Lioncash
762b6e4006
kernel/svc: Make svcCreateThread/svcStartThread/svcSleepThread/svcExitThread calls show up in the debug log
These are actually quite important indicators of thread lifetimes, so
they should be going into the debug log, rather than being treated as
misc info and delegated to the trace log.
7 years ago
Lioncash
6112c4da0a
kernel/svc: Reorganize svcSetThreadCoreMask()
Makes the code much nicer to follow in terms of behavior and control
flow. It also fixes a few bugs in the implementation.
Notably, the thread's owner process shouldn't be accessed in order to
retrieve the core mask or ideal core. This should be done through the
current running process. The only reason this bug wasn't encountered yet
is because we currently only support running one process, and thus every
owner process will be the current process.
We also weren't checking against the process' CPU core mask to see if an
allowed core is specified or not.
With this out of the way, it'll be less noisy to implement proper
handling of the affinity flags internally within the kernel thread
instances.
7 years ago
Lioncash
9f8d31a803
kernel/thread: Update thread processor ID flags
Adds the missing flags to the enum and documents them.
7 years ago
bunnei
c9a6cf792f
Merge pull request #2435 from ReinUsesLisp/misc-vc
shader_ir: Miscellaneous fixes
7 years ago
bunnei
ea7ba8c6fe
Merge pull request #2412 from lioncash/system
kernel/vm_manager: Remove usages of global system accessors
7 years ago
bunnei
673cfd89c1
Merge pull request #2322 from ReinUsesLisp/wswitch
video_core: Silent -Wswitch warnings
7 years ago
bunnei
89bada4ac4
Merge pull request #2423 from FernandoS27/half-correct
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
7 years ago
Lioncash
73c7c9cb21
service/audctl: Update documentation comments to be relative to 8.0.0
The state of these service calls are still the same in version 8.0.0.
7 years ago
ReinUsesLisp
5ea871b373
shader_ir: Move Sampler index entry in operand< to sort declarations
7 years ago
ReinUsesLisp
cd9e8ee0eb
shader_ir: Add missing entry to Sampler operand< comparison
7 years ago
ReinUsesLisp
6198b04557
shader_ir/texture: Fix sampler const buffer key shift
7 years ago
Zach Hilman
6fca6e20c9
mii_manager: Fix incorrect loop condition in mii UUID generation code
7 years ago
Zach Hilman
ad5e497bff
profile_select: Port Service::Account::UUID to Common::UUID
7 years ago
Zach Hilman
9572ff6c55
mii: Implement Delete and Destroy file
7 years ago
Zach Hilman
42c3c73acc
mii: Implement IsUpdated command (IPC 0)
7 years ago
Zach Hilman
b4759039c0
mii_manager: Cleanup and optimization
7 years ago
Zach Hilman
27878d7520
mii: Implement IDatabaseService commands using MiiManager
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
7 years ago
Zach Hilman
1ea64ba727
mii: Add MiiManager class to manage Mii database
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
7 years ago
Zach Hilman
c02cb054b7
common: Extract UUID to its own class
Since the Mii database uses UUIDs very similar to the Accounts database, it makes no sense to not share code between them.
7 years ago
bunnei
5d81402331
Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
7 years ago
bunnei
7deb029743
Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
7 years ago
bunnei
b3171fe6b8
Merge pull request #2426 from FearlessTobi/port-4748
Port citra-emu/citra#4748 : "Launch directly in Mac without terminal"
7 years ago
bunnei
39d7115730
Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
7 years ago
bunnei
9f4c46cf2b
Merge pull request #2404 from lioncash/unicode
CMakeLists: Ensure we specify Unicode as the codepage on Windows
7 years ago
FreddyFunk
04c474b840
Re added new lines at the end of files
7 years ago
unknown
4dfccb1f21
gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard
7 years ago
unknown
5417aaca6d
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
7 years ago
unknown
f6568c07ac
gl_shader_disk_cache: Remove per shader compression
7 years ago
Fernando Sahmkow
3d37c4161a
Fixes and Corrections to DMA Engine
7 years ago
Hexagon12
ec60dec52b
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
7 years ago
Hexagon12
b22f59f43c
Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
7 years ago
Fernando Sahmkow
122b06d102
Add Swizzle Parameters to the DMA engine
7 years ago
Fernando Sahmkow
bcf4b19fca
Add Documentation Headers to all the GPU Engines
7 years ago
Fernando Sahmkow
5c4de1e3fb
Corrections and styling
7 years ago
bunnei
5e2a095d48
Merge pull request #2383 from ReinUsesLisp/aoffi-test
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
7 years ago
bunnei
00bfde8af6
Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
7 years ago
Fernando Sahmkow
4a2763a121
Implement Maxwell3D Data Upload
7 years ago
Fernando Sahmkow
e42bf4f314
Introduce skeleton of the GPU Compute Engine.
7 years ago
Fernando Sahmkow
86e8a9f978
Revamp Kepler Memory to use a subegine to manage uploads
7 years ago
bunnei
580b0015b0
Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
7 years ago
bunnei
91a947f214
Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
7 years ago
bunnei
1bf201c307
Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
7 years ago
Fernando Sahmkow
7c1907187f
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
This PR should heavily reduce memory usage since temporal buffers are no
longer stored per Surface but instead managed by the Rasterizer Cache.
7 years ago
Fernando Sahmkow
b17f7da309
Corrections Half Float operations on const buffers and implement saturation.
7 years ago
tkeph616
ff82aaf571
Launch directly in Mac without terminal
7 years ago
bunnei
7fc67a06bb
Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
7 years ago
Fernando Sahmkow
b437d4abd7
Allow picking a Compatibility Profile for OpenGL.
This option allows picking the compatibility profile since a lot of bugs
are fixed in it. We devs will use this option to easierly debug current
problems in our Core implementation.:wq
7 years ago
bunnei
6c1418fc8a
Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
7 years ago
Fernando Sahmkow
02be88825a
Apply Position Y Direction
7 years ago
Fernando Sahmkow
5f431ebec9
RasterizerCache Redesign: Flush
flushing is now responsability of children caches instead of the cache
object. This change will allow the specific cache to pass extra
parameters on flushing and will allow more flexibility.
7 years ago