Lioncash
27ab99490e
result: Resolve sign-coversion warnings
The constructor was implicitly using signed->unsigned conversions to
produce 0xFFFFFFFF. We can just specify this explicitly with UINT32_MAX.
6 years ago
Lioncash
19a0abc19b
arm_unicorn: Resolve sign conversion warnings
While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
6 years ago
Lioncash
96d677bef0
CMakeLists: Make most implicit type conversion warnings errors on MSVC
Quite frequently there have been cases where code has been merged into
the core that produces warning. In order to prevent this from occurring,
we can make the compiler flag these cases and allow our CI to flag down
any code that would generate these warnings.
This is beneficial given silent conversions from signed/unsigned can
result in logic bugs. This forces one writing changes to be explicit
about when signedness conversions are desirable, rather than leaving it
up to readers' interpretation.
Currently the codebase isn't in a state where it will build successfully
with this change applied, but this will be addressed in subsequent
follow-up changes. This set of changes will focus on making it build
properly with these changes for MSVC as a starting point for basic
coverage.
6 years ago
Zach Hilman
d4a1afba4b
ci: Package source with builds
6 years ago
Rodrigo Locatti
fb9418798d
video_core: Enable sign conversion warnings
Enable sign conversion warnings but don't treat them as errors.
6 years ago
Michael Scire
b0b0786493
Implement stub for QueryApplicationPlayStatisticsByUid
6 years ago
bunnei
8714d40a77
Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
6 years ago
bunnei
8dc9f35baf
web-service: Port citra's updated web_backend code.
6 years ago
bunnei
883eb1a1a1
yuzu: configure_web: Use Base64 encoded token for simplifying user experience.
6 years ago
bunnei
0fc596de6e
Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
6 years ago
ReinUsesLisp
18c1cb68fd
video_core: Treat implicit conversions as errors
6 years ago
ReinUsesLisp
096f339a2a
video_core: Silence implicit conversion warnings
6 years ago
ReinUsesLisp
fa0d65fc7b
microprofile: Silence conversion warnings
6 years ago
bunnei
a056d8de16
Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
6 years ago
ReinUsesLisp
bfa973a62b
gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
6 years ago
ReinUsesLisp
3ab0514698
gl_shader_cache: Enable extensions only when available
Silence GLSL compilation warnings.
6 years ago
ReinUsesLisp
cd66395944
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
6 years ago
ReinUsesLisp
56e237d1f9
shader_ir/warp: Implement FSWZADD
6 years ago
ReinUsesLisp
08b2b1080a
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
6 years ago
Fernando Sahmkow
3d7c284e0f
GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
6 years ago
bunnei
b6ae48966d
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
6 years ago
Morph
0e8a3bf3e5
buffer_cache: Add missing includes ( #3079 )
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
6 years ago
bunnei
344d15f61e
Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
6 years ago
ReinUsesLisp
e9d2fad984
gl_rasterizer: Remove front facing hack
6 years ago
ReinUsesLisp
f1facaeaef
gl_shader_decompiler: Fix typo "y_negate"->"y_direction"
6 years ago
ReinUsesLisp
e2ea0c3e11
gl_shader_manager: Remove unused variable in SetFromRegs
6 years ago
ReinUsesLisp
028b1a34a9
yuzu_cmd: Use string_view instead of string for extensions
Avoids potential allocations due to the usage of std::string on strings
that we know at compile time. Most of these might fit in SSO, but it
adds complexity that can be easily avoided with string views.
6 years ago
ReinUsesLisp
f019817f8f
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
6 years ago
Rodrigo Locatti
ff5a0f370c
shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
6 years ago
ReinUsesLisp
7b069252f8
shader/control_flow: Use callable template instead of std::function
6 years ago
ReinUsesLisp
46c3047283
shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
6 years ago
ReinUsesLisp
ae7dfa93be
shader/control_flow: Silence Intellisense cast warnings
6 years ago
ReinUsesLisp
deb1b54eed
shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
6 years ago
ReinUsesLisp
39c66abd91
shader/decode: Reduce severity of arithmetic rounding warnings
6 years ago
ReinUsesLisp
c4374d0d41
shader/arithmetic: Reduce RRO stub severity
6 years ago
ReinUsesLisp
35d40b74b3
shader/texture: Remove NODEP warnings
These warnings don't offer meaningful information while decoding
shaders. Remove them.
6 years ago
bunnei
c414ebaa9c
Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
bunnei
e07dfc4da3
ci: Rename build folder only on non-mainline builds
6 years ago
Fernando Sahmkow
3c95e49c42
nifm: Only return that there's an internet connection when there's a BCATServer
This helps games that need internet for other purposes boot as the rest
of our internet infrastructure is incomplete.
6 years ago
bunnei
63d30133f8
Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
f1e4f3fc0c
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
468576284d
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
6 years ago
bunnei
4d66ca97e5
Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
6 years ago
bunnei
c1a3d19897
Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
6 years ago
Rodrigo Locatti
654b77d2ec
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
6 years ago
Zach Hilman
0c8b6b0351
ci: Populate build repository from Azure environment
6 years ago
bunnei
9a62f5351a
Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
Zach Hilman
65bed6682c
ci: Rename build folder only on non-mainline builds
6 years ago
David
0e34f648f4
Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
6 years ago
bunnei
21e07df7b7
Merge pull request #2914 from FernandoS27/fermi-fix
Fermi2D: limit blit area to only available area
6 years ago