1270 Commits (c23c30c76f2195beb34fea628ba66dc41e39fcfd)

Author SHA1 Message Date
bunnei 9e2ad45c98 renderer_opengl: Update DrawScreens for Switch. 8 years ago
bunnei 93480b10ef core/video_core: Fix a bunch of u64 -> u32 warnings. 8 years ago
bunnei 960a1416de hle: Initial implementation of NX service framework and IPC. 8 years ago
Huw Pascoe b3b34a1e76 Extracted the attribute setup and draw commands into their own functions 8 years ago
Huw Pascoe a13ab958cb Fixed type conversion ambiguity 8 years ago
Subv a321bce378 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types. 8 years ago
Huw Pascoe 903906da3b Optimized Float<M,E> multiplication 8 years ago
Huw Pascoe 876aa82c29 Optimized Morton 8 years ago
James Rowe 19d41dcc6e Remove pipeline.gpu_mode and fix minor issues 8 years ago
Huw Pascoe a234e4c200 Improved performance of FromAttributeBuffer 8 years ago
Huw Pascoe 6a110ac5f5 Fixed framebuffer warning 8 years ago
James Rowe ad0b57f407 GPU: Add draw for immediate and batch modes 8 years ago
wwylele 12fbc8c8df pica/lighting: only apply Fresnel factor for the last light 8 years ago
wwylele e2c41a5891 video_core: report telemetry for gas mode 8 years ago
Subv da88f3b8f0 Warnings: Fixed a few missing-return warnings in video_core. 9 years ago
wwylele 417cb45e3f SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL 9 years ago
wwylele addbcd5784 gl_rasterizer: implement custom clip plane 9 years ago
wwylele ea51a3af26 SwRasterizer: implement custom clip plane 9 years ago
wwylele 17c6104d2a gl_rasterizer/lighting: more accurate CP formula 9 years ago
wwylele b5aa570354 SwRasterizer/Lighting: implement LUT input CP 9 years ago
wwylele 3e478ca131 SwRasterizer/Lighting: implement bump mapping 9 years ago
wwylele 63b6e802cd swrasterizer: remove invalid TODO 9 years ago
wwylele 72b26ac32f swrasterizer/clipper: remove tested TODO 9 years ago
wwylele 5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 9 years ago
wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 9 years ago
wwylele 0f35755572 pica/command_processor: build geometry pipeline and run geometry shader 9 years ago
wwylele 8285ca4ad8 pica/shader/jit: implement SETEMIT and EMIT 9 years ago
wwylele 36981a5aa6 pica/primitive_assembly: Handle winding for GS primitive 9 years ago
wwylele bb63ae3052 correct constness 9 years ago
wwylele 28128348f2 pica/shader/interpreter: implement SETEMIT and EMIT 9 years ago
wwylele 46c6973d2b pica/shader: extend UnitState for GS 9 years ago
wwylele 686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 9 years ago
wwylele 945f9a1b04 SwRasterizer/Lighting: implement spot light 9 years ago
wwylele 14ee32c46a SwRasterizer/Lighting: implement geometric factor 9 years ago
wwylele 5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor 9 years ago
wwylele db309b2423 pica/regs: layout geometry shader configuration regs 9 years ago
wwylele baa24f4ea9 pica: upload shared shader code to both unit 9 years ago
wwylele 2252a63f80 SwRasterizer/Lighting: shorten file name 9 years ago
wwylele eda28266fb SwRasterizer/Lighting: move to its own file 9 years ago
wwylele 48b4105871 SwRasterizer/Lighting: reduce confusion 9 years ago
wwylele c59ed47608 SwRasterizer/Lighting: move quaternion normalization to the caller 9 years ago
wwylele c89f804a01 pica/shader_interpreter: fix off-by-one in LOOP 9 years ago
bunnei df8b9863f9 telemetry: Log performance, configuration, and system data. 9 years ago
wwylele 4feff63ffa SwRasterizer/Lighting: dist atten lut input need to be clamp 9 years ago
wwylele 56e5425e59 SwRasterizer/Lighting: unify float suffix 9 years ago
wwylele e415558a4f SwRasterizer/Lighting: get rid of nested return 9 years ago
wwylele c6d1472513 SwRasterizer/Lighting: refactor GetLutValue into a function. 9 years ago
wwylele f13cf506e0 SwRasterizer: only interpolate quat and view when lighting is enabled 9 years ago
wwylele efc655aec0 SwRasterizer/Lighting: pass lighting state as parameter 9 years ago
Subv 9906feefbd SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 9 years ago