bunnei
ea99819f37
Merge pull request #1130 from Subv/tex_2d
Shaders: Fixed texture coordinates in TEX with Texture2D
7 years ago
Subv
eac3cf301c
Shaders: Fixed the coords in TEX with Texture2D.
The X and Y coordinates should be in gpr8 and gpr8+1, respectively.
This fixes the cutscene rendering in Sonic Mania.
7 years ago
Subv
fc5b489b0f
Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction.
7 years ago
bunnei
19b05c3f55
Merge pull request #1122 from lioncash/acc
acc/profile_manager: General cleanup
7 years ago
bunnei
2788144f46
Merge pull request #1125 from bunnei/update-dynarmic
externals: Update dynarmic to a42f301c.
7 years ago
bunnei
dd70ddad7e
Merge pull request #1095 from DarkLordZach/sysarchives
filesystem: Add support for loading of system archives
7 years ago
James Rowe
c0fb321935
Merge pull request #1127 from yuzu-emu/revert-838-port-3616
Revert "Port #3616 from Citra: "appveyor: set jobs to 4 for mingw""
7 years ago
Zach Hilman
34f3d58470
Revert "Port #3616 from Citra: "appveyor: set jobs to 4 for mingw""
7 years ago
bunnei
c6fda4c758
externals: Update dynarmic to a42f301c.
7 years ago
Lioncash
609cb04f3f
acc: Replace profile_manager include with a forward declaration
This is only used in a shared_ptr, so we can forward declare it.
7 years ago
Lioncash
eb88fedc5d
acc: Simplify WriteBuffer call within LoadImage()
We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
7 years ago
Lioncash
f5b132676f
acc: Correct IProfile's constructor initializer list order
Arranges them in the order the members would be initialized
7 years ago
Lioncash
0fcdf37917
acc: Remove unused DEFAULT_USER_ID
This is no longer used, so it can be removed.
7 years ago
Lioncash
350f6e0aa4
profile_manager: Use INVALID_UUID in the initializer of last_opened_user
Makes it a little bit more self-documenting.
7 years ago
Lioncash
9d8f19d7bf
profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
7 years ago
Lioncash
38cd4e9c61
profile_manager: Use type aliases for username data, profile data, and user arrays
Avoids the need to repeatedly specify the whole array type in multiple
places.
7 years ago
Lioncash
f9a26d468c
profile_manager: Take ProfileInfo by const reference where applicable
ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
7 years ago
Lioncash
1277556c69
profile_manager: Make array parameter to CreateNewUser a const reference
This doesn't modify the passed in array, so this can be a const
reference.
7 years ago
Lioncash
dfdf4a46fe
profile_manager: Remove unnecessary static
This can just be constexpr like the others
7 years ago
Lioncash
69dd37d874
profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
7 years ago
Lioncash
f13a66b963
profile_manager: Move UUID generation function to the cpp file
This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
7 years ago
bunnei
b1d238bbb8
Merge pull request #1064 from lioncash/telemetry
common/telemetry: Migrate core-independent info gathering to common
7 years ago
Zach Hilman
e8cb6f5c9b
registration: Add Data_Unknown5 NCAContentType
7 years ago
Lioncash
9e9a4bb3a7
profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
7 years ago
bunnei
028d90eb79
Merge pull request #1104 from Subv/instanced_arrays
GLRasterizer: Implemented instanced vertex arrays.
7 years ago
bunnei
296e57fa0e
Merge pull request #1115 from Subv/texs_mask
Shaders/TEXS: Write to the correct output register when swizzling.
7 years ago
bunnei
b20ed93884
Merge pull request #1112 from Subv/sampler_types
Shaders: Use the correct shader type when sampling textures.
7 years ago
bunnei
185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
Added CheckFreeCommunicationPermission
7 years ago
bunnei
943771e703
Merge pull request #1017 from ogniK5377/better-account
New account backend to allow for future extended support
7 years ago
bunnei
ce4b77bd7d
Merge pull request #1120 from ogniK5377/rgba8-uint
Implemented RGBA8_UINT
7 years ago
bunnei
6ee8b15abe
Merge pull request #1119 from lioncash/uninit
game_list: Avoid uninitialized variables when retrieving program ID
7 years ago
David Marcec
23d45715dc
Implemented RGBA8_UINT
Needed by kirby
7 years ago
Lioncash
ffd60ee476
game_list: Avoid uninitialized variables when retrieving program ID
Avoids potentially leaving this variable uninitialized based off the
loader failing to retrieve the ID value.
7 years ago
David Marcec
8a88110060
Added CheckFreeCommunicationPermission
This fixes save files not loading in splatoon 2
7 years ago
Subv
6cf719a4ab
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
7 years ago
bunnei
51ddb130c5
Merge pull request #1089 from Subv/neg_bits
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
7 years ago
bunnei
9b17486be6
Merge pull request #1105 from Subv/convert_neg
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
7 years ago
bunnei
0a1d4fbc5c
Merge pull request #1113 from Subv/texs_mask
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
7 years ago
Subv
f7edbcd7a3
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
7 years ago
bunnei
b0eb580931
Merge pull request #1102 from ogniK5377/mirror-clamp-edge
Added WrapMode MirrorOnceClampToEdge
7 years ago
bunnei
85da529f15
Merge pull request #1101 from Subv/ssy_stack
Shaders: Implemented a stack for the SSY/SYNC instructions.
7 years ago
Subv
7fb406c3fc
Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
It is unknown how TLD4S determines the sampler type, more research is needed.
7 years ago
Subv
3ef4b3d4b4
Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
Different sampler types have their parameters in different registers.
7 years ago
Subv
73b937b190
Shader: Added bitfields for the texture type of the various sampling instructions.
7 years ago
Subv
656758fd81
Shaders: Added decodings for TLD4 and TLD4S
7 years ago
bunnei
29d4f8c2dd
Merge pull request #1109 from Subv/ldg_decode
Shaders: Added decodings for the LDG and STG instructions.
7 years ago
bunnei
9baf5de90c
Merge pull request #1108 from Subv/front_facing
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
7 years ago
bunnei
d6cb22b0df
Merge pull request #1103 from Subv/lop_pred
Shader: Implemented the predicate and mode arguments of LOP.
7 years ago
Subv
1b92ae136f
Shaders: Added decodings for the LDG and STG instructions.
7 years ago
Subv
731701a2d2
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
7 years ago