|
|
|
@ -217,19 +217,37 @@ inline void Write(u32 addr, const T data) { |
|
|
|
u32 dst_offset; |
|
|
|
|
|
|
|
if (config.output_tiled) { |
|
|
|
// Interpret the input as linear and the output as tiled
|
|
|
|
u32 coarse_y = y & ~7; |
|
|
|
u32 stride = output_width * dst_bytes_per_pixel; |
|
|
|
|
|
|
|
src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; |
|
|
|
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride; |
|
|
|
if (!config.dont_swizzle) { |
|
|
|
// Interpret the input as linear and the output as tiled
|
|
|
|
u32 coarse_y = y & ~7; |
|
|
|
u32 stride = output_width * dst_bytes_per_pixel; |
|
|
|
|
|
|
|
src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; |
|
|
|
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride; |
|
|
|
} else { |
|
|
|
// Both input and output are linear
|
|
|
|
src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; |
|
|
|
dst_offset = (x + y * output_width) * dst_bytes_per_pixel; |
|
|
|
} |
|
|
|
} else { |
|
|
|
// Interpret the input as tiled and the output as linear
|
|
|
|
u32 coarse_y = input_y & ~7; |
|
|
|
u32 stride = config.input_width * src_bytes_per_pixel; |
|
|
|
|
|
|
|
src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride; |
|
|
|
dst_offset = (x + y * output_width) * dst_bytes_per_pixel; |
|
|
|
if (!config.dont_swizzle) { |
|
|
|
// Interpret the input as tiled and the output as linear
|
|
|
|
u32 coarse_y = input_y & ~7; |
|
|
|
u32 stride = config.input_width * src_bytes_per_pixel; |
|
|
|
|
|
|
|
src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride; |
|
|
|
dst_offset = (x + y * output_width) * dst_bytes_per_pixel; |
|
|
|
} else { |
|
|
|
// Both input and output are tiled
|
|
|
|
u32 out_coarse_y = y & ~7; |
|
|
|
u32 out_stride = output_width * dst_bytes_per_pixel; |
|
|
|
|
|
|
|
u32 in_coarse_y = input_y & ~7; |
|
|
|
u32 in_stride = config.input_width * src_bytes_per_pixel; |
|
|
|
|
|
|
|
src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride; |
|
|
|
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
const u8* src_pixel = src_pointer + src_offset; |
|
|
|
|