124 Commits (d54d7de40e7295827b0e4e4026441b53d3fc9569)

Author SHA1 Message Date
ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp 3b6a632237 shader: Add floating-point rounding to I2F 5 years ago
ReinUsesLisp 6fd190d1ae glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp b10cf64c48 glasm: Add GLASM backend infrastructure 5 years ago
ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
ReinUsesLisp aece958c2b shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 21e3382830 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 5 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 5 years ago
ReinUsesLisp 23182fa59c shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp f66851e376 shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 4209828646 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 6944cabb89 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp 4bbe530337 shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 5 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 50f8007172 shader: Fix Phi node types 5 years ago
ReinUsesLisp 0a0818c025 shader: Fix memory barriers 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
ReinUsesLisp a6cef71cc0 shader: Implement OUT 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 9280cd649a shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp d404b871d5 shader: Mark ImageWrite with side effects 5 years ago
ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST 5 years ago
lat9nq 5bfcafa0a2 shader: Address feedback + clang format 5 years ago
lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
FernandoS27 dcaf0e9150 shader: Address feedback 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
ReinUsesLisp da6cf2632c shader: Add subgroup masks 5 years ago
ReinUsesLisp fc93bc2abd shader: Implement BAR and fix memory barriers 5 years ago
ReinUsesLisp 85795de99f shader: Abstract breadth searches and use the abstraction 5 years ago
ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
FernandoS27 e7700aad18 shader: Fix undetected bug from review 5 years ago
FernandoS27 ed6a1b1a3d shader: Address feedback 5 years ago
FernandoS27 baec84247f shader: Address Feedback 5 years ago
FernandoS27 45d547af11 shader: Implement SR_LaneId 5 years ago
FernandoS27 655f7a570a shader: Implement MEMBAR 5 years ago