Liam
7fc6514be1
vulkan_common: promote host query reset usage to core
3 years ago
Liam
e44a804ec7
vulkan_common: promote descriptor update template usage to core
3 years ago
Liam
a948ab3e48
vulkan_common: promote timeline semaphore usage to core
3 years ago
Liam
6d2c597371
externals: update dynarmic, SDL2
3 years ago
Liam
6072b22a0b
core: add option to break on unmapped access
3 years ago
Narr the Reg
a4725bcb73
service: nfc: Implement mifare service
3 years ago
Liam
3ef006b5ab
shader_recompiler: add gl_Layer translation GS for older hardware
3 years ago
Feng Chen
cb5400b34d
video_core: Fine tuning the index drawing judgment logic
3 years ago
Liam
be05cb640c
vulkan_common: quiet some validation errors
3 years ago
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
3 years ago
ameerj
3c39c0ac3e
string_util: Fix Mingw compile error
Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
3 years ago
bunnei
8fd4e44014
audio_core: sink_stream: Hold the suspend lock when process is stalled.
- Prevents us from clashing with other callers trying to un/stall.
3 years ago
ameerj
51358d2b5e
CMake: Disable PCH on MSVC + Buildcache configs
3 years ago
Kelebek1
a78372110c
Respect render mode override
3 years ago
ameerj
37bc5118ea
CMake: Use precompiled headers
3 years ago
ameerj
cae6c13ffb
value.h: remove recursive include
3 years ago
Lioncash
b6d93b2c77
host1x/syncpoint_manager: Eliminate unnecessary std::function construction
We can just pass the function object through, and if it's a valid
function, then it will automatically be converted.
3 years ago
Lioncash
c4af7b3f5c
host1x/syncpoint_manager: Pass DeregisterAction() handle as const-ref
The handle is only compared against and not modified in any way, so we
can pass it by const reference.
This also allows us to mark the respective parameters for
DeregisterGuestAction() and DeregisterHostAction() as const references
as well.
3 years ago
Lioncash
96ffc174aa
maxwell_3d: Mark shifted value as unsigned
Otherwise this is technically creating a signed int result that gets
converted. Just a consistency change.
While we're in the area, we can mark Samples() as const.
3 years ago
Lioncash
d7ec031419
engines: Remove unnecessary casts
In a few cases we have some casts that can be trivially removed.
3 years ago
lat9nq
0941ae0b61
CMake: Directly link to SDL2-static when appropriate
Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
3 years ago
Morph
00fdffec58
service: nifm: Update stubs for Submit/GetRequestState/GetResult
3 years ago
Lioncash
a9efea8ae9
video_core/surface: Eliminate casts in GetFormatType()
We can just compare directly and get rid of verbose casting.
3 years ago
Liam
89dd7dc180
video_core: add null backend
3 years ago
Lioncash
25dda06f49
producer_listener: Add virtual destructor to IProducerListener
Several member variables are shared_ptr's to this base class. Even
though producer listeners are still unimplemented, this ensures we
always have consistent deletion behavior once this ends up being used
polymorphically.
3 years ago
ameerj
4cbbf590e3
configure_input_player: Fix profile saving when using handheld controller type
3 years ago
ameerj
3de05726eb
config: Custom profile detection fixes
Also only reads/writes applicable configs for the custom profiles.
3 years ago
ameerj
b1b20ad84a
configure_input_per_game: Allow configuring all 8 players
3 years ago
Lioncash
ae74f46e78
buffer_item_consumer: Pass fence by const-ref in ReleaseBuffer()
This isn't directly modified.
Also allows rvalues to be used with it.
3 years ago
Lioncash
3020f72b0c
buffer_queue_consumer: std::move std::shared_ptr in Connect()
Avoids an unnecessary reference count increment and decrement
3 years ago
Lioncash
c0c4f6dfa6
consumer_base: Pass shared_ptr by const reference
Avoids churning atomic reference count increments and decrements.
3 years ago
Lioncash
260a495a23
consumer_base: Remove redundant virtual
override already serves this purpose
3 years ago
Lioncash
7a329ae56c
syncpoint_manager: Mark IsSyncpointAllocated() as const
This doesn't modify class state at all.
3 years ago
Lioncash
d0883027d6
syncpoint_manager: Reduce number of bounds checks
The only time we need to check bounds is on the first access.
3 years ago
Lioncash
ad787b20ca
nvdrv: Simplify builder declarations
We can just use auto here. If one of these ever happens to not be
derived from nvdevice, then this will cause a compilation error.
We can also move the devices into the collection to get rid of an
unnecessary atomic reference count increment and decrement.
3 years ago
Lioncash
c2c9b44749
common/cache_management: Amend header includes
Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
3 years ago
Lioncash
8265c167d3
input_common/helpers: Mark analog property structs members as static constexpr
These are const with no dependency on any other data members, so we can
make these static constexpr to reduce the overall object size.
3 years ago
Lioncash
780ae92265
core/hid/emulated_controller: Use ranges version of transform
Makes the transform calls much nicer to read.
3 years ago
Lioncash
2ec7d0b5fd
common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
3 years ago
Lioncash
7f42432f42
common/input: Pass ParamPackage by const reference in CreateDevice
This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
3 years ago
Lioncash
e96f55b6e2
yuzu/main: Merge variable declaration into ifdef
This is only used in the non-Windows path.
3 years ago
german77
aaada241dc
yuzu-cmd: Fix default config value
3 years ago
Liam
2956a33463
Vulkan: update initialization
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
3 years ago
german77
7d8095d944
input_common: Pump sdl events from main thread
3 years ago
german77
a67e776af9
yuzu-cmd: Fix input callback crash on close
3 years ago
Valeri
278c0e6e8d
crypto: use user-provided keys whenever possible
Solves an issue where autogenerated title keys would take precedence over those provided by user.
3 years ago
german77
4a46da6fb5
yuzu-cmd: Update configuration file description
3 years ago
bunnei
8f6245be9a
core: Use atomic instead of a lock to protect is_paused.
- This allows us to call IsPaused() elsewhere if we are holding the suspend lock.
3 years ago
Matías Locatti
701ca96827
Oops
3 years ago
Matías Locatti
26211ac339
Replace GLSL as the default OpenGL shader backend
GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
3 years ago