MerryMage
dda9ffe790
AudioCore: Move samples_per_frame and num_sources into hle/common.h
10 years ago
MerryMage
c379b22117
DSP_DSP: Fix log format strings and arguments
10 years ago
MerryMage
a47f149e07
AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame
10 years ago
MerryMage
2929b67c5f
DSP_DSP: Add return IPC headers
10 years ago
MerryMage
ff6db69c60
DSP_DSP: Updated interrupt implementation
10 years ago
bunnei
12f72a6597
y2r_u: Cleanup some formatting.
10 years ago
Emmanuel Gil Peyrot
591ffad670
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
This had been forgotten in df81fa11fc .
Fixes #1711 .
10 years ago
MerryMage
555907ce8d
DSP/Pipe: There are 8 pipes
10 years ago
Sam Spilsbury
656a442433
shader: Shader size is long uint, not uint.
10 years ago
Sam Spilsbury
c6709d97bc
shader: Handle non-CALL opcodes with a break
10 years ago
Sam Spilsbury
bbffa6ad69
shader: Format string must be provided inline and not as a variable
10 years ago
Sam Spilsbury
e16541e47c
am: title_id is long long uint
10 years ago
Sam Spilsbury
ef6873980e
assert: Allow UNREACHABLE_MSG to have just one argument
10 years ago
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
10 years ago
Henrik Rydgard
01a1555b5d
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
10 years ago
MerryMage
913f7ee524
DSP_DSP: Remove unused variable
10 years ago
LittleWhite
9572652ddc
Protect use of std::is_trivially_copyable to compile with GCC 4.9
10 years ago
Sam Spilsbury
205e8f9f9e
assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED
10 years ago
Sam Spilsbury
39d4994c15
pica: Handle default lighting case
10 years ago
Sam Spilsbury
60f2587eac
ncch: Use correct format specifier (for long long uint)
10 years ago
Sam Spilsbury
040b7386a9
fs: Fix what appears to be a typo (filename_size / file_size)
10 years ago
Sam Spilsbury
41ec40e9aa
gdbstub: Don't check if unsigned int is > 0
10 years ago
Sam Spilsbury
2850a22359
debugger: Warn if we reach an unreachable format
10 years ago
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
10 years ago
tfarley
562f36a144
HWRasterizer: reorder declarations to match defs
10 years ago
tfarley
3268cab26b
HWRasterizer: sync specular uniform for new shaders
10 years ago
tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
10 years ago
tfarley
e46d086189
Config: Add scaled resolution option
10 years ago
JamePeng
854912ca5d
Update the code of service y2r!
10 years ago
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
10 years ago
Jannik Vogel
e2b63a2dd7
Rasterizer: Allow all blend factors for alpha blend-func
10 years ago
Lioncash
1cc183703a
core: Clean out some unnecessary header includes
10 years ago
wwylele
43b6cbd762
fix driver root identification on Windows
10 years ago
MerryMage
fd771d7a87
Configure Dialog: Remove minimumSize property
10 years ago
JamePeng
8d5a6110f7
Y2R: num_tiles should be allowed when its value is 128 ( #1669 )
10 years ago
Lioncash
4501a9eb50
debug_utils: use std::make_unique for initializing PicaTrace
10 years ago
wwylele
727d508e02
ncch:only decompress .code section
10 years ago
MerryMage
3c710f9b10
Thread: Make Barrier reusable
10 years ago
MerryMage
8c50833445
common/thread: Correct code style
10 years ago
bunnei
d7fe2784cc
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
10 years ago
bunnei
3f623b2561
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
10 years ago
bunnei
847fb951e2
shader_jit_x64: Free memory that's no longer needed after compilation.
10 years ago
bunnei
60aa72e117
shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
10 years ago
bunnei
60749f2cda
shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
10 years ago
bunnei
507e0b5989
emitter: Add CALL that can be fixed up.
10 years ago
bunnei
1d45b57939
shader_jit_x64: Separate initialization and code generation for readability.
10 years ago
bunnei
6e0319eec9
shader_jit_x64: Get rid of unnecessary last_program_counter variable.
10 years ago
bunnei
f3afe24594
shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
10 years ago
bunnei
ffcf7ecee9
shader: Remove unused 'state' argument from 'Setup' function.
10 years ago
bunnei
a5a74eb121
shader_jit_x64: Specify shader main offset at runtime.
10 years ago