Lioncash
2495e8d6e1
service/btm: Update function tables
4 years ago
Lioncash
74a98a01de
service/audio: Update audctl unknown function names
4 years ago
Lioncash
aa0d0e91a0
service/am: Update omm function tables
4 years ago
Lioncash
1a50cb9468
service/acc: Update unknown function names
Switchbrew has the function names now.
4 years ago
Morph
00dc684fb0
service: apm: Stub ISession SetCpuOverclockEnabled
Since we don't currently support CPU overclocking within the emulated system, this can be stubbed for now, like APM IsCpuOverclockEnabled.
- Used by Gravity Rider Zero
4 years ago
bunnei
8f2630de0a
hle: kernel: Remove redundant tracking of dummy threads.
- These are already tracked by kernel's registered_objects member.
4 years ago
bunnei
f2e870d6b6
hle: kernel: KThread: DummyThread can be waited, ensure wait_queue is not nullptr.
4 years ago
bunnei
668af26696
hle: kernel: KThread: Decrease DummyThread priority to ensure it is never scheduled.
4 years ago
bunnei
db3c11506b
hle: kernel: service_thread: Ensure dummy thread is closed & destroyed on thread exit.
4 years ago
bunnei
e885b0ab0d
hle: kernel: KServerSession: Remove hack for CompleteSyncRequest.
- This does not appear to be necessary anymore.
4 years ago
bunnei
af11abed3f
hle: kernel: KServerSession: Simplify CompleteSyncRequest EndWait.
- Considering is_thread_waiting is never set, so we can remove IsThreadWaiting.
- KThread::EndWait will take the scheduler lock, so we can remove the redundant lock.
4 years ago
bunnei
247a7e2205
hle: kernel: KThread: Ensure dummy threads never call EndWait.
- These are only used by host threads for locking and will never have a wait_queue.
4 years ago
bunnei
f1e06f984d
hle: kernel: KScheduler: Ensure dummy threads are never scheduled.
- These are only used by host threads for locking.
4 years ago
bunnei
cc4cbff1ca
hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
4 years ago
german77
d678dfda6e
service/hid: Initialize applet_resource on SetNpadAnalogStickUseCenterClamp
4 years ago
Valeri
01852ee857
hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
4 years ago
Valeri
8b3ea1258c
hid: fix std::transform call
Found by static analysis with PVS-Studio.
4 years ago
Valeri
347574b398
Correct assignment source for rotations
Found by static analysis with PVS-Studio
4 years ago
bunnei
4148fde355
hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
4 years ago
bunnei
b52516263d
core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
4 years ago
bunnei
18969b5d8e
core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl.
4 years ago
bunnei
914431487b
core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
4 years ago
bunnei
b6bf119a43
core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager.
4 years ago
bunnei
b722faaf7a
core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
4 years ago
bunnei
fbab3dc017
hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
4 years ago
Narr the Reg
f217849d21
core/hid: Increment shake force
With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard
4 years ago
bunnei
ef9186172f
hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
4 years ago
Narr the Reg
01d886a3ba
service/hid: Decrease motion update rate
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
4 years ago
Narr the Reg
56ac40bfc4
core/hid: Reduce gyro threshold even more
4 years ago
bunnei
d45b65b4d9
hle: kernel: k_page_table: Update SetProcessMemoryPermission.
4 years ago
bunnei
7526489b8b
hle: service: ldr: UnmapCodeMemory BSS only when set.
4 years ago
bunnei
84a61db25b
hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite.
4 years ago
bunnei
0942533d2f
hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory.
4 years ago
bunnei
b227426ae5
core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission.
4 years ago
bunnei
090f1c400e
core: hle: kernel: k_page_table: Update CheckMemoryState.
4 years ago
german77
a52791af6b
yuzu: Use pad parameter to choose the correct controller
4 years ago
german77
353317f31e
yuzu: Add controller hotkeys
4 years ago
german77
06d840652f
core/hid: Add home and screenshot button support
4 years ago
german77
f333340a9c
core/hid: Set minimum gyro threshold
4 years ago
ameerj
664fcdc64b
gpu: Add shut down method to synchronize threads before destruction
4 years ago
ameerj
8badb6f4a7
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
This reverts commit 5a612e9217 , reversing
changes made to 2e61bc3d51 .
4 years ago
ameerj
0585c60227
gpu: Use std::stop_token in WaitFence for VSync thread
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
4 years ago
german77
0e9f010ed6
core/hid: Add fallback to fullkey controllers
4 years ago
bunnei
b12695ddc4
core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp .
4 years ago
german77
5dab578691
core/hid: Fix controller type validation
4 years ago
Feng Chen
064470286d
Remove invalid assertion statement
4 years ago
Feng Chen
669cb21687
Implement few type in bufferqueue query method
4 years ago
bunnei
714dcea191
core: hle: kernel: Updated implementation of svcSetHeapSize.
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp .
4 years ago
bunnei
555481005d
core: hle: kernel: Implement SetMemoryPermission.
- Not seen in any games yet, but validated with kernel tests.
4 years ago
bunnei
bc45d0fc1a
core: hle: kernel: KThread: X18 should be a cryptographically random number.
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0 ).
- X18 is OR'd by kernel with 1, to make sure it is odd.
4 years ago