53 Commits (e7d47e3c51423d9aa44b4dc5041c83bfcf0a28fc)

Author SHA1 Message Date
lizzie e7d47e3c51
[shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit packed CBUF variant 4 months ago
lizzie 7962c81738
[spirv] new castings for int8/int16/etc (#86) 7 months ago
darktux 9f4ef30b55 Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5) 2 years ago
Ameer J 822348997d emit_glsl_image: Use inlined texelFetch offsets 2 years ago
ameerj 2d2558797c shader_recompiler: TXQ: Skip QueryLevels when possible 3 years ago
ameerj 382717743a shader_recompiler: Remove S32 IR type 3 years ago
FengChen 348c6e5b28 video_core: Fix few issues in Tess stage 3 years ago
Feng Chen bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
FengChen 38e9c78843 video_core: Generate mipmap texture by drawing 4 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 0c5e641757 shaders: Add U64->U32x2 Atomic fallback functions 4 years ago
ameerj 22a4d26479 shader: Add integer attribute get optimization pass 4 years ago
ReinUsesLisp 7f88938d72 shader: Add IsTextureScaled opcode 5 years ago
ReinUsesLisp 8cfa8cda16 shader: Add integer division opcodes 5 years ago
ReinUsesLisp 47d1d881cf shader: Add resolution down factor opcode 5 years ago
ReinUsesLisp f158fe9359 shader: Remove IAbs64 5 years ago
ReinUsesLisp 04c1dca457 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp 9389e71b12 shader: Split profile and runtime info headers 5 years ago
ameerj c44b3f664d glsl: Add LoopSafety instructions 5 years ago
ameerj 5d2cd1551f glsl: Address Rodrigo's feedback 5 years ago
ameerj 8ab7780015 glsl: Reorganize backend code, remove unneeded [[maybe_unused]] 5 years ago
ameerj ccd4becb79 glsl: Implement indexed attribute loads 5 years ago
ameerj 2e8da9d3be glsl: Implement Load/WriteGlobal 5 years ago
ameerj e866cece98 glsl: Implement tessellation shaders 5 years ago
ameerj 5c73bf453c glsl: Implement ImageGradient and other texture function variants 5 years ago
ameerj 8d8c104d4f glsl: Fix atomic SSBO offsets 5 years ago
ameerj 43426d170c glsl: Use NotImplemented macro with function name output 5 years ago
ameerj 33f63cdc22 glsl: Rework var alloc to not assign unused results 5 years ago
ameerj 748e56e8a2 glsl: Fix ATOM and implement ATOMS 5 years ago
ameerj 5a3864d8c4 glsl: Implement VOTE 5 years ago
ameerj 1e59e72a48 glsl: Implement ST{LS} 5 years ago
ameerj 3795c56db6 glsl: Implement more instructions used by SMO 5 years ago
ameerj a68609b4f8 glsl: Better Storage access and wip warps 5 years ago
ameerj c797a0c5a5 glsl: Fix bindings, add some CC ops 5 years ago
ameerj b96d76fa7e glsl: Implement derivatives and YDirection 5 years ago
ameerj ac6135774f glsl: Fix non-immediate buffer access 5 years ago
ameerj 2328b0b2a8 glsl: textures wip 5 years ago
ameerj 32328acc39 glsl: Implement some attribute getters and setters 5 years ago
ameerj 0adc9d2fc1 glsl: F16x2 storage atomics 5 years ago
ameerj 5fa21197b9 glsl: Revert ssbo aliasing. Storage Atomics impl 5 years ago
ameerj 659eecb295 glsl: Wip storage atomic ops 5 years ago
ameerj b3fce08191 glsl: Implement FCMP 5 years ago
ameerj 30f47ec831 glsl: More FP instructions/fixes 5 years ago
ameerj 1dae770c9d glsl: Add many FP32/64 instructions 5 years ago
ameerj 1df4541247 glsl: Implement more Integer ops 5 years ago
ameerj fc36d45a97 glsl: Implement BF* 5 years ago
ameerj eea0726cd5 glsl: Implement a few Integer instructions 5 years ago
ameerj 0c315dae67 glsl: Use std::string_view for Emit function args. 5 years ago
ameerj b2cd8e4588 glsl: Pass IR::Inst& to Emit functions 5 years ago
ameerj c01220d25a glsl: INeg and IAdd negate tests 5 years ago