bunnei
dad1c81676
Merge pull request #1892 from Tinob/master
Improve Zero flag implementation
7 years ago
bunnei
3341118585
Merge pull request #1929 from bunnei/fix-hid
hid: Fix SetNpadJoyHoldType and improve logging.
7 years ago
bunnei
d73812d06b
Merge pull request #1945 from bunnei/fix-hid-horiz
npad: Remove code to invert input in horizontal mode.
7 years ago
bunnei
959e977ce3
Merge pull request #1949 from lioncash/unmap
kernel/vm_manager: Reset region attributes when unmapping a VMA
7 years ago
bunnei
574d06b207
Merge pull request #1879 from DarkLordZach/am-save-data-size
am: Implement GetSaveDataSize and ExtendSaveData using files
7 years ago
Zach Hilman
9121887ae4
am: Implement GetSaveDataSize and ExtendSaveData
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
7 years ago
Zach Hilman
346c6291df
filesystem: Populate save data sizes from control data
7 years ago
Zach Hilman
cfb21a8781
savedata_factory: Partially implement IVFC save sizes using files
This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
7 years ago
Zach Hilman
8916266110
loader: Add accessor for game control data
7 years ago
Zach Hilman
80ae27c5fc
control_metadata: Update NACP fields with latest Switchbrew data
7 years ago
Zach Hilman
8e1160d668
control_metadata: Use value member instead of unique_ptr to store struct
Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
7 years ago
Zach Hilman
f6755b94db
vfs: Add reinterpret_casts to WriteArray and Object
Allows these functions to compile when T is not u8.
7 years ago
bunnei
1695b504b0
Merge pull request #1946 from lioncash/decl
renderer_opengl: Correct forward declaration of FramebufferLayout
7 years ago
bunnei
4b7d8b536d
Merge pull request #1948 from lioncash/translatable
configure_per_general: Mark UI strings as translatable in the constructor
7 years ago
Lioncash
b51e57a751
kernel/vm_manager: Reset region attributes when unmapping a VMA
Like the other members related to memory regions, the attributes need to
be reset back to their defaults as well.
7 years ago
bunnei
ea0e4631fd
Merge pull request #1947 from lioncash/init
configure_input_simple: Make input profile array constexpr
7 years ago
Lioncash
ba343cf922
configure_per_general: Mark UI strings as translatable in the constructor
These are user-facing strings, so they should be translatable.
7 years ago
Lioncash
bd56fa947d
configure_input_simple: Make input profile array constexpr
Calling tr() from a file-scope array isn't advisable, since it can be
executed before the Qt libraries are even fully initialized, which can
lead to crashes.
Instead, the translatable strings should be annotated, and the tr()
function should be called at the string's usage site.
7 years ago
Lioncash
21dec95072
renderer_opengl: Correct forward declaration of FramebufferLayout
This is actually a struct, not a class, which can lead to compilation
warnings.
7 years ago
Rodolfo Bogado
50a48fe118
Apply CC test to the final value to be stored in the register
7 years ago
David
615a0df6b6
Fixed shader linking error due to TLDS ( #1934 )
* Fixed shader linking error due to TLDS
coord should be coords
* Fix remaining coords
7 years ago
bunnei
037dfae35c
Merge pull request #1849 from encounter/svcSetThreadActivity
svc: Implement SetThreadActivity (thread suspension)
7 years ago
bunnei
c0e6ab15b4
Merge pull request #1943 from ReinUsesLisp/fixup-texs
shader_bytecode: Fixup TEXS.F16 encoding
7 years ago
bunnei
015093c1dd
npad: Remove code to invert input in horizontal mode.
- This was incorrect, the game appears to handle this for us.
- Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
7 years ago
ReinUsesLisp
a04b5e9a42
shader_bytecode: Fixup TEXS.F16 encoding
7 years ago
bunnei
7961e11cd4
Merge pull request #1886 from FearlessTobi/port-4164
Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality"
7 years ago
bunnei
c2e2637b52
Merge pull request #1930 from lioncash/common
common/quaternion: Ensure that w is always initialized
7 years ago
bunnei
4686643323
Merge pull request #1781 from DarkLordZach/applet-profile-select
am: Implement HLE profile selector applet
7 years ago
bunnei
22ef8eea69
Merge pull request #1780 from DarkLordZach/controller-profiles
configure_input: Add Controller Setup Profiles and simplify input UI
7 years ago
Rodolfo Bogado
6ef7d94656
Includde saturation in the evaluation of the control code
7 years ago
Rodolfo Bogado
fd77c416fd
Handle RZ cases evaluating the expression instead of the register value.
7 years ago
Rodolfo Bogado
0ebab7e4c6
complete emulation of ZeroFlag
7 years ago
Lioncash
8734a27b8d
common/quaternion: Ensure that w is always initialized
Previously xyz was always being zero initialized due to its constructor,
but w wasn't. Ensures that we always have a deterministic initial state.
7 years ago
bunnei
1dac8b1e9f
Merge pull request #1921 from ogniK5377/no-unit
Fixed uninitialized memory due to missing returns in canary
7 years ago
bunnei
fea11df6ee
Merge pull request #1920 from heapo/texture_format_selection
Texture format fixes for RGBA16UI for copies and R16U when used as depth
7 years ago
bunnei
70b6a81670
Merge pull request #1925 from lioncash/pid
kernel/{process, thread}: Amend behavior related to IDs
7 years ago
bunnei
953b65add7
Merge pull request #1914 from lioncash/id
service/am: Unstub GetAppletResourceUserId
7 years ago
bunnei
7f47320f34
hid: Fix SetNpadJoyHoldType and improve logging.
7 years ago
bunnei
2a2d761bdb
Merge pull request #1923 from ogniK5377/nfp-device-list
Device handle should not be a random id, instead it's the current npad id
7 years ago
bunnei
0339f523f0
Merge pull request #1909 from heapo/shadow_sampling_fixes
Fix arrayed texture LOD selection and depth comparison ordering
7 years ago
bunnei
e42c75e0d6
Merge pull request #1915 from lioncash/sm
service/sm: Improve debug log for RegisterService
7 years ago
Lioncash
9a15fbc673
kernel/svc: Handle thread handles within GetProcessId
If a thread handle is passed to svcGetProcessId, the kernel attempts to
access the process ID via the thread's instance's owning process.
Technically, this function should also be handling the kernel debug
objects as well, however we currently don't handle those kernel objects
yet, so I've left a note via a comment about it to remind myself when
implementing it in the future.
7 years ago
bunnei
e37f4939df
Merge pull request #1907 from lioncash/attribute
kernel/svc: Implement svcSetMemoryAttribute
7 years ago
Lioncash
9ba5cae7fc
svc: Implement svcSetMemoryAttribute
With all the basic backing functionality implemented, we can now unstub
svcSetMemoryAttribute.
7 years ago
Lioncash
46569d15bd
vm_manager: Add member function for setting memory attributes across an address range
This puts the backing functionality for svcSetMemoryAttribute in place,
which will be utilized in a following change.
7 years ago
Lioncash
11c3bd213d
vm_manager: Add member function for checking a memory range adheres to certain attributes, permissions and states
7 years ago
Lioncash
d15a67cd16
kernel/kernel: Use correct initial PID for userland Process instances
Starts the process ID counter off at 81, which is what the kernel itself
checks against internally when creating processes. It's actually
supposed to panic if the PID is less than 81 for a userland process.
7 years ago
Lioncash
60661a4fd9
kernel/svc: Correct output parameter for svcGetThreadId
The service call uses a 64-bit value, just like svcGetProcessId. This
amends the function signature accordingly.
7 years ago
Lioncash
bf75c5f45c
kernel/thread: Make thread_id a 64-bit value
The kernel uses a 64-bit value for the thread ID, so we shouldn't be
using a 32-bit value.
7 years ago
Lioncash
7755331f46
kernel/svc: Correct output parameter for svcGetProcessId
svcGetProcessId's out parameter is a pointer to a 64-bit value, not a
32-bit one.
7 years ago