14 Commits (bb3dce9363c5e805b362b556fa168ffef2c0aca8)

Author SHA1 Message Date
german77 bb3dce9363 Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one 5 years ago
german 9b3af0027b inputCommon: Use an unique client id for each socket instance 5 years ago
Lioncash cda24b8eb1 udp/client: Define ClientData constructor/destructor in cpp file 5 years ago
german 8495e1bd83 Add mutitouch support for touch screens 5 years ago
german d8df9a16bd Allow to return up to 16 touch inputs per engine 5 years ago
german 2c2b586d86 Add multiple udp server support 5 years ago
Lioncash 36cfb234d5 udp/client: Take std::function by const reference with TestCommunication() 5 years ago
Lioncash 046c0c91a3 input_common/CMakeLists: Make some warnings errors 5 years ago
german 6ee8eab670 Add cemu hook changes related to PR #4609 5 years ago
german 0774b17846 Remove RealMotionDevice 5 years ago
Ameer 0076a08d04 Cleanup after linter 6 years ago
Ameer 0248614add GC Adapter Implementation 6 years ago
Lioncash 36524465a6 input_common/udp: Remove unnecessary inclusions 6 years ago
FearlessTobi bbd85a495a Address second part of review comments 6 years ago
FearlessTobi 0fe11746fc Address review comments 6 years ago
fearlessTobi ac3690f205 Input: UDP Client to provide motion and touch controls 6 years ago