41 Commits (e3caf669b05bc0727053885ee7e6e5c78d655df4)

Author SHA1 Message Date
Yuri Kunde Schlesner e3caf669b0 VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup 9 years ago
Yuri Kunde Schlesner 34d581f2dc VideoCore/Shader: Extract input vertex loading code into function 9 years ago
Kloen 5cc94c17f6 video_core: fix shader.cpp signed / unsigned warning 9 years ago
Yuri Kunde Schlesner c135317de1 VideoCore/Shader: Extract DebugData out from UnitState 9 years ago
Yuri Kunde Schlesner f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop 9 years ago
Yuri Kunde Schlesner 26b68313b9 VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo 9 years ago
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 9 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 9 years ago
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Jannik Vogel ff0fa86b17 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 1308afe2c2 Use new shader-jit signature for interpreter 10 years ago
Jannik Vogel 4e01e9ffc5 Refactor access to state in shader-jit 10 years ago
Jannik Vogel 7e756faaba Move program_counter and call_stack from UnitState to interpreter 10 years ago
Jannik Vogel ae7a82fa1c Turn ShaderSetup into struct 10 years ago
Jannik Vogel 696cb197a5 Pica: Replace logic in shader.cpp with loop 10 years ago
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Yuri Kunde Schlesner e3a8292495 Common: Remove section measurement from profiler (#1731) 10 years ago
bunnei 3f623b2561 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 10 years ago
bunnei ffcf7ecee9 shader: Remove unused 'state' argument from 'Setup' function. 10 years ago
bunnei a5a74eb121 shader_jit_x64: Specify shader main offset at runtime. 10 years ago
bunnei c9d10de644 shader_jit_x64: Allocate each program independently and persist for emu session. 10 years ago
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 10 years ago
Jannik Vogel f746a00964 Respect vs output map 10 years ago
bunnei 6efb710b28 shader_jit_x64: Clear cache after code space fills up. 10 years ago
bunnei 46f78b7f19 shader: Update log message to use proper log class. 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
bunnei b003075570 pica: Implement decoding of basic fragment lighting components. 10 years ago
Lioncash 526eb33d1e video_core: Remove unused variables 10 years ago
archshift dd0e1061ef Shader JIT: ifdef out reference to ifdef'd out shader_map 10 years ago
Yuri Kunde Schlesner 0fcabd2b11 Integrate the MicroProfile profiling library 11 years ago
Tony Wasserka 33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 11 years ago
Tony Wasserka 4cb302c8ae citra-qt: Improve shader debugger. 11 years ago
bunnei db97090cad Shader: Use a POD struct for registers. 11 years ago
bunnei b39c053785 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. 11 years ago
bunnei bd7e691f78 x64: Refactor to remove fake interfaces and general cleanups. 11 years ago
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 11 years ago
bunnei d67e2f78b7 Common: Added MurmurHash3 hash function for general-purpose use. 11 years ago
bunnei 3f69c2039d Shader: Define a common interface for running vertex shader programs. 11 years ago