8093 Commits (e793491ed06cf2fe0bca322c2e67b4606e55687d)

Author SHA1 Message Date
David Marcec 391c780ae2 Added missing include for pl:u 8 years ago
David 146a8ce987 PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088) 8 years ago
bunnei 07dea7f17f Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions." 8 years ago
Lioncash 309df18cdb shader_bytecode: Parenthesize conditional expression within GetTextureType() 8 years ago
Lioncash e1124b6510 vfs: Replace mode.h include with forward declarations where applicable 8 years ago
Lioncash a6c2e1e95c audio_core/filter: Add explicit cast to assignment in Process() 8 years ago
Lioncash 2c16d2ccdd logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance 8 years ago
Lioncash 8e063b0b2c am: Utilize std::array within PopLaunchParameter() 8 years ago
MerryMage 2336c6bb5f perf_stats: Change MAX_LAG_TIME_US to an appropriate value 8 years ago
Lioncash 1c234d2e03 sdmc_factory: Remove unnecessary core include 8 years ago
fearlessTobi 230bf50dda Port #3902 from Citra: "Add restart hotkey & menu option" 8 years ago
fearlessTobi 51fbaae33b Port #4056 from Citra: "Add Clear Recent Files menu action" 8 years ago
Lioncash d6812d9e92 bit_field: Convert ToBool() into explicit operator bool 8 years ago
tech4me 5e70a75986 qt/main: Port part of citra(#3411), open savedata works 8 years ago
Lioncash 7ed85cccca renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs 8 years ago
Lioncash 1d77a31e1d service/filesystem: Use forward declarations where applicable 8 years ago
Lioncash 80ce7b69d5 gl_stream_buffer: Add missing header guard 8 years ago
Subv ca79c467bb Shaders: Implement depth writing in fragment shaders. 8 years ago
bunnei f0e1387103 shader_bytecode: Replace some UNIMPLEMENTED logs. 8 years ago
bunnei e8eee95c8e gl_shader_decompiler: Implement Texture3D for TEXS. 8 years ago
bunnei 1ac135d85b gl_shader_decompiler: Implement TextureCube for TEX. 8 years ago
Subv 7b21918d83 Shaders: Fixed the coords in TEX with Texture2D. 8 years ago
Subv c65f043274 Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction. 8 years ago
Lioncash 935346a9b2 romfs_factory: Remove unnecessary includes and use forward declarations where applicable 8 years ago
Lioncash 35e0f49b3f telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId() 8 years ago
Lioncash 2b5eb5254d acc: Replace profile_manager include with a forward declaration 8 years ago
Lioncash d643659275 acc: Simplify WriteBuffer call within LoadImage() 8 years ago
Lioncash 477a9f8a66 acc: Correct IProfile's constructor initializer list order 8 years ago
Lioncash f645b3ef5a acc: Remove unused DEFAULT_USER_ID 8 years ago
Lioncash b3c07b97df profile_manager: Use INVALID_UUID in the initializer of last_opened_user 8 years ago
Lioncash f035a384b1 profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData() 8 years ago
Lioncash 280b278b33 profile_manager: Use type aliases for username data, profile data, and user arrays 8 years ago
Lioncash 4fbaf3e0af profile_manager: Take ProfileInfo by const reference where applicable 8 years ago
Lioncash 3b6af2a6f7 profile_manager: Make array parameter to CreateNewUser a const reference 8 years ago
Lioncash 4b39dd7d47 profile_manager: Remove unnecessary static 8 years ago
Lioncash 30c2015a2e profile_manager: Simplify UUID's two param constructor, operator==, and operator bool 8 years ago
Lioncash 29ee3bc8d6 profile_manager: Move UUID generation function to the cpp file 8 years ago
Subv 9e19247ca3 GPU: Implemented the logic op functionality of the GPU. 8 years ago
Subv 181efe72a6 GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. 8 years ago
Lioncash 03cb9b116d rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature 8 years ago
Subv b55ca15b4b GPU: Added registers for the logicop functionality. 8 years ago
Lioncash d18dda762c renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves 8 years ago
fearlessTobi fc6901c205 Port #3353 from Citra 8 years ago
Subv 1318ecc2f1 Shaders: Write all the enabled color outputs when a fragment shader exits. 8 years ago
Zach Hilman 132d82db7d registration: Add Data_Unknown5 NCAContentType 8 years ago
Lioncash 92ca1346ea profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser() 8 years ago
Subv cab352e38c Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus doing format conversion) to a new texture when a game requests an old texture address with a different format. 8 years ago
Subv f2c2f8c196 Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer. 8 years ago
David Marcec 4d26be905a Implemented RGBA8_UINT 8 years ago
Lioncash 9981f15c87 game_list: Avoid uninitialized variables when retrieving program ID 8 years ago