6775 Commits (edccdedd16d5edaae63c0d115317b5ac68794588)

Author SHA1 Message Date
greggameplayer edccdedd16 correct coding style 7 years ago
greggameplayer 4c94d500df Implement GetDefaultDisplayResolutionChangeEvent 7 years ago
Lioncash 890507ecf1 common: Namespace hex_util.h/.cpp 7 years ago
Subv 64cb9fc8b0 Shader/Conversion: Implemented the negate bit in F2F and I2I instructions. 7 years ago
Subv 237848d417 Shader/I2F: Implemented the negate I2F_C instruction variant. 7 years ago
Subv 61be8e0be3 Shader/F2I: Implemented the negate bit in the I2F instruction 7 years ago
Subv cb60077c0c Shader/F2I: Implemented the F2I_C instruction variant. 7 years ago
Subv e0c412ae9b Shader/F2I: Implemented the negate bit in the F2I instruction. 7 years ago
Lioncash c5986c7bf7 kernel/server_session: Add IsSession() member function 7 years ago
Lioncash d9f92aa9b0 sm/controller: Correct return value of QueryPointerBufferSize 7 years ago
Lioncash aaed702790 loader: Make ResultStatus directly compatible with fmt 7 years ago
Lioncash 4b18920435 loader/nca: Remove unnecessary includes and member variables 7 years ago
Lioncash f5b5d53cde loader/xci: Remove unnecessary includes and member variables 7 years ago
Lioncash 6784110323 lm: Use LOG_DEBUG for printing out trace logs 7 years ago
Lioncash 1da6859863 lm: Handle threads and modules within the logger 7 years ago
bunnei 5135d2a415 gl_rasterizer_cache: Cleanup some PixelFormat names and logging. 7 years ago
bunnei 359480e0dc gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat. 7 years ago
greggameplayer e4e15aa6c5 Implement Z16_UNORM in PixelFormatFromTextureFormat function 7 years ago
Lioncash ea9c1deb5e loader: Remove address mapping remnants from citra 7 years ago
Lioncash 9f6aa5cda8 kernel/svc: Log svcBreak parameters 7 years ago
bunnei 8b86f91e1a gl_shader_decompiler: Several fixes for indirect constant buffer loads. 7 years ago
bunnei e6b29a30db gl_rasterizer: Fix upload size for constant buffers. 7 years ago
bunnei debc3f9176 maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. 7 years ago
bunnei f5ec085815 gl_rasterizer_cache: Implement G8R8S format. 7 years ago
Lioncash 893faf13d7 emu_window: Ensure WindowConfig members are always initialized 7 years ago
Lioncash c0f2f8a840 common/xbyak_abi: Mark defined functions in header as inline 7 years ago
Lioncash 9b5b9205a5 common/xbyak: Use nested namespace specifiers where applicable 7 years ago
Lioncash f3992cd43b common: Remove unused old breakpoint source files 7 years ago
Lioncash e6a87798b9 logging/backend: Use const reference to refer to log filter 7 years ago
greggameplayer dd3e4a2b75 Fix BC7U 7 years ago
Lioncash fca92a1d36 mm_u: Forward all old variants of functions to the new ones 7 years ago
Lioncash cf247dc630 mm_u: Move implementation class into the cpp file 7 years ago
Lioncash 053cab51ce audout_u: Correct IAudioOut initializer list order 7 years ago
bunnei 9b9cf62587 renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. 7 years ago
Zhu PengFei bba0f809c8 common/misc: use windows.h 7 years ago
MerryMage 092d385d53 arm_dynarmic: Remove IsExecuting check from PrepareReschedule 7 years ago
David Marcec 5c1a4ab132 Implement RG32UI and R32UI 7 years ago
B3n30 8d6b45cd43 Core::CoreTiming: add UnscheduleEventThreadsafe 7 years ago
MerryMage 26aa4ae7a8 audio_renderer: samples_remaining counts frames, not samples 7 years ago
MerryMage 0525998743 audio_core: Interpolate 7 years ago
MerryMage fea4df74c2 audio_core: Implement low-pass filter 7 years ago
bunnei 71faea40a6 maxwell_to_gl: Implement VertexAttribute::Size::Size_8. 7 years ago
Lioncash 3485963fec kernel/object: Tighten object against data races 7 years ago
bunnei 1d2fdc5a0d renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 7 years ago
David Marcec dc6dcaf416 Registered missing channel devices 7 years ago
David Marcec 10e054e941 Added missing channel devices 7 years ago
bunnei dcd05b3e87 maxwell_to_gl: Implement PrimitiveTopology::LineStrip. 7 years ago
bunnei ad6b0268eb renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 7 years ago
Subv 21fa6cb72c CPU/Timing: Use an approximated amortized amount of ticks when advancing timing. 7 years ago
Subv a063b51094 Kernel/SVC: Don't reschedule the current core when creating a new thread. 7 years ago