James Rowe
ea88c44eb8
Format: Run the new clang format on everything
8 years ago
James Rowe
bd5740a721
Remove gpu debugger and get yuzu qt to compile
8 years ago
James Rowe
a5b9cd4d18
Remove references to PICA and rasterizers in video_core
8 years ago
bunnei
2817ec4da4
core: Gut out cryptop, since it doesn't compile with C++17.
8 years ago
B3n30
1b2aa3780d
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119 )
* CoreTiming: New CoreTiming; Add Test for CoreTiming
8 years ago
bunnei
1ae217c357
core_timing: Increase clock speed for Switch docked.
8 years ago
bunnei
8cf95d87aa
Remove more 3DS-specific code.
8 years ago
bunnei
dd4ffef0a2
hle: Remove a large amount of 3ds-specific service code.
8 years ago
Subv
1c6f3ee4ba
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
9 years ago
Subv
f94bd67a0d
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
9 years ago
wwylele
60f6d78648
gpu: add comments for TextureCopy
9 years ago
wwylele
36a523b7cf
gpu: fix edge cases for TextureCopy
9 years ago
Subv
1ae0d3c450
UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.
9 years ago
Yuri Kunde Schlesner
5990d020a8
Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.
The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
9 years ago
Yuri Kunde Schlesner
3a9447bc16
Add performance statistics to status bar
9 years ago
wwylele
ec94c633b7
HW: add AES engine & implement AES-CCM
9 years ago
wwylele
34440c54a9
CoreTiming: use named constant for ARM11 clock rate
9 years ago
wwylele
8f807fc8ef
HID: manages updating itself using correct ticks
9 years ago
Lioncash
b0ebdfae34
Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
9 years ago
Subv
4650bc60b4
Fixed the gpu command list size when creating CiTraces.
9 years ago
emmauss
4865993e6f
Implement Frame rate limiter ( #2223 )
* implement frame limiter
* fixes
9 years ago
Emmanuel Gil Peyrot
87d3afe635
GPU: Remove the broken frame_skip option.
Fixes #1960 .
9 years ago
wwylele
ef9319842c
gpu: DisplayTransfer: a less amazing algorithm for flip
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
10 years ago
wwylele
2c0cc232fa
gpu: keep the old signal strategy for null pointer
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
10 years ago
wwylele
ff4fe1df8f
gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
10 years ago
wwylele
287ec158ed
gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
The old code indented too much to read. Split into functions and do general cleanup.
10 years ago
Yuri Kunde Schlesner
fa5d9d8266
Use negative priorities to avoid special-casing the self-include
10 years ago
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
10 years ago
Yuri Kunde Schlesner
1e4a5da9f4
Manually tweak source formatting and then re-run clang-format
10 years ago
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
10 years ago
Alexander Laties
17e9bc5392
fixup simple type conversions where possible
10 years ago
Emmanuel Gil Peyrot
2d5eb25cad
LCD: Remove unneeded #undef with no matching #define.
10 years ago
tfarley
459035a108
HWRasterizer: Texture forwarding
10 years ago
JamePeng
68728eef38
Y2R: num_tiles should be allowed when its value is 128 ( #1669 )
10 years ago
Lioncash
f8c709aaca
core/video_core: Make NumIds functions constexpr
10 years ago
Lioncash
d04e1ad75c
core/video_core: Don't cast away const in subscript operators
Not to say these subscript operators aren't totally ugly as is.
10 years ago
Lioncash
c9f47a9b3c
renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
10 years ago
MerryMage
d2710b784a
AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
10 years ago
MerryMage
867c111e99
BitField: Make trivially copyable and remove assignment operator
10 years ago
Yuri Kunde Schlesner
102d39fe20
VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
10 years ago
Yuri Kunde Schlesner
192829165a
VideoCore: Rename HWRasterizer methods to be less confusing
10 years ago
Rohit Nirmal
c157d4ddd6
Silence -Wsign-compare warnings.
11 years ago
Lioncash
42f3cbb213
y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
11 years ago
Yuri Kunde Schlesner
424b0fa646
Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
11 years ago
Yuri Kunde Schlesner
209113743f
GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
11 years ago
Lioncash
12a9e8502c
core: Fix missing prototype warnings
11 years ago
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
11 years ago
Subv
63dbff9b1f
GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
11 years ago
Tony Wasserka
902fa4da52
Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
11 years ago
Tony Wasserka
93d66475d4
GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers.
11 years ago