11330 Commits (be6b9e2d2b130d9879e4e279e24727752c7eebbd)
 

Author SHA1 Message Date
bunnei 57279e1981
Merge pull request #2313 from lioncash/reslimit 7 years ago
Lioncash 28719ee3b4 kernel/svc: Implement svcGetThreadList 7 years ago
Lioncash cb2bce8006 kernel/svc: Implement svcGetProcessList 7 years ago
Mat M 628153cccd
Merge pull request #2316 from ReinUsesLisp/fixup-process 7 years ago
ReinUsesLisp 592a24ae53 process: Fix up compilation 7 years ago
bunnei 29df6bbbd3
Merge pull request #2281 from lioncash/memory 7 years ago
bunnei 4555b63750 gpu_thread: Improve synchronization by using CoreTiming. 7 years ago
Lioncash 4366241739 kernel/thread: Make AllWaitObjectsReady() a const qualified member function 7 years ago
Lioncash 20cc0b8d3c kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const 7 years ago
Lioncash 2d70c30fb2 kernel/thread: Avoid sign conversion within GetCommandBufferAddress() 7 years ago
Lioncash 26d0381161 kernel/thread: Make parameter of GetWaitObjectIndex() const qualified 7 years ago
Lioncash d09e98f566 kernel/resource_limit: Remove the name member from resource limits 7 years ago
bunnei 62860dc0b0
Merge pull request #2301 from FearlessTobi/remove-amiibo-setting 7 years ago
bunnei ffc72c8f15
Merge pull request #2283 from FearlessTobi/port-4517 7 years ago
bunnei e0eee250bb
Merge pull request #2312 from lioncash/locks 7 years ago
Lioncash 781ab8407b general: Use deducation guides for std::lock_guard and std::unique_lock 7 years ago
ReinUsesLisp 38658b38b4 gl_shader_decompiler: Hide local definitions inside an anonymous namespace 7 years ago
Mat M da02946f4f
shader_ir/decode: Silent implicit sign conversion warning 7 years ago
bunnei d9b7bc4474
Merge pull request #2304 from lioncash/memsize 7 years ago
bunnei a89266bc5e
Merge pull request #2303 from lioncash/thread 7 years ago
bunnei 1960164055
Merge pull request #2297 from lioncash/reorder 7 years ago
bunnei e199d1e14f
Merge pull request #2298 from lioncash/variable 7 years ago
bunnei ba3d95e550
Merge pull request #2308 from lioncash/deduction 7 years ago
bunnei f911d1f685
Merge pull request #2307 from lioncash/regnames 7 years ago
Lioncash 824b8e4086 kernel/scheduler: Remove unused parameter to AddThread() 7 years ago
Lioncash cb805f45ae kernel/scheduler: Use deduction guides on mutex locks 7 years ago
Lioncash 4b33a346ed service/fatal: Mark local variables as const where applicable 7 years ago
Lioncash 11505d3d9f service/fatal: Remove unnecessary semicolon 7 years ago
Lioncash cc737e5832 service/fatal: Name FatalInfo structure members 7 years ago
ReinUsesLisp e8abe4b77c gl_shader_decompiler: Add AOFFI backing implementation 7 years ago
ReinUsesLisp cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 7 years ago
ReinUsesLisp cf4ecc1945 shader_ir: Implement immediate register tracking 7 years ago
Lioncash 108be41316 kernel/shared_memory: Remove unused core/memory.h include 7 years ago
Lioncash c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping 7 years ago
Lioncash 394095438a common/thread: Remove unused functions 7 years ago
unknown eadc834bb3 gitmodules: Replace taps with spaces 7 years ago
unknown b4857e326f common/zstd_compression: simplify decompression interface 7 years ago
unknown aa92da205e gl_shader_disk_cache: Fixup clang format 7 years ago
unknown 35ebbbc167 gl_shader_disk_cache: Use Zstandard for compression 7 years ago
unknown 72477731ed common/zstd_compression: Add Zstandard wrapper 7 years ago
unknown ca82589350 common: Link libzstd_static 7 years ago
unknown d85c1141b9 externals: Add libzstd_static to externals CMakeLists.txt 7 years ago
unknown 93de7a7b40 externals: Add Zstandard v1.3.8 7 years ago
unknown a05f94dcc8 Addressed feedback 7 years ago
unknown cec7da37b9 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 7 years ago
unknown 4fad477aeb gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 7 years ago
unknown c791192d64 Addressed feedback 7 years ago
unknown 6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 7 years ago
unknown 74cee1b65d gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 7 years ago
unknown 798d76f4c7 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 7 years ago