188 Commits (dc5f625c7f064c81d386ced48a6cfa18c2e102d8)

Author SHA1 Message Date
ReinUsesLisp d1e0f2095c maxwell_3d: Reduce severity of logs that can be spammed 6 years ago
ReinUsesLisp ff7b0d7329 maxwell_3d: Add viewport swizzles 6 years ago
ReinUsesLisp 8835d40024 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 years ago
Fernando Sahmkow b916b58702 VideoCore/Engines: Refactor Engines CallMethod. 6 years ago
Fernando Sahmkow 9311983f3d Maxwell3D: Process Macros on MultiMethod. 6 years ago
Fernando Sahmkow ef3a0ae64a DMAPusher: Propagate multimethod writes into the engines. 6 years ago
Fernando Sahmkow af9f901764 FenceManager: Manage syncpoints and rename fences to semaphores. 6 years ago
Fernando Sahmkow 6092308fe4 Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. 6 years ago
Fernando Sahmkow 2ee68ad8e4 GPU: Fix rebase errors. 6 years ago
Fernando Sahmkow 802fabe3ab OpenGL: Implement Fencing backend. 6 years ago
Fernando Sahmkow fda21f5a93 GPU: Delay Fences. 6 years ago
Fernando Sahmkow c689dc6804 GPU: Refactor synchronization on Async GPU 6 years ago
ReinUsesLisp 4ef04832a8 maxwell_3d: Initialize format attributes constant as one 6 years ago
namkazy fa1b60cc8c apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 6 years ago
namkazy 30112fcb3c maxwell_3d: init shadow_state 6 years ago
namkazy e89c5935f4 maxwell_3d: this seem more correct. 6 years ago
namkazy 854fb1ed2b maxwell_3d: update comments for shadow ram usage 6 years ago
Nguyen Dac Nam 771d117869 maxwell_3d: track shadow ram ctrl and hw reg value 6 years ago
ReinUsesLisp 7a93d38e0f const_buffer_engine_interface: Store component types 6 years ago
ReinUsesLisp 95596b787e maxwell_3d: Flatten cull and front face registers 6 years ago
ReinUsesLisp 005f5ca883 video_core: Reintroduce dirty flags infrastructure 6 years ago
ReinUsesLisp c2d3732176 gl_rasterizer: Remove dirty flags 6 years ago
ReinUsesLisp 518a6182f9 maxwell_3d: Unify draw methods 6 years ago
ReinUsesLisp d8a42816d7 gl_query_cache: Optimize query cache 6 years ago
ReinUsesLisp 339a227a5e gl_query_cache: Implement host queries using a deferred cache 6 years ago
ReinUsesLisp 11206f8a28 maxwell_3d: Slow implementation of passed samples (query 21) 7 years ago
Fernando Sahmkow 2dd9d660e3 GPU: Address Feedback. 6 years ago
Fernando Sahmkow 04c3213a01 GPU: Implement GPU Clock correctly. 6 years ago
Fernando Sahmkow 8137fb8981 Maxwell3D: Correct query reporting. 6 years ago
Fernando Sahmkow 5fb7881077 Shader_IR: Allow constant access of guest driver. 6 years ago
Fernando Sahmkow e9f3264c8d GPU: Implement guest driver profile and deduce texture handler sizes. 6 years ago
ReinUsesLisp 4862fc4970 vk_graphics_pipeline: Set front facing properly 6 years ago
ReinUsesLisp 9328c4be0b yuzu: Remove Maxwell debugger 6 years ago
ReinUsesLisp 0eb9f3b107 gl_rasterizer: Implement RASTERIZE_ENABLE 6 years ago
ReinUsesLisp 5f6a589d63 video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp c884dc8af2 texture_cache: Use a table instead of switch for texture formats 6 years ago
ReinUsesLisp 905cc250a4 video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp 902431adce maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
ReinUsesLisp cea1214e5a video_core/textures: Remove unused index entry in FullTextureInfo 6 years ago
ReinUsesLisp cf7206fe7b maxwell_3d: Remove unused method GetStageTextures 6 years ago
ReinUsesLisp 15a52a86bd maxwell_3d: Silence implicit conversion warnings 6 years ago
Fernando Sahmkow 4168b287c9 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow d4da704ac5 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 years ago
ReinUsesLisp 94d32c3cd2 maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace 6 years ago
Lioncash 0b0ac56219 maxwell_3d: Silence truncation warnings 6 years ago
ReinUsesLisp 521b03ddb4 maxwell_3d: Add dirty flags for depth bounds values 6 years ago
Fernando Sahmkow d53d764965 Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
David Marcec 5bcd512c3c Mark DrawArrays as LOG_TRACE 6 years ago
Fernando Sahmkow ab61f800b6 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow ae03b1ebc7 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 6 years ago