18739 Commits (d10cf55353175b13bed4cf18791e080ecb7fd95b)
 

Author SHA1 Message Date
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ameerj 7a9dc78398 shader: Refactor atomic_operations_global_memory 5 years ago
ameerj 427951d6fe shader: add missing include guard in half_floating_point_helper.h 5 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 5 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 5 years ago
ReinUsesLisp 23182fa59c shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp eed6da55b8 cmake: Link to common in shader_recompiler 5 years ago
ReinUsesLisp cc0fcd1b8d shader: Improve goto removal algorithm complexity 5 years ago
ReinUsesLisp f66851e376 shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp e4d1122082 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 4209828646 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 6944cabb89 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp 4bbe530337 shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 5 years ago
ReinUsesLisp a8d46a5eae shader: Add constant propagation for arithmetic right shifts 5 years ago
ReinUsesLisp 469f8bb857 shader: Simplify code for local memory 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp 6325601947 spirv: Fix ViewportMask 5 years ago
ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
FernandoS27 2999028976 shader: Address feedback 5 years ago
FernandoS27 881b33da3b shader: Implement F2F (Imm) 5 years ago
FernandoS27 21a878237b shader: Implement IADD3.CC/.X 5 years ago
FernandoS27 f69d0b91ff shader: Address feedback 5 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 50f8007172 shader: Fix Phi node types 5 years ago
ReinUsesLisp 0a0818c025 shader: Fix memory barriers 5 years ago
ReinUsesLisp c9e4609d87 spirv: Fix implicit lod type 5 years ago
ReinUsesLisp 7cfa403683 spirv: Use explicit lods outside of fragment shaders 5 years ago
ReinUsesLisp dbbd4b5496 spirv: Use ConstOffset instead of Offset when possible 5 years ago
ameerj be431f5ed0 shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp f3473c5143 spirv: Bitcast non-F32 output attributes to their type before store 5 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 4657cf78fd spirv: Bitcast non-F32 attributes to F32 5 years ago
ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 34519d3fc6 shader: Mark atomic instructions as writes 5 years ago
lat9nq 7ae3ea6bee vk_pipeline_cache: Silence GCC warnings 5 years ago
ReinUsesLisp 416e1b7441 spirv: Implement image buffers 5 years ago
ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 years ago
FernandoS27 ab3831f6cb spirv: Fix alpha test 5 years ago
ameerj 6f4a1c8dcf spirv: Fix non-atomic 64-bit store 5 years ago
ameerj 6c512f4bff spirv: Implement alpha test 5 years ago