Jan Beich
c4cd82fa7c
host_memory: Enable Linux implementation on FreeBSD
HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
4 years ago
Rodrigo Locatti
ab206d6378
Merge pull request #6748 from lioncash/engine-init
video_core/engine: Consistently initialize rasterizer pointers
4 years ago
Rodrigo Locatti
5da97c57cd
Merge pull request #6744 from lioncash/exc
exception: Make constructors explicit
4 years ago
bunnei
2717e79c74
Merge pull request #6745 from lioncash/copies
video_core: Remove some unused variables
4 years ago
bunnei
e2c42ec5e2
Merge pull request #6747 from lioncash/wrapper
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
4 years ago
Lioncash
f8964dd89a
video_core/engine: Consistently initialize rasterizer pointers
Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers.
4 years ago
Lioncash
8c82c594f0
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
We should be using the passed in object type instead.
4 years ago
Lioncash
ec56a17acd
buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
4 years ago
Lioncash
075a744e38
gl_shader_cache: Remove unused variable
4 years ago
Lioncash
296728ec46
vk_compute_pass: Remove unused captures
Resolves two compiler warnings.
4 years ago
Lioncash
c27ddb44de
exception: Make constructors explicit
Ensures that exception construction is always explicit.
4 years ago
Lioncash
e490ddf327
exception: Make what() member function nodiscard
4 years ago
Lioncash
90f3678ada
exception: Narrow down specific header
We can use the <exception> header instead of pulling in all of the
exception-style classes.
4 years ago
bunnei
d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
4 years ago
Rodrigo Locatti
7511f65e31
Merge pull request #6741 from ReinUsesLisp/stream-remove
vk_stream_buffer: Remove unused stream buffer
4 years ago
Rodrigo Locatti
1a94b3f452
Merge pull request #6740 from K0bin/hvv-fallback
Handle allocation failure in Staging buffer
4 years ago
Robin Kertels
75050c788c
vk_staging_buffer_pool: Fall back to host memory when allocation fails
4 years ago
Rodrigo Locatti
c6991fa900
Merge pull request #6728 from ReinUsesLisp/null-buffer-usage
vk_buffer_cache: Add transform feedback usage to null buffer
4 years ago
Rodrigo Locatti
6c432d5349
Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier
vk_compute_pass: Fix pipeline barrier for indexed quads
4 years ago
ReinUsesLisp
5f9a4817a5
vk_stream_buffer: Remove unused stream buffer
Remove unused file.
4 years ago
Rodrigo Locatti
c0f99558fb
Merge pull request #6724 from lioncash/nodisc-shader
shader_recompiler: Remove unnecessary [[nodiscard]] instances
4 years ago
Rodrigo Locatti
de0b89792c
Merge pull request #6726 from lioncash/hguard
emit_spirv_instructions: Add missing header guard
4 years ago
Rodrigo Locatti
3d97f1e6cf
Merge pull request #6727 from lioncash/topology
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
4 years ago
bunnei
7490117fa4
Merge pull request #6736 from CaptV0rt3x/patch-1
Config-graphics: reword GLASM option
4 years ago
Vamsi Krishna
c05bbf375d
configure_graphics: reword GLASM option
Change wording to explain that GLASM is actually short for Assembly Shaders
4 years ago
Rodrigo Locatti
b2b3fcdccd
Merge pull request #6723 from lioncash/shader
object_pool: Add missing return in Chunk move assignment operator
4 years ago
Rodrigo Locatti
4afc2de129
Merge pull request #6725 from lioncash/control-token
control_flow: Fix duplicate switch case in OpcodeToken
4 years ago
ReinUsesLisp
771dcb2a56
vk_compute_pass: Fix pipeline barrier for indexed quads
Use an index buffer barrier instead of a vertex input read barrier.
4 years ago
ReinUsesLisp
27ed6e7c2b
vk_buffer_cache: Add transform feedback usage to null buffer
Fixes bad API usages on Vulkan.
4 years ago
Lioncash
3e7813e49d
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
This should be LINES_ADJACENCY
4 years ago
Lioncash
c2915d9f2f
emit_spirv_instructions: Add missing header guard
4 years ago
Lioncash
06ca911621
shader_recompiler: Remove unnecessary [[nodiscard]] instances
[[nodiscard]] doesn't do anything on functions with a void return type
and causes superfluous warnings.
4 years ago
Lioncash
0b67df1f7c
control_flow: Fix duplicate switch case in OpcodeToken
This previously duplicated the case of the PBK case above it.
4 years ago
Lioncash
89ad9df0e9
object_pool: Add missing return in Chunk move assignment operator
Prevents undefined behavior from occurring.
4 years ago
bunnei
c09557acd8
Merge pull request #6697 from ameerj/fps-cap
config, nvflinger: Add FPS cap setting
4 years ago
bunnei
7e272d3cd8
Merge pull request #6575 from FernandoS27/new_settings
Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to status bar
4 years ago
Morph
b5c3cb8763
Merge pull request #6709 from ameerj/screenshot-path
main: Fix screenshot filepath construction
4 years ago
bunnei
98b26b6e12
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
4 years ago
ameerj
9dd35b7b66
main: Fix screenshot filepath construction
The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory.
This fixes that behavior
4 years ago
bunnei
c2aaf51370
Merge pull request #6699 from lat9nq/common-threads
common: Publically link to pthreads
4 years ago
Fernando S
e7c30f33fe
Merge pull request #6706 from FernandoS27/skyline-love-letter
Grant a partial license exception to Skyline Emulator.
4 years ago
Fernando Sahmkow
e6a0ca5f2c
Grant a license exception to Skyline Emulator.
4 years ago
bunnei
84b9c42642
Merge pull request #6690 from ReinUsesLisp/dma-clear-fixups
buffer_cache: Misc fixups related to buffer clears
4 years ago
ameerj
c80ae87b4e
renderer_base: Removed redundant settings
use_framelimiter was not being used internally by the renderers.
set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice.
4 years ago
ameerj
9dfbc9bdce
general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
4 years ago
ameerj
2c6e274b39
config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
4 years ago
bunnei
2656020608
Merge pull request #6551 from bunnei/improve-kernel-obj
Improve management of kernel objects
4 years ago
lat9nq
eb61824ea5
common: Publically link to pthreads
Common requires pthreads but does not refer to it when linking to other
modules. Fix this by linking to Threads where necessary.
4 years ago
ReinUsesLisp
7f13104c17
shader: Support out of bound local memory reads and immediate writes
Support ignoring immediate out of bound writes. Writing dynamically out
of bounds is not yet supported (e.g. R0+0x4).
Reading out of bounds yields zero. This is supported checking for the
size from the IR; if the input is immediate, the optimization passes
will drop it.
4 years ago
ReinUsesLisp
a55ff22900
vulkan/blit_image: Commit descriptor sets within worker thread
Fixes race condition caused. The descriptor pool is not thread safe, so
we have to commit descriptor sets within the same thread.
4 years ago