249 Commits (d8a9ff1910eba7f92ba3b2e421fd83e256c6ba7b)

Author SHA1 Message Date
ReinUsesLisp deba5c7666 shader: Add constant propagation for *&^| binary operations 6 years ago
ReinUsesLisp 1cae8e9a10 spirv: Define StorageImageWriteWithoutFormat capability when used 6 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 6 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 6 years ago
ReinUsesLisp 480ce24b7e spirv: Guard against typeless image reads on unsupported devices 6 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 6 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 6 years ago
lat9nq 5b95114cd4 shader: Address feedback + clang format 6 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 6 years ago
ReinUsesLisp 96da029a74 shader: Implement texture buffers 6 years ago
FernandoS27 0ef887fa6f shader: Address feedback 6 years ago
FernandoS27 e9cffe874f shader: Implement indexed Position and ClipDistances 6 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 6 years ago
ReinUsesLisp a9ba4fea0c shader: Move recursive SSA rewrite to the heap 6 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 6 years ago
ReinUsesLisp e9d7f63788 shader: Abstract breadth searches and use the abstraction 6 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 6 years ago
ReinUsesLisp 24084a77ca shader: Rework global memory tracking to use breadth-first search 6 years ago
FernandoS27 ffb90d59c6 shader: Address feedback 6 years ago
FernandoS27 741b21715a shader: Address Feedback 6 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 6 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 6 years ago
FernandoS27 06469da581 shader: Mark SSBOs as written when they are 6 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 6 years ago
FernandoS27 82698ecb41 shader: Fold composite extract 6 years ago
FernandoS27 5b74fe36ec shader: Fold comparisons and Pack/Unpack16 6 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 6 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 6 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 6 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 6 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 6 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 6 years ago
ameerj 357a47d944 shader: Add PointSize attribute 6 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 6 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 6 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 6 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 6 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 6 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 6 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 6 years ago
FernandoS27 ac81f51141 shader: Add IR opcode for ImageFetch 6 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 6 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 6 years ago
ameerj 483439a540 shader: Implement SHFL 6 years ago
ReinUsesLisp 7e8fc3e3c8 shader: Track first bindless argument instead of the instruction itself 6 years ago
FernandoS27 c52b528cf7 shader: Fix F2I 6 years ago
ameerj 0705eff8f6 shader: Implement VOTE 6 years ago
ReinUsesLisp cdbb207953 shader: Fold interpolation multiplications 6 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 6 years ago
FernandoS27 9fe47baf87 shader: Implement F2F 6 years ago