Wollnashorn
1df5d12b19
config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
3 years ago
Liam
c18cf05a06
cmake: make cubeb and SDL2 optional
3 years ago
Liam
be43b62d79
cmake: make libusb optional
3 years ago
Liam
106cf27135
cmake: make room server optional
3 years ago
Alexandre Bouvier
dce2649daf
tests: add missing header
<cstring> is needed for std::memcpy
3 years ago
FengChen
6a397bc8ed
video_core: Implement other missing vulkan topology
3 years ago
FengChen
86d5b4e556
video_core: Implement vulkan QuadStrip topology
3 years ago
MonsterDruide1
bc4126acd7
TAS: Increase accuracy of Stick inputs
3 years ago
ameerj
7584d36922
texture_cache: Use Common::ScratchBuffer for swizzle buffers
3 years ago
ameerj
1209d428f1
texture_cache: Use pre-allocated buffer for texture downloads
3 years ago
ameerj
c448b3af2f
texture_cache: Use pre-allocated buffer for texture uploads
3 years ago
Liam
28d9c30861
k_page_table: remove HACK_OpenPages/ClosePages
3 years ago
Liam
3392fdac9b
k_page_group: synchronize
3 years ago
Liam
cb7f0c2ec3
qt: prevent reentrant shutdown
3 years ago
liamwhite
c86e21abe4
qt: fix 'Pause' menu item ( #9497 )
3 years ago
Chris Oboe
201733d1b5
Disable automatically opening the console on windows yuzu-cmd builds ( #9485 )
* don't automatically open the console on windows build of yuzu-cmd
* fix formatting
3 years ago
Liam
646656412f
qt: fix uninitialized memory usage
3 years ago
german77
c3a5522830
yuzu: Automatically refresh device list
3 years ago
Liam
99eccf581e
kernel: workaround static shared memory initialization
3 years ago
Liam
80670a5b6c
time: add LockFreeAtomicType
3 years ago
Liam
60ce34aa80
qt: exit properly on guest-initiated close
3 years ago
Liam
ae6015a69b
qt: use main window as close overlay parent
3 years ago
Liam
053ad04d3f
qt: continue event loop during game close
3 years ago
ameerj
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
3 years ago
ameerj
64869807e2
tests: Add ScratchBuffer tests
3 years ago
ameerj
61e4f2d931
dma_pusher: Rework command_headers usage
Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list
3 years ago
ameerj
bdef22ff85
buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
3 years ago
ameerj
4bc2d82130
video_core: Add usages of ScratchBuffer
3 years ago
ameerj
cfc34dd41d
common: Add ScratchBuffer class
This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
3 years ago
ameerj
88ba5a7f22
common: add make_unique_for_overwrite
3 years ago
Jan Beich
b60a93a936
externals: update Vulkan-Headers to v1.3.238
3 years ago
Morph
690a4c9438
overlay_dialog: Avoid starting the input thread if non-interactive
3 years ago
Morph
190ded7f48
overlay_dialog: Hide button dialog box when both buttons are hidden
This allows for the creation of a non-interactive dialog overlay to display system messages.
3 years ago
Liam
c770f25ccb
kernel: remove TimeManager
3 years ago
Liam
67c0d714c5
kernel: add KHardwareTimer
3 years ago
german77
cf01a507fb
input_common: Cleanup project
3 years ago
german77
79f1f326c7
service: nfc: Silence ListDevices
3 years ago
Marco Rubin
56b0f979eb
Use execlp instead of execl to avoid failure
3 years ago
german77
c218c7d4da
yuzu: Remember last selected directory
3 years ago
german77
f999d268f9
bootmanager: Use proper camera size
3 years ago
german77
c489cbee29
bootmanager: Encapsulate all QCamera code
3 years ago
german77
dffeca66fa
yuzu: fix device name setting
3 years ago
Matías Locatti
fd1ea0fd84
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
3 years ago
Liam
92ce241d4d
qt: use _exit instead of exit on SIGINT
3 years ago
Liam
d3123079e8
EmuThread: refactor
3 years ago
Liam
45672d43e3
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
3 years ago
german77
243404bf34
input_common: Add virtual gamepad
3 years ago
ameerj
7bf4bec257
camera: Use pre-allocated vector for camera data
And avoid an unnecessary copy
3 years ago
Kelebek1
f7d95d0a3a
Remove unimplemented transform feedback geometry spam, it should be implemented
3 years ago
Kelebek1
6a56f42f5d
Signal buffer event on audio in/out system stop, and force remove all registered audio buffers
3 years ago