
4 years ago
bunnei
63094fb176
hle: service: nvflinger: buffer_queue_core: Cleanup & fixes.
4 years ago
bunnei
ad78e63274
hle: service: nvflinger: Use correct logger namespace.
4 years ago
Morph
d2b4f8f974
hle: service: nvdrv: Create a service thread where appropriate.
4 years ago
bunnei
b3f4b41cc1
hle: service: vi: Create a service thread where appropriate.
4 years ago
bunnei
f432c730cb
hle: service: bsd: Create a service thread where appropriate.
4 years ago
bunnei
4a99bcfb95
hle: service: filesystem: Create a service thread where appropriate.
4 years ago
bunnei
c91b912a07
hle: service: audio: Create a service thread where appropriate.
4 years ago
bunnei
75e39568a0
hle: service: Add option for service interfaces to create or use the default thread.
4 years ago
bunnei
60f2fe3b48
hle: kernel: Create a default thread for services that do not need their own host thread.
4 years ago
Morph
4a960b6945
applets/web: Keep foreground (websession) web applet open
This is a hack to keep the foreground (websession) web applet open in games using these such as Super Mario 3D All-Stars.
4 years ago
Liam
146f1f5ac6
shader_compiler: support const buffer indirect addressing in GLSL
4 years ago
Andrea Pappacoda
04380c99e8
audio_core: remove time stretcher
Also drop the SoundTouch dependency
4 years ago
Liam
528cba63b6
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
4 years ago
Fernando Sahmkow
29660bc55e
GPU Garbage Collection: Fix regressions.
4 years ago
german77
a2cc3b6098
service: hid: Remove inaccurate behavior on initialization
4 years ago
Narr the Reg
0b8c1af0ed
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
4 years ago
ameerj
2a58f15111
nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
4 years ago
lat9nq
09dc77a19f
yuzu_cmd: Start the logging backend
4 years ago
german77
aff2d62926
yuzu: Only override fullscreen setting if gamepath or argument is provided
4 years ago
ameerj
ddafe40dc1
gl_rasterizer: Avoid scenario locking already owned mutex
gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().
Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
4 years ago
Morph
e144d064af
registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
4 years ago
merry
5a37246da6
arm_dynarmic_64: Invalidate on all cores
4 years ago
Andrea Pappacoda
6f16891f43
build: cleanup installation of yuzu and yuzu-cmd
Explicitly specifying an install destination is not needed anymore since
CMake 3.14.
By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
4 years ago
bunnei
b149526098
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
4 years ago
merry
dbbe297904
configure_cpu: More descriptive text for Paranoid option
4 years ago
bunnei
533ff8b1a9
hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory.
4 years ago